Chapter 8 Successful Project Establishment (Revised)

Yan Yu was about to prepare for a meeting.

Return to your desk.

then summoned his subordinates, namely Li Chao, the system planner; numerical planning and planning; Copywriting planner Lin Xue is a cute girl.

The first department was held.

"Let me introduce myself first, my name is Yan Yu, and I am the chief planner of our planning department. Maybe you think it's a mockery for me to lead you as a college student who has just graduated not long ago, but I say no, since I can be selected by the general manager and producer to be the main planner, naturally they have their reasons, no matter how helpless you are, but the truth is like this, so I really hope to get along with you and design high-quality game products. ”

I remembered a few applause. It's just that the scene is a little awkward!

"What is the game? I think games are meant to cater to most of our fantasies, otherwise, live in pain! And we game designers, when we design games, we always think about the question, what do players like? ”

"So we have to be clear about what are the categories of players? Did you know? Yan Yu looked at them and asked.

"I know, there should be two types of core players and ordinary players." Lin Xue whispered.

That's right, and the most important difference between the average gamer and the core gamer is whether or not they are willing to spend more time in the game world. Therefore, games that are suitable for the average player should offer quick upgrade opportunