Chapter 397: Summary
Summarize the skills, equipment, and monster attributes of the protagonist.
The skill book is divided into levels one to ten, one is the weakest, and ten is the best
The undead who have just fallen to the earth have no intelligence at all, they are still nostalgic for life, and their hunger for life overwhelms other sensory abilities, on the contrary, the ancient undead have recovered some memories of their previous lives, but compared to the coming darkness, their fundamental power is not worth mentioning, when the bones, five senses, and soul are completely integrated with the darkness, they are qualified to be called true immortals!
When the time comes, the undead will walk freely
Body: Snow Dance
Footwork: Shadow Step, Phantom Dance Step, Star Step
Technique: Shadowless hand
Summons Zombies (Active): A first-tier normal skill that requires 20 Intelligence
Description: Resurrect a soulless corpse to fight for you, summoning requires a complete corpse.
Skill Level: Level 2 (150, 50000)
Cooldown: 10 seconds
Mana Cost: 20
Maximum number of summons at a time: 1
Max summons: 3
Zombie Attack: 40...
Zombie Elemental Attack: 0
Zombie Health: 200
Zombie magic: 50
Zombie Skill: None
Zombie Movement Speed: -9
Zombie Sapience: 2
Inferno, level 50 skills, mage's magic skills!
Fixed damage of 5,000, burning damage of 5,000 per second, 50% chance of burning, burning for 5 seconds, increasing the damage of other fire-based skills by 50% when the enemy is burned. Extremely fast ballistic! Cooldown for 10 seconds!
Burst Fireball: Can increase damage over time, up to a maximum of 1,000%, with a maximum of 3000 damage at the first level
Violent Corpse Technique: A third-order mortal skill, consumes 30 blue, and cools down for 5 seconds.
Description: Explode a corpse that has just died, with a radius of three meters and damage of 20% of the corpse's maximum health, and the farther away the damage is, the lower the damage, with a minimum of 10% of the corpse's maximum health.
Necrophyry: A third-order mortal skill, consumes 50 blue, and cools down for 20 seconds.
Description: Creates a corpse at the target location equal to the caster's own level, and the corpse is one of the three monsters the caster has recently killed.
Bone Spear: A second-order mortal skill, consumes 20 blue, and cools down for 10 seconds.
Description: Shoots a bone spear into a distance (10 meters), the damage of the bone spear is related to the caster's intelligence, the bone spear has a 5% chance to pierce, dealing 70% damage to the latter.
Book of Peru: 'Living Corpse Technique': Sixth-order ghost skill, requires the necromancer class, fifty wisdom, and thirty levels.
Introduction: Peru has studied something all his life to resurrect a corpse into a living corpse, and the living corpse has more powerful combat power and survivability than a skeleton.
(Living corpse art, unique in the world!) )
Belt of the Holy Spirit: A fifth-order silver artifact that requires thirty levels, fifty wisdom, and twenty strength.
Attribute: Prefix: Physical Defense: 34
Magical Defense: 29
Energy Shield: 38
Evasion Rating: 17
Suffix: Intelligence: +19
Minion Damage: +17%
Minion Health: +8%
HP +58
+39 mana
'Peru' Skull: Description: Take Peru's skull to the mission publisher of the City of Skull to claim a reward.
Boots of Undead Restoration: Rank 4 Bronze: Requires 30 levels, 50 Wisdom, and 20 Agility.
Attributes: Prefix: Physical Defense: 37
Magical Defense: 29
Energy Shield: 38
Evasion Rating: 14
Suffix: Health: +46
Minion Health: +7%
Minions regenerate 1.8% of their maximum health per second.
Minion Health Regeneration: +20%
Fire Demon Bomb: Fourth-order spiritual skill. Learning requires the mage profession, which requires fifty wisdom, forty levels.
Description: Send out a fire fire bomb with super high damage, the caster can control the fire demon bomb to explode at any time, and after the fire fire bomb explodes, it will split into three small fire demons.
Flame Eruption: Fourth-Order Spiritual Skill. Learning requires the mage profession, which requires fifty wisdom, forty levels.
Description: The caster designates a piece of ground with a radius of three meters, and after one and a half seconds, the ground will erupt with hot magma, dealing super high fire damage, and the magma has a chance (10 percent) to inflict a burn effect on enemies (reducing the enemy's health regeneration effect by 50% for three seconds) and a Ignite effect (dealing one-third of the skill damage damage per second for three seconds).
Death Incentive: Fourth-order spiritual skill, requires the profession of necromancer, requires sixty intelligence, twenty strength.
