Chapter 343: Destroying the withered and decaying
Chen Mo, who left the competitive state, slowly let out a sigh, calmed down his heart that was still beating rapidly, and looked at the three sub-legendary suits on his body, if it weren't for the effect of this anti-heaven suit, I'm afraid he wouldn't have won this game so easily this time. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
The reason why this set of sub-legends called Pale 3-piece set gave Chen Mo such a big surprise was that in addition to the fact that the set effect had a skill, the attached name was also a special effect of Pale Power.
However, as a replica set that belongs to the same set as Pale Justice itself, it's not surprising that the name of the special effect on the set effect is the same as the name of the weapon's effect, but the effect of this set is a bit interesting.
As I said before, this three-piece set is from a rare piece to raise the whole to the sub-legendary level through the set attributes, although the original attributes of the equipment have not increased much except for the defense power, the basic attributes have not increased much, but the effect of another set makes up for this shortcoming. After wearing all 3 pieces, players will receive 50% of their level's attribute points, and most importantly, these attribute points can be freely distributed!
With this special effect, the whole set of equipment instantly transforms decay into magic. Although counting the set effect, the total of 3 pieces of sub-legendary equipment is only more than 20 basic attributes, which is not too exaggerated, but once this attribute point can be freely distributed, it is a bit powerful. To put it simply, Chen Mo can convert between attributes to make his strength reach more than 50 pseudo-legendary-level attributes, or let his strength, physique, and agility all enter the transcendent level.
Just now, in order to achieve an absolute advantage in speed, Chen Mo directly allocated all the 15 free attributes to agility. However, although the effect of this set is against the sky, the bonus of the three-piece set is limited to this, and it does not provide any skills or special effects. But Chen Mo was already very satisfied, because he vaguely felt that the parts of this pseudo-artifact suit should not only have three parts: waist, legs, and feet, but also a total of upper body, right? After getting it together, it is estimated that it is impossible to reach the artifact, after all, it is an imitation, but the legendary-level peak must not have run.
Every time he thought of this, Chen Mo's heart was on fire. However, the stat switching of this set effect is not completely arbitrary, and after each switch, there will be a 3-minute cooldown.
Rematch the battle, after stepping on the martial arts platform, Chen Mo's brows furrowed slightly, and the CD of the suit attribute switch and Mingjing's water stop is not good. I used to think that every battle would reset the CD of the skill, but now it seems that this is not the case.
However, after looking at the opponent opposite, Chen Mo didn't care too much, he was just a hunter, no matter how strong the other party was, it was the level of Nicholas, but because of the particularity of his profession, Nicholas didn't have a fighting pet.
The Dwarven Hunter's ID is: Show you a big baby, and as soon as the fight starts, he summons a much more majestic pet named "I am the big baby": a brown bear.
Chen Mo glanced at it and also beckoned his own chicken. Combat pets are rarely found among non-hunters. The price of a Battle Pet in the Auction House is much more expensive than Epic Gear, although the Battle Pet is generally eliminated quickly due to limitations such as its inability to increase its level, but once the player has a Battle Pet, the combat power will be greatly increased in a short period of time.
Although it is not a rookie to be able to get 5 victories, his biggest killer feature, the brown bear was entangled by Chen Mo's chicken, although he kept shooting with his bow, but it was no threat to Chen Mo, who was already extremely skilled in predicting the trajectory. Even after Chen Mo mastered the grasping arrows, he could throw back a few of his arrow feathers from time to time.
In this way, a hunter without pet support is like a beast with its teeth removed. Although the big baby's brown bear is indeed extremely fierce, Chen Mo's battle pet has an innate advantage in level. Therefore, even if it is the picture of a chick confronting a brown bear, the big baby can't laugh at all, coupled with Chen Mo's constant harassment, he can't pull the distance anymore when he gets twice as close, and he wants to recall the war pet to assist, but he is interrupted by a wave of battle chicks summoning mini chicks.
Chen Mo simply went to the next city, and after leaving the arena, Chen Mo decided to rest for a while before the next match. This is not to say that Chen Mo is tired because of the continuous battle, in fact, Chen Mo will be in the excitement period, and the reason why he wants to rest is that he has to wait for his skills and attributes to switch CDs.
While waiting for CD Chen Mo was thinking, this setting is still relatively scientific, if the skill CD is really reset in every game, then there may be many players waiting for the skill of the long CD to cool down before the next match, which is the real sense of CD stream.
It's just that Chen Mo doesn't know that many players are doing this at present. In the spirit service, there are not a few skills such as CD that can reverse the balance of victory and defeat in more than 10 minutes, whether it is the skills attached to the legendary equipment or the powerful skills of some professions, once released in the 1V1 battle, they all have a chance to turn the tables. And a considerable number of these players with this type of skill currently adopt the tactic of releasing skills every game, and then play the next game when the skill CD is ready.
It seems like a very reliant tactic, but they overlook a very important issue, the format is a match-winning format. In the beginning, it was easy to match players with similar wins, but as time went on, the players' wins slowly accumulated.
For example, let's say a player waits for a skill with a CD of 10 minutes, and within 10 minutes of the first match, he doesn't match again. Ten minutes later, many players have already experienced four or five matches, and the only players with only one win are probably the weaker players. And when he wins the second victory, he waits for the skill CD again, and then matches again, which may take even longer.
Moreover, as the tournament continues, those players who win fewer games and lose more games will gradually lose hope of advancing and will gradually start to abandon matchmaking, which will make it more and more difficult for these CD stream players to match their opponents.
And players like Chen Mo, who rarely rest and constantly fight, although the opponents they encounter will become stronger and stronger, the time spent on matching is negligible.
More than 1 minute later, Chen Mo, who had accumulated 6 wins, entered the arena again.
At the current combat level, it is obviously impossible to rely on the shield to force the opponent off the martial arts platform to win, since he can't hide his strength, then Chen Mo simply summoned his battle pet at the beginning of the battle.
In the next few battles, Chen Mo won 3 consecutive victories, and the entire victory has accumulated to 9.