176. Cliff Walker

After killing 'Old Blind' Daiken, the system rewards the Night Stalker with 300 training points. Pen? Interesting? Pavilion wWw. biquge。 info

Night Stalker touched the corpse and pulled out a small piece of slate from the opponent's pocket without any introduction—this thing only appears after the target's death, and it is estimated that even the player playing Daken himself does not know that such an object exists on him.

Instead of immediately returning to the Assassin's den to spend the training points on his abilities, he went to the tavern again and sat down next to Ned.

"Hi buddy, I didn't expect us to meet again so soon."

Nate showed his philistine face again, leaned his head over and said, "I just got the news that the captain of the 'Evil Dragon', Daken, was killed ten minutes ago, and it is said that even his head was cut off......"

Night owl thought to himself, you are really well-informed, but the accuracy is not enough, I have never done such a heart-wrenching thing as cutting off your head.

Nate seemed to see the Night Stalker's doubts, and explained: "The one who cut the head is the first mate on the 'Evil Dragon', and he should be called Captain now, and pirates are like that, they seem to be united on the surface, but in fact they wish their boss died soon." ”

Well, it turned out that the shipload of pirates had infighting......

The Night Stalker pulls out 200 gold coins and hands them to Nate, indicating that he wants to inquire about the third target.

"I thought you knew my rules here."

Nate showed a weak expression again, glanced at the gold coins in the money bag with disdain, and pointed out four fingers at the night owl and said, "The news has increased in price, and this time it needs 400 gold coins." ”

The Night Stalker shrugged and gave him another 200 gold coins.

"Regarding the signing of the free trade agreement, the 'iron hook' of the Vicious Dog Gang, Mawson, also intervened." After getting the money, Nate rolled his eyes and said, "After all, the dock is the territory of the 'Vicious Dog Gang', and he alone has the final say on the pirates who want to enter and exit the goods......

……

After obtaining the message of the third target, the avatar at the top of the kill list is unlocked, showing a middle-aged man with a meaty face.

This 'Iron Hook' Mawson's lair is set on the top of a coastal cliff, with the sea at its back, and there is only one way up there, and there are also guards on that road, the gang of the 'Vicious Dog Gang', which is very easy to defend and difficult to attack.

The ability of the character of "Iron Hook" Mawson is a bit similar to that of the duke's eldest son, Richard Garriman, both are protected by guards, but the latter's guards are elite knights with strong individual strength, while the former is all helping the younger brothers, relying on numbers to fill the gap in individual strength.

Players playing as Mawson's Survivors can control their gang of juniors and assign them to patrol positions that they deem critical to prevent the Killer's sneak attack.

Unlike the unity within the pirates, these miscellaneous minions of the 'Vicious Dog Gang' all eat the 'disguise' set, and the 'disguise disguise' ability in assassin training is very suitable here.

"Luckily, if the target is Iron Hook Mowson, it can be completed along with the bounty mission."

There is only one cliff in this scene, and the clue to the [Find the Lost Treasure] quest points to the same location as the Iron Hook Mowson's lair.

If you climb up from a cliff, then the night owl doesn't have to spend training points to point out the ability of 'disguise'.

After leaving the tavern, he headed straight for the beach, where the coastal cliffs were easy to find just a short distance north of Fjord City Pier.

After entering the 'Vicious Dog Gang' station, on the road to the top of the cliff, there are groups of patrol gangsters, and the further you go to the top of the mountain, the more people will be guarded, and from the foot of the mountain to the top of the mountain, the gang's clothing will also change slightly in different regions, mainly reflected in the badge they wear on their chests or the headscarves wrapped around their heads.

The system also knows that most players will choose the method of 'disguise disguise' to go up the mountain, so they deliberately set up some 'dark pits' on these little brothers.

In the process of 'mixing' to the top of the mountain, players must make corresponding changes to their outfits every time they pass through an area (the specific operation is to put down a target and change into the opponent's clothes), otherwise, the gang will find out that you are a fake and then issue a warning, and you will face a large wave of siege from the younger brothers.

Therefore, this method is actually not very easy to go up the mountain, and it is a great test of the player's carefulness.

The back of the cliff is close to the sea, and the night owl is here to carry out a sneak attack, and it is obviously inappropriate to blatantly take a boat over, so he can only swim and finally reach the reef pile at the bottom of the cliff.

The height of the cliff is about 100 meters, the whole is 90 degrees, only the last ten meters near the top of the mountain area angle is more exaggerated, it is a 130-degree angle of inclination, people climb to that position is estimated to rely purely on hand strength to climb up.

The cave mentioned in the clue to the lost treasure is located at a 130-degree angle, and there is also a small platform for the player to prepare for the most difficult part of the climb.

The night owl rubbed his hands together, climbed the cliff lightly, grabbed the rock crevices on the cliff with his fingers, and climbed up the distance one by one.

Level 3 of comprehensive training greatly improved Roy's physical fitness, and climbing this 90-degree cliff was not too much of a problem for him.

In a short time, he easily climbed to the stone platform near the top of the cliff, behind which a narrow cave was revealed for one person to walk through.

The night owl burrowed into the cave, which was very damp and littered with the bones of some animals, and walked about ten meters along the winding path, and the front suddenly opened up.

It was a cave space of about ten square meters, and at the innermost end was a moldy wooden box, which was locked.

When the night stalker touches the locked wooden box, the system will remind the night stalker that it needs to master the ability of 'unlocking the lock' in order to open the box normally.

"Of course, there's another way to open it up – and that's violent destruction."

The Night Stalker retrieved a fist-sized stone from the cave and slammed it on the lock on the chest, revealing a progress bar of destruction.

When the stone was knocked three times, the destruction progress bar was full, and the lock on the chest made a 'gada' sound and fell to the ground.

The night stalker opens the wooden box, but is the first to receive a system prompt.

- Due to your reckless behavior, some of the contents of the chest are damaged in the process, and you will only receive 60% of the original reward.

That's the price of brute force unboxing......

- You opened a chest of unknown origin and obtained the [Dark Necklace] [Ancient Coins*2] [Dried Scarab].

This [Ancient Coins*2] has also appeared in the 'Pale Rose' scene before, and is used to automatically exchange for universal points after the game ends.

Among the other two items, the [Air-Dried Scarab] is a high-quality prop that looks like a shriveled black beetle.

【Air-dried scarab beetle】

【Quality: Excellent】

[Usage: Killer Decorations, Survivor Equipment]

[Special effect: Vampire worm, when the injured survivor is being treated, it will restore a small amount of HP at the same time.] (When the Killer's attack hits the opponent, it drains a small amount of health.) )】

[Note: The corpse of a scarab beetle that witnessed the 'Punishment of Insect Devouring' in ancient Egypt has a slight evil spirit aura on it......]

Here is a mention of the Survivor's HP.

This blood gauge will only appear after the Survivor has been injured, indicating that the Survivor has fallen into the bleeding phase. When the HP loss is nearly 70%, the Minor Injury Survivor will automatically enter the Critical Injury Near-Death Phase, and when the HP loss reaches 0%, the Survivor will bleed to death......

The rest of the necklace looks quaint and metallic, but the surface is completely invisible.

This is the 'Relic of Master Assassin Ezio' described in Searching for the Lost Treasure.

【Dark Necklace】

[Quality: Broken]

[Usage: sundries]

[Note: You need to find a knowledgeable person to appraise it, so as to discover the true value of this item.] 】

Simply hand him over to the 'Mentor' of the Assassin's den for identification, and he will automatically become a mission-related item.

……