Description: Detonate three corpses (Each monster will appear in the place of death after death, unless it is killed by a special skill equipment class, which can make the enemy die without generating a coffin.) Increases all of your minions by 10% attack speed, movement speed, and cast speed for 5 seconds! The more corpses detonated, the longer the skill lasts. (For each additional corpse detonated, the duration of the skill is increased by one second, there is no upper limit, and it cannot be stacked.) )
The cooldown is five seconds, and it costs twenty blues.
Living Bomb: Fourth-order psychic skill, for necromancers. Level 30 is required.
Description: Makes a living skeleton explode instantly, which can cause area damage to the surrounding area (the higher the damage, the farther the explosion distance), the damage is 50% of the skeleton's maximum HP, and the skeleton cannot be used when it is below 20% HP.
Skeletons can be charged before exploding for up to three seconds, with an additional fifty percent damage for each second charged.
The cooldown is ten seconds, and it requires 50 blue, and the charge does not require blue.
Bosses also have levels, starting from the third order, what kind of level can be the highest type of equipment
Grade: 10
Health: 300
Magic: 50
Attack: 30
Skill: None
Attack methods:
Tiger: Level 15
Health: 500
Magic: 50
Attack: 40
Skill: Tiger Killing: Lock on to an enemy and bite three times, each time the damage is 80% of the attack power, the attack speed is increased by 50%, and there is a 50% chance to cause a cripple effect (the attack movement speed is reduced by 30% and cannot be stacked), the blue consumption is 30, and the cooldown is one minute.
Attack: Biting
Demonized Armored Tiger: Level 20
HP: 1000
Magic: 100
Attack: 100
Skill: Tiger Slayer Demon: Lock on to an enemy and bite three times, each time the damage is 80% of the attack power (note, the damage is magic damage), the attack speed is increased by 50%, there is a 50% chance of causing a cripple effect, 30 blue is consumed, and the cooldown is 1 minute. …
Demon Tiger King: Level 30 (Iron Weapon) (The suffix at the end represents the rarity of the boss, and there is a 100% chance of at least one rarity piece of equipment)
HP: 15000
Magic: 500
Attack: 280
Skill: Storm Nebula Split, use the power of the storm to form a temporary damage magnetic field around it, slow down by 30%, damage three times per second, each damage is 30% of the attack power, and last for five seconds. Consume 50 blue and cool for two minutes.
Tiger Sky Wings: Jumps up violently, has a flight time of 3 seconds, pounces on the enemy at a very fast speed, suppresses the target for 3 seconds (suppresses, keeps the enemy on the ground and cannot move), and the Tiger King enters the state of Onslaught (Onslaught, increases attack speed by 30% and damage by 10%) for 3 seconds
Demonized Rat: Level 20.
Introduction: It was originally a rat that did all kinds of evil in the sewers, but after being tempted by the demons, it became a destructive demonized rat, and the demonized rats often gnawed and destroyed the sewers, making the whole village hate it.
HP: 600
Blue amount: 50
Attack: 50
Elemental Attack: 0
Attack Method: Bite (20% chance to inflict Poison Status, 20% of the HP of the attack power is dropped per second, for 5 seconds, the Poison State can refresh the Poison Time, but cannot increase the number of Poison Stacks)
Level: 20
Health: 5000
Magic: 200
Attack: 100 (Poison)
Skill: Winding: Winding for three seconds, 200 damage per second, 50 blue consumption, and a cooldown of one minute.
Attack: Biting, Wrapping, Tail Whip
Frost Tiger: Level 20
Health: 800
Mana: 50
Attack: 70 (Frozen: 5% chance to freeze enemies for 1 second)
Demonized Bear King: Level 40, fourth-order bronze boss.
Attribute: Health: 32000
Mana: 500
Attack: 300
Physical Defense: 200
Magical Defense: 100
Skill: Bear-kun Roar: Greatly increases the attack power of nearby allies and oneself for ten seconds! Cooldown time is one minute. Consume blue fifty.
Bear Critical Hit: Bear Strikes a Rage Strike that deals double damage and stuns (1 second). Cooldown is 30 seconds, and it costs 20 blues.
Undead Bear: When Bear takes fatal damage, he lets out a furious roar, immunity to all damage for five seconds, during which Bear Monarch has no cooldown for violence, and during this period, Demonized Bear Monarch gains double movement speed! This skill instantly restores 30% of its HP when it is cast. The cooldown time is ten minutes, and the blue cost is 100.
Stone Demon: Level 35
HP: 3800
Magic: 0
Attack: 300 (Heavy Hit: Attacks slowly, deals twice as much damage, and has a 30% chance to stun for 1 second)
Skill: Heavy Blow: Deals double damage. Cooldown for 10 seconds, and it takes 50 HP to release the skill.
Sicily (Undead): Warrior of level 35, specific attributes unknown.
Introduction: "The son of Olaf, a blacksmith in the original Berserker City, died at the hands of a necromancer when he went out to level up, and was cruelly transformed into an undead creature by a necromancer, and is now guarding the door for the necromancer."
