Chapter 18: The Game of Fate

Since the beginning of clear documentation, the evolution of mankind has been full of wars and plunder. Although this is a catastrophe for human civilization, it is also a catalyst for further human evolution.

And no matter what kind of interpretation or commentary there is on such a war, it cannot be denied that this is the most intuitive display of human nature.

People have desires, and those who do not have desires become 'gods' or 'immortals' in the mouths of all beings. Desire is the driving force and source of human progress, and when the desire is satisfied, people will also have a feeling called happiness.

How does happiness come about? -- It's comparative.

Even if no one else compares with you, you will compare your current self with your former self, and if you are your current self, you will get a sense of satisfaction and happiness.

The above is one of the main reasons why human beings in the 28th century, which have been highly technologically developed, created virtual reality.

Before the advent of virtual reality, in the nearly 100 years from the 27th century to the 28th century, human beings who could not really break out of the solar system had clearly realized that the only living home, the earth, could no longer withstand it, and the major powers that had developed science and technology to the strength of star-destroying weapons had intensified the contradictions in the competition for resources, which brought a serious threat.

In the past 100 years, mankind has tried countless relatively mild ways to resolve disputes.

These include sports competitions, intellectual competitions, card skills and so on, all the ways that human beings can think of to distinguish the winner from the loser.

But in these similar solutions, the participants are often just a few people who have been trained specifically for this purpose. As a result, most of the other people who did not participate in the losing party often shirk the final result with various excuses or reasons afterwards, or even completely deny it.

In particular, on key issues related to the lifeblood of their respective countries, no matter how many people each side sends and how many test items are subdivided, as long as the people who stay out of the matter account for the majority, there will be a situation of prevarication against the unfavorable results for various reasons afterwards.

In the midst of such mutual disputes, the contradictions are not only not properly resolved, but are often further intensified.

In a similar way of being relatively modest, when the desired goal cannot be achieved, and countries must resolve the contradictions and conflicts they face with each other, a small number of more extreme rulers have put forward extremely cruel methods of competition.

This includes cold weapons to the death of the fight, courage to death tests, etc., very bloody ways to decide the winner. Afterwards, if anyone disagrees with the result, they can go to the end in person and decide to live and die.

For a while, almost no one dared to raise any objections to the outcome of the duel.

But it is precisely because of the process of the competition that it is too cruel, and there are often dead and wounded, and there is not one out of ten. For relatives, friends, conscience, and justice, all kinds of vendettas began to emerge.

In such a bloody battle, the direct casualties may only be a few dozen, but the cost of life is often tens to hundreds of times that number, and even corpses are strewn all over the field and rivers of blood.

An even more serious and bloody conflict on a large scale erupted after a short period of apparent silence.

This also proves once again that using one conflict to resolve another conflict can only lead to a larger and more violent conflict.

The root of solving the problem is to enable all the people involved to be involved. In this way, not only all those involved will have direct and unshirkable responsibility for the results, but also the winners can more deeply understand the preciousness and hard-won fruits of victory.

The participation of the whole people naturally becomes the best choice.

But life is priceless, and no matter how precious things are in the eyes of everyone, they are almost insignificant to the value of an individual's own life.

How can we involve everyone in a direct and brutal struggle that does not pose a real threat to life?

This is where virtual reality comes in.

……

People are selfish, and in order to achieve their goals, they endanger the interests of others. Ordinary people at the bottom are always eager to attack the higher-ups, and the higher-ups will also do anything to protect their own vested interests.

Virtual reality can enable the people at the bottom to see the opportunity to change their fate, so as to pursue it vigorously, thereby indirectly alleviating the direct contradiction between them and the superiors.

Virtual reality can also comprehensively and thoroughly protect the vested interests of the superiors, so that it can indirectly alleviate the exploitation and pressure of the bottom public.

The solution of the contradiction was gradually introduced into virtual reality.

……

In the case that it is no longer possible to fight on the earth, many countries on the earth finally established the nominal Earth Federation on the basis of preserving their basic rights and interests after decades of multi-party games, confrontation and compromise.

All countries have changed their names to administrative regions that are not subordinate to each other, and the unified currency is the earth dollar, while the vast majority of differences have been basically unified and integrated.

The Earth Federation divides all legal citizens on Earth into levels 1 to 10 from lowest to highest. The gap between each level of citizenship is very huge, and more than 90 percent of the 10 billion people on the planet belong to the first level of citizens.

As for the highest level 10 citizens, since the day the civic hierarchy system was officially implemented, the number of simultaneous citizens in the Earth Federation has never exceeded the number of ten fingers.

Since then, after decades of improvement, the system of improving the level of citizens has finally been set with clear data indicators.

Below level 6, all citizens can increase their citizenship level, but at a cost that no one can afford.

Upgrading from Tier 1 to Tier 2 requires 100 Citizenship Contributions, which will increase tenfold for each level from then on. And donating 10,000 earth dollars for free can get a little civic contribution. If the promotion of a Level 4 citizen to a Level 5 citizen is achieved by relying entirely on unpaid donations, then the number will reach a staggering one billion Earth Dollars.

The contribution required to level up a citizen level 6 and above is no longer directly available for any form of donation.

So even if you have trillions of wealth, you can only raise your citizenship level to the highest level of 5 by donating free money.

As long as there is enough civic contribution, the civic level can be completely upgraded from the lowest level 1 to the highest level 10.

And if ordinary people want to gain civic contributions, virtual reality is their best choice. However, although there are many ways to obtain civic contribution in virtual reality, the difficulty is also extraordinary.

When the player is upgraded to a Legendary Spirit in virtual reality, he can directly raise his citizenship level to level 3 for free.

The promotion of the level of senior citizens, because of the need for a lot of citizen contributions, so if you don't raise your star position in virtual reality to a sufficient height, if you want to get enough citizen contributions, it will be a complete fool's dream.

With the gradual improvement of virtual reality, it is relatively easy for many ordinary people, even if they cannot raise their citizenship level to a sufficient height, but if they want to earn a certain amount of income from it.

When each VR game is shut down, the Earth Federation will buy back at a uniform price based on the intrinsic star level of all items that the player ultimately owns.

There is a tenfold difference between each level of stars, and the repurchase price of the lowest whiteboard-level item is only a small amount of earth yuan, but the highest Saint Emperor-level item is worth 10 billion.

Ordinary people can make a fortune and even dominate the world through virtual reality, and those who are already rich in wealth also need to work hard in virtual reality.

Because in the era of the Earth Federation, even if the citizens themselves are high-level citizens, their descendants are not truly worry-free. That will only breed extravagance and decay.

At birth, the newborn of each citizen automatically inherits the citizenship rank of the parent with the highest citizenship rank minus three, with a minimum of one grade.

Therefore, if the descendants are too unscrupulous, then even if the ancestors are level 10 citizens, what his great-grandson can directly inherit from him is only a level 1 citizen level.

Of course, it is still possible for our ancestors to leave trillions of family assets and ensure that their descendants enjoy the rights and status of Class 5 citizens for dozens of generations.

Therefore, in the era of the Federation, anyone who wants to obtain sufficient status and status is only the greatest reliance on himself.

Although it is difficult to improve the level of citizenship, the privileges possessed by high-level citizens are really beyond imagination.

For example, the highest level 10 citizen can even strip a certain number of other people of a certain level without any responsibility, the most precious life!

It can be said that in the era of the Federation, Level 10 citizens have already possessed almost 'god' rights to a certain extent.

And when such a virtual reality game can indeed change the fate of ordinary citizens who are at the bottom of many initial times, it is completely understandable that it is publicly known as the 'destiny game'.