Chapter 4 This is not called cowardice, this is the choice of respect
"Young master, the wound has been stitched up." Elle used a knife to cut the extra cotton thread, then chewed the herbs and applied them to the wound, then tied the bandage back in the same way she had learned to tie it when she untied it. Looking at the small bow tied on the bandage, Ellie wiped the fine sweat on her smooth forehead and said with a sense of accomplishment.
With a trembling left hand, Garriman removed the branch that had been bitten out of deep tooth marks and blood and tossed it aside, the prolonged pain making his body feel weak.
"I don't know where the mastermind is, I will keep this account in mind, and wait for the ascension!" Garriman hates the authentic.
The little maid, Ellie, looked at Garriman worriedly.
Garriman gave her a reassuring look, and after lying down for a while, he reluctantly smiled and said, "Don't let me catch those miscellaneous pieces, or I'll teach them what the brilliance of fireworks is." β
"But there are more than 50 robbers who attacked us, and it is difficult for us to kill them all. And there are many suspicious things about this attack. β
"Of course, young master. I also learned a lot on the Mystery Islands. Ellie paused, gathered her thoughts and continued: "When we first saw the family's messenger urging us to take the shortcut to the old wolf forest in Brolin Town, we already had some bad premonitions, and when we entered the forest, this premonition was even stronger. When I passed by Hulukou, the easiest place to be ambushed, I was worried about an ambush, but I relaxed my grip because nothing happened, and if we hadn't kept an eye on it, our corpses would have been for the wolves in the forest. β
Garriman nodded, satisfied that the little maid could think of so much. He doesn't ask much of the people around him, the first requirement is to be smart enough.
He opens the character panel and sees the healing effect of the two negative states on the status bar.
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Hint: You have effectively treated the most serious injuries by suturing the wound, and your [Critical Injury] state is beginning to heal, and it will take two natural days to reduce the level and enter the [Minor Injury] stage.
γSerious Injury (Healing)γ47:58:49
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If this news is not good or bad, the next system prompt is standard good news.
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Hint: You have soberly endured the excruciating pain, and your will has been tempered.
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In the game Multiverse, the strength of the character is divided into character level and class level, and the character level is the level of the highest class you have. The character level can get a free attribute point every five levels, the average attribute of an adult male in humans is 8 points, the character level is 90 to step into the legend, level 130 to enter the demigod, and level 150 to ignite the divine fire and hold the throne high. Before Garriman crossed over, his character level was 138, and with the free attribute points rewarded for completing epic quests, he only had 36 points. His hundreds of points (101 points) of intellectual attributes are all obtained by training, strengthening, developing, and evolving his brain little by little.
And the promotion of each professional level by five levels can also get a little attribute point, but this attribute point can only be used to point the growth limit, but the growth limit is not used to break through?
Therefore, the attribute points in the game are generally used to make up for your shortcomings or save them in the later stage, and point them when it is difficult to improve the attributes.
Multiverse is a game where you can improve your strength through exercises and other methods, such as weightlifting, running, and other exercises to increase your strength, agility, and fitness, as well as improving your intelligence through sea tactics, reading books, and transcribing scrolls.
When you receive a training session from the system prompting you with an attribute, you will be able to get a phased improvement, but if you want to see the stat increase on the character panel, you can only accumulate multiple prompts. If the attribute is below ten, just one hint can improve the attribute by one point, the attribute needs two hints at 10~20 points, the 20~30 needs four, and so on.
And the free attribute points are not so easy to take. The main means of gaining experience points are different for each class. For example, if you are also fighting monsters and killing enemies, the warrior class can get 100% of the experience of fighting monsters, and the caster class can only get half of it, and only the spellcasting profession that focuses on killing people and seizing souls can get it all. Some classes that are tainted with the Killing Divinity also have a buff that grants more experience.
At first, some players had trouble with this matter, but after it was discovered that the caster had gained more experience than the warriors in reading books, copying scrolls, and copying spells, the matter was over. Although you can increase the means of gaining experience by taking on multiple classes, each time you take a class, the amount of experience required to level up that class will be increased by half, and it will not increase linearly, but will directly add up. The first class requires 1000 experience to reach level 2, the second class requires 1500, the third class 2000, and the fourth class 2500.
There is also a very insidious premise in the game, that is, the more you get to the back, the stronger the profession you can take in, so once you take up too many professions at the lower level, slowly brush up experience at the higher level.
If Garriman wants to take revenge and go back, he will complete the task by the way, and with his current ability, he will not be able to go head-to-head with a bandit group of fifty or sixty people. Even if he is a magician, he only has one spell book left, and he is only a third-level now, and he is still a character supported by the [Scholar], a civilian who has no combat power. The scarce upper limit of 28 mana points can't support the [Magic Missile] biubiubiu with a blue consumption of 15.
He needs to craft scrolls, potions, and other items to increase his strength, gain experience, and level up, all of which require time and a safe environment.
So it's really not Kaliman's cowardice, he seriously analyzed the advantages and disadvantages of both sides of the enemy, recognized the gap between the enemy and us, and knew the strengths and weaknesses of the enemy and us, instead of quietly moving on the enemy now, it is better to save time to escape from the enemy's clutches, find a place to develop steadily first, accumulate strength, and when the time comes, he will carry a magic scroll chain cross-body, the medicine bag around his waist will be inserted in a circle, and the ten fingers of his hands will be put on magic rings, not to mention fifty or sixty robbers, and even twice as many people will be able to β kill them.