Chapter Fifty-Eight: The Broken Hand Flow

Output...... Is it a little higher? I don't know how to put my shoulders on the bridge of my nose to put the glasses on the bridge of my nose to make the position more comfortable, "Can I really do it?" Perhaps, yes, just pay a little price......"

There used to be a school called "severed hand flow", and the requirements of the school were very simple: the hand was fast, and the hand would be painful and unresponsive for a period of time, as if the fingers and wrists had been broken. Pen % fun % Pavilion www.biquge.info

Some people may have questions, the character's skills have cooldowns, skill releases have actions, and no matter how fast the hand speed is, it is impossible to break through the system limits, right? Isn't it just to learn a routine, and then roll through the skills in order along the way?

"Broken hand flow" is indeed a rolling keyboard, but it is different from the general rolling method, there are many things to pay attention to, such as: the movement of the character, the smooth connection of skills, and occupy the best output position to strive for more output time, once you enter the rhythm, the broken hand flow can not be wasted for a second, a slight pause, the rhythm is disrupted.

The genre is a bit costly, but there are some things worth learning from, one of which is paying attention to the actions of the characters. Every time the game character releases a skill, he will play a set of time-delaying actions, and after research, it can be found that this set of skill actions can be forcibly canceled with some specific skills, and this can be used to squeeze out a lot of output time.

Another point is the smooth connection of skills, this thing is a bit mysterious, you can only experience it yourself. The technique of output, the order in which skills are released, these can be memorized by rote; But smooth articulation is not something that can be learned, because everyone's habits will be a little different, and the reaction to the boss will be different. The real fluency skills are not a set of rote things that can be solved, this is according to the situation on the spot, always adjust the use of their skills, to properly leave the right skills in the right place, to achieve the maximum benefit.

This genre is not prevalent in "Heavenly Oracle", most of which are popular in some games where the flexibility of characters and bosses is not high, after all, many bosses in Heavenly Oracle are extremely flexible, and dodging skills have been very laborious.

Muden is a representative of the flexible boss, if MT is not experienced enough, Muden may not stay in one place for 2 seconds, and keeping a safe distance from the boss at all times is already a problem, how can I have time to pay attention to the output?

"Let's fight!" I don't understand, it's like I've made some kind of decision.

"Hey Mom, pay attention to fix the position of the boss as much as possible, and leave it to me next!" I didn't know how to take a deep breath and focus on Mu Deng.

"Just now, Mu Deng has used ramming and jumping, as long as Xi Ma does not move, Mu Deng will not walk around for a short time." I don't know how to quickly calculate the possibility of Mu Deng's movement and the stay time, "It will take about 5 seconds for Mu Deng to recover the fastest collision." ”

Rolling! I don't know how to use half of the light power value that is very precious to the sniper mode Yantian, and adjusted the position with Mu Deng, no matter how precious the light power value is, it is not as precious as the output time. The spiral blade is thrown, and the big and small puppets are summoned again!

Mu Deng stood in place and waved his hand to force Xi Ma to move, Xi Ma also knew that the output time was tight now, and he couldn't waste his teammates' skills and output time, so the mountain was opened!

Mu Deng was furious, and the big mace swung faster and faster, and in the blink of an eye, he had already swung four times in a row, but fortunately, Xi Ma opened the life-saving damage reduction skill to stand in place and resist. It may be ridiculous that life-saving skills are used in such a place, but no matter how precious a skill is, it can't compare to timing; Maybe the next moment Mu Deng will make a surprise move to put Xi's mother in danger, but that is also the next moment, and what needs to be done now is to grab time!

24%! I don't know how to calculate in my heart that Mu Deng's charge is about to be ready, and he slowly moves his steps with a sniper rifle in the direction he guessed.

It's a bet! The gambler will move according to his predetermined route and guess the idea of making a move.

Charge up and start the shot! Half of the bet is right! I don't know how to keep my hands on it.,While using various skills to intersperse and cancel the backswing between skills.,At the same time, move your steps at the movement speed of the polar regions.。

Xi Ma, who was standing in front of Mu Deng, did not move as usual, trying to dodge the charge without injury, what was needed at this time was the output timing, and it was a very cost-effective thing to take on the damage at this time to make Mu Deng's range of motion predictable.

At the end of the charge, Mu Deng turned his head and waved a hammer, and Xi Ma directly used the skill to "chase life" to eat this trick and catch up with Mu Deng.

The location is expected to be just right, and I don't know how to nod and increase the firepower.

"The back jump is estimated to be good, and with the distance between Xi's mother and Mu Deng, it is estimated that the back jump will be soon." I didn't know how to think about it, so I adjusted the direction and moved towards the third point of the triangle in my heart, 25 meters, 20 meters, 18 meters......

The eldest cousin couldn't see that he was so close to the boss, he was a little worried, and just wanted to remind him, but he saw that Mu Deng was jumping back to Xi's mother, and he was more than 10 meters away in an instant. Xi Ma hurriedly caught up, but she didn't understand but just didn't let Mu Deng get out of the attack distance, no more than 30 meters, no less. "the chicken! God! The eldest cousin's eyes widened, "The boss's moving position has been guessed by him, is it luck or ......"

Next, Mu Deng kept moving, but he didn't know that he could predict the position and arrive at the predetermined position safely and in time. "You can't escape my guns for a moment!" I don't know how to say that.

In the process of moving, there is no pause in the output of the ignorance, and the character's movements are often like convulsions, for example: the grenade is just raised, but the next moment the character retracts his hand and shoots, and the grenade no longer knows when it was lost...... Another example: the armor-piercing desolation bullet has just been prepared, but it is another bullet that comes out, and the desolation bullet has long been unknown when it will fly towards the boss......

The output does not stop if you don't understand, but the skills are not littered, and each skill can be rushed to the right place at the right time. Mu Deng stopped, and the desolation bomb and the big puppet that needed to prepare time flew over; Muden moved, and grenades flew after him; It is expected that he will stay for more than 3 seconds until Muden, and the mark + spiral blade is not negotiable.

Some people say that in the second injury on a hot day, the general attack wind bomb can directly and indirectly exert a lot of force, and the wind bomb on the second injury meter must stand in front, and the number of times it is used is very high to show that you are not lazy; Wind Bomb is a good skill for 0.5 seconds and has few movements, so you can quickly accumulate Musou and can push off the backswing of most skills, which is indeed a good skill, but I don't know how to think that these are not enough to make Wind Bomb damage the best, and the more times you use it, the better.