Standard for dealing with the second child

The location of the mechanical second is a circular platform in the middle of the giant field, and in the previous P1 stage, he stood on the opposite side of the circular platform and fired at the second one. Pen ~ fun ~ pavilion www.biquge.info

The skills released by the second child are also relatively simple, nothing more than throwing stones and roll calls, of course, mobs are indispensable. However, since this dungeon has been attacked countless times, all of these skills have corresponding solutions.

When he didn't understand how to enter the circular platform through the portal, the regimental commander stood at the edge of the platform and did not move, as if he was arranging some tactics.

This is normal, because this second child really needs to be well arranged, otherwise it will be easy to have an accident even if it is a crushing situation.

I don't know if I know.,This second child has a skill to summon a mob.,This skill is to summon a mechanical puppet from both sides of the platform.,The biggest role of this puppet is to add blood to the boss.。

It's natural to know what to do with this kind of thing that can restore the boss's health.,It's either to kill it or pull it away to kill it.,In short, you can't let it regenerate the boss's health.。

Luckily, this mechanical puppet is not a very troublesome type, and its health regeneration skill must be performed by running to the boss. In other words, this problem can be solved very simply by holding back the aggro after he spawns and making it stop going to the boss.

So simply assign the team configuration, you can think that the standard configuration of this old team of twenty or twenty people is that it needs at least one main T, and two deputy T, and then, the main T needs at least two treatments, and at the same time, the secondary T also needs treatment.

In other words, in a twenty-player dungeon, you need at least three T's and four heals here! The position of twenty people will be removed here, and there can be no more treatment among the remaining thirteen people, otherwise the output will be very tight!

This is the configuration of the twenty-person team dungeon in the wasteland stage, and it is also the configuration that the second child has not weakened. I don't understand that people feel a little pain every time they think about it, and according to the trend of this new area dungeon, the first kill of the mechanical dungeon will also be strengthened.

Of course, it is certain that 100% of the time it will not be strengthened to the extent it used to be, but at least it will be a few notches stronger than the current boss that can only be sold.

So how many reliable thugs can the mechanical team of 20 people find?

Alas! This question is a bit far, let's think about it now, I don't know how to come back to my senses.

The current mechanical ten-person copy must not be able to arrange all kinds of main T and deputy T as boldly as when playing twenty people, because there is not enough manpower after this arrangement!

Think about it, this dungeon group is full of only ten people, if it takes seven positions just to carry the boss, then this boss is still a hair?

Not to mention the boss's furious time, how to solve those mobs that add blood to the boss? Pile up seven or eight mobs and send a salvo to the sky?

Besides, 50% and 20% of this boss will come with a wave of healing machines, how can three outputs knock out the four healing machines coming from four directions? And to solve it in less than thirty seconds!

It's almost thirty seconds just to run around the boss! That is to say, the healing machine must be sent to the sky during the movement, and the healing machine must be thrown a little accurately, because that thing has been slowly approaching the boss, and the skill of reading too long can be well predicted, and in case the psychological quality is not up to par when clearing the wasteland, a nervous loss will pit the whole team.

So, the question is, how do the three outputs solve these healing machines? I don't understand that when six people challenged the mechanical copy in the past, it seemed that it was also three outputs to get the healing machine, and even everyone thought that five people could get the healing machine by playing the copy.

Well, now it's a crushing copy, no matter so much.

I don't know how to choose a good position and prepare for war.

The head of the group, Kai Ge, also arranged the relevant things, and began to face the boss after emphasizing several precautions.

As the Templar, Kai Ge rushed to the boss first, and immediately moved behind the boss after rushing over, and the huge boss turned his upper body and swung the hammer quite easily, following Kai Ge to swing around.

The boss's movements are very dexterous in addition to releasing special skills, and Kai Ge can't dodge the damage after going around, so why do you have to go around behind the boss?

Because of the orientation. The size of this boss is quite huge, and his attack range is not to be underestimated, and if he moves, he will definitely affect all his teammates, so MT must not move around in one position, and pay attention to whether there is anyone behind him.

As the head of the group, Brother Kai still understands these basic knowledge, so he simply let the boss turn around, and then stand in place and carry the skills.

Of course, it's not that Brother Kai can hang up, and the boss naturally still has a lot of skills that threaten MT. For example, the rapid rotation of the body drives the rapid swing of the hammer in a small area, causing many high amounts of damage in a short period of time, and can directly kill the MT before 99% of the nurses can't react.

The way to deal with this skill is also simple and effective.,You only need to predict the time of skill release according to the boss action and leave the range of rotation.,But in order to prevent the boss's position from moving.,You must return to the boss before the boss is about to finish the recovery action.,Otherwise, the boss's position changes and I don't know how many seconds of injury and therefore loss.。

Brother Kai is quite experienced in the skills of the boss, and he is quite relieved to output if he doesn't understand others. Soon the boss's HP reached 80%, and as soon as this HP arrived, he immediately collapsed with a shot.

"Tsk! I don't know this hand speed, can I not be so fast? The eldest cousin felt a little pity when he watched the Heavenly Fire he had just launched fall back because of the effect of the Heavenly Fire's resistance.

"I haven't used it for a long time, I can't help but have a shot, haha!" I don't know how to laugh.

While the two were idle, the puppets on both sides had refreshed and began to run quickly towards the boss in the middle.

I don't know how to see a light blade passing by me, so I think it should be a deputy T. The Lightblade was originally meant to be a violent output, but most people couldn't play his role and were reduced to being a vice-t.

Of course, there are also those who carry forward the sub-T, such as Feng Shao, a light blade that was not only a man with high output when he opened up the wasteland, but also successfully counterattacked into the main T. It's okay to become the main T, the key is that the second injury is not low, which makes a large number of parallel goods who pretend to be forced with achievements ashamed.

There are two light blades in the team, one on each side, and that's pretty much it.

I don't know how to look at the team configuration, and I quickly understand how they are going to play. The main T, the two light blades and the two nurses are all assigned to one team, so that the blood and buff can all be taken care of, and a simple team assignment can successfully reduce seven people to five. It's not the best way to do it, but it's not bad for this team.

Of course, this method can't be applied to twenty-person dungeons, and if it can be applied so simply, the development of twenty-person dungeons back then would not be so hard. That's a whole two output bits saved (to be continued.) )