Chapter 587: How the Dreadlord Plays
"Ah, that makes sense."
"Hey ......"
"So happily decided!"
"Hey, Hey, ......"
"I can't see that Luoluo is so smart."
"Hee-hee~"
"Hey, hey, hey......"
"Old, what to feed. It's up to you, this kind of small role like sweet potato egg scatter will be handed over to you. As a handsome and fat person who is a winner in life, I am still suitable for babbling with a beautiful young lady......"
“......”
Seeing them talking happily with relief, Light Blood was powerless to refute.
But brother...... Do you think it's me against a polar bear?
Can't you touch it yourself?
It is true that after the loss of Chiyou in Group E, everyone will not be able to match the polar bears in the group stage, but what about after the group stage? ABCDEFGH group, one person from each group, and then draw lots to determine the battle table.
Are you sure you won't be drawn to fight a polar bear?
But this question ......
Well, we also want them to wait until they qualify for the group stage.
If you can't even qualify for the group stage, it's a waste of saliva to talk so much now.
Thinking of this, the black and white national treasure, which had been forgotten in the corner, finally ended the battle and successfully advanced to the semifinals of their group.
The fourth round of the competition was also over, and 64 players from the eight regions successfully eliminated half of the losers after 32 games. The number of qualifiers in the eight regions is as follows:
There were 7 in China, 4 in Europe, 4 in the Americas, 2 in East Asia, 2 in South Asia, 4 in West Asia, 2 in Africa, and 7 in Antarctica.
Although this number does not mean anything, the individual competition actually only needs one or two super strong players to be able to turn the tide, but at this moment, it has been divided into three, six, nine and so on in the hearts of the audience.
Every game in the individual competition went on very quickly, and there are still eight groups playing at the same time, even if players are given a five-minute break between each round, it only takes half an hour after four rounds.
Undoubtedly, after a ten-minute break this time, the fifth round, the group stage four-in-two match followed closely, and then the sixth round.
In these two rounds, half of the contestants will be eliminated again.
Light Blood, Feng Ren Slash, Fang Yuan Sword, and Luo Luo all defeated their opponents relatively smoothly, but the others were all blocked by strong enemies, and even An Ran and the Black and White National Treasure were all cut down one after another.
(Black and White National Treasure: I just won, I lost...... )
Now Juezhe is still in the fierce battle, and the opponent also happens to be a player in the Antarctic region.
Round 6, Group F, Jue Zhe (Alchemy Hill, Agile) VS Emperor Penguin (Dread Juggernaut, Agile)
Recently, every time I see Jue Zhe, Light Blood can't help but compare him to a polar bear, because the two of them really have a lot in common.
At the same time, the King of the Hill's passive skill Heavy Attack is the core of strength development, and the direction is to choose to increase the attack speed, trying to create infinite stun by attacking the amount of attack - relying on normal attacks to control the possibility of the enemy all the time.
The polar bear succeeded. Juezhe has also succeeded, and has made a name for himself in the Huaxia District Terran Alliance.
Alchemy Hill does have such an ability, the alchemist's skill chemical storm can make the alchemist enter a berserk state for a period of time, increasing the attack speed, this move is indeed very suitable to use with heavy attacks, and the early attack speed increase effect is even better than the durability of the passive skill of the bull head totem.
However, in terms of overall evaluation, Light Blood still felt that the Hill Totem was stronger than the Alchemy Hill. In addition to the Bull Head Totem having one more group stun skill than the Alchemist, there is also a durable forced skill, and there is also the Bull Head Totem's stunt rebirth.
In contrast, the Alchemist's other abilities are less compatible with the King of the Hill.
But even so, Juezhe's strength is still worthy of recognition, and the part of the King of the Hill is inherited from the legendary hero Brian Copperbeard.
However, at this moment, the emperor penguin, the general of the polar bear from the Antarctic region, is a huge test for Juezhe.
Not weaker than the black whale, this is the evaluation of the emperor penguin by light blood. It may even be stronger than the black whale, at least, he is much more insidious than the black whale.
Disease cloud!
A move with average lethality, a skill that people usually don't care much about, but it has become Juezhe's talisman.
Sick Cloud: Unleashes a cloud of disease, which requires magic to activate the skill, infects all enemy units within 20 yards of the Dreadlord [Invalid against the Undead], the infected unit's health recovery rate becomes 0, and loses 5 to 50 health per second for 6 to 60 seconds, and consumes 5 to 50 mana per second to maintain the Disease Cloud state until the mana is exhausted. If deactivated, re-cooldown for 10 seconds.
A level 5 Sickness Cloud can last for 30 seconds after being infelt, losing 25 health per second and 750 health after 30 seconds, and the Sickness Cloud can also change the health recovery rate of the infected unit to 0.
A long-lasting and long-lasting poisonous move.
But the slight advantage is that 30 seconds is enough for a one-on-one solo game to do many, many things, and the victory or defeat is often over in these 30 seconds.
Frequently.
This word, in general, is to tell you, and there are often some exceptions.
For example, the current Emperor Penguin, who now works with the Sick Cloud is ...... Wind Walk!
Well, Juggernaut's stealth skill, Wind Walk with a cooldown of 30 seconds. It's not used for sneak attacks, but it's used to infect the opponent and make it easy to escape!
The Sickness Cloud, while not long-ranged, does not need to be confined to melee like a sacrifice, and has enough duration to maintain magic all the time. Activate, turn off, once every 30 seconds, as long as you infect the other party from afar, and then you can immediately use the wind to walk away.
Once is 750 HP, you can do it twice in a minute, for a total of 1500 HP!
is as strong as Jue Zhe, and he doesn't have the reconnaissance skills that can see through stealth (even if he does, he can't catch up with the agile sword master in the state of Swift Step), and can only watch his health being continuously depleted.
The only thing Jue Zhe can do is to use the alchemist's recovery skill, the healing spray, to replenish his health.
A level 5 healing spray can spray 3 waves of healing spray, one wave can restore 200 health, and the cooldown time is also 30 seconds. But unfortunately, the healing spray also has a weakness, it is a trick that continuously restores the magic of the group, and by default, a wave of healing spray is sprayed in one second (affected by intelligence), and the alchemist needs to maintain the magic in place during use, and the 3 waves are to be cast for 3 seconds.
Only need to squirt the first wave, and the emperor penguin immediately sleeps, hypnotizes Juezhe, and interrupts the treatment spray. Even if the true body is exposed from the wind step, he does not hesitate.
Isn't that right, you say?
Calm, Storm Hammer, and then Jue Zhe rushed over to knock the Emperor Penguin to death?
But you haven't started yet, and the people immediately calmed down, and then the mirror shadow clone, one true and three false, scattered and fled, who are you chasing?
What if you chase the right person? Will the result be good?
Stunt: Hellfire!
The green stones that fall from the sky knock you out again. You're not calm now, are you? Run back and give you a forced double attack first!
And then rub you slowly, it's useless if you're upset, that's how the game is played anyway.
If you're not insidious, you're embarrassed to say you're the Dread Demon King.