Firedemon: Level: Thirty-five.
Introduction: The vassal of the Demon Flame Demon, the strength is only one percent of the real Fire Demon, and it is very fragile.
Attributes: Health: 1800
Mana: 500
Attack: 50
Magical Attack: 280
Physical Defense: 130
Magical Defense: 190
Captain Skeleton: Level 40.
Attributes: Health: 3300;
Mana: 300;
Attack: 480;
Magical Attack: 90;
Physical Defense: 260;
Magical Defense: 210;
Skeleton Spearman: Level 38.
Attributes: Health: 2200;
Mana: 100;
Attack: 290;
Magical Attack: 0;
Physical Defense: 180;
Magical Defense: 150;
Skeleton Archer: Level 38.
Health: 1800;
Mana: 200;
Attack: 350;
Magical Attack: 0;
Physical Defense: 50;
Magical Defense: 70;
Level 50 Fire Demon Boss with 700+ Attack Power
Skill: Zero Degree Ice: Introduction, fifth-order spiritual skills, spiritual skills, skills already have spirituality, directional skills, and fast trajectory speed. Requires 60 Wisdom, Forty Levels.
Damage: Freeze a single target at zero degrees, so that the target is 100% frozen, and the subsequent ice damage is increased by 50%, which can be avoided!
The fifth-order skill is the fifth-order skill, which is far from the ninth-order skill, but fortunately, this skill is a directional skill, and the directional skill is a magic skill in the game as always!
Equipment: Cold Moon Staff: A sixth-order golden one-handed staff that requires fifty wisdom and forty levels
Attribute: +39% water-based ice damage
+52 Wisdom
+ Spells add 32-64 ice damage
+8% cast speed
+32% Ice Ability Freeze Chance
+29% mana regeneration rate
+10% drop chance
Short Staff of Dry Bones and White Flesh: Fourth-order bronze, requires level 20, 40 wisdom, 20 strength, and 10 agility
Attribute: Minion Damage: +10%
Number of summons: +1
Minion Attack Speed: +22%
+17 Intelligence
Return Speed: +45%
Berserk Strike, Skill Book
Poison sacs
There is also a skill book in the Tiger King chapter
124 pieces were given to Yifan 4 pieces
Necromantic Bracers: Necromantic Bracers: A third-order iron weapon that requires thirty levels, fifty wisdom, twenty strength, and twenty agility.
Attribute: Prefix: Physical Defense: +32
Magical Defense: +48
Magic Shield: 34
Evasion: +9
Suffix: Necro Health: +8%
Necro Movement Speed: +3%
Necromantic Cast Speed: +7%
Roar of Wrath: Fourth-order spiritual skill, requires level 30, 50 strength, and 20 wisdom.
Description: Consumes 10% of your max health to perform a roar of rage, increasing your attack power by 50% and attack speed by 30% for one minute. Any control spell will interrupt the entire spell.
Cooldown: Five minutes.
Slash Greatsword: Fourth-order bronze, equipment requires level 40, 60 strength, and 20 agility.
Attribute: Prefix: Attack Power: 101
Attack Speed: 0.98 times per second (Attack Speed is boosted by Strength and Attack Speed, the higher the Strength and Attack Speed, the faster the Attack Speed)
Suffix: Attack Damage: +98
Attack Speed: +32%.
Chance of Violence: +7 percent
Health per hit: 30
Ice Spirit Leggings: Fourth-order bronze, requires thirty levels, fifty wisdom, and ten strength.
Attributes: Prefix: Physical Defense: 18
Magical Defense: 23
Energy Shield: 39
Evasion Rating: 19
Suffix: Energy Shield Additional: 49
Water and Ice Skill Damage Bonus: 21%
Ice Skill Freeze Chance Plus: 8%
Movement Speed Plus: 5% (for Yifan)
The novice village is surrounded by mountains in the south and water in the north
The village is in the basin, and on the mountains to the south is an endless steppe, the Ugler steppe
Countless third-level villages, one hundred and eight second-level cities, nine first-level main cities, and the most central imperial city, are distributed in gossip, and the legend is to suppress the emperor of the demon race, the demon emperor, and it is because of this that the demon will attack the human race
One hundred and eight second-level main cities are named after occupations.
Nine first-class cities, the city of life, the city of death, the city of fighting, the city of royalty, the city of darkness, the city of light, the city of chaos, the city of elements,
Tianshan Town, just east of the City of Skeletons
Blackstone Mountains: Mountains that run through the Terrans, to the south of Berserker City
The Castle Lord's Mansion is due east of the resurrection point
The City of Demon Swordsmen
City of Thunder
The next few chapters are still summarized, hey black, let me mess around for a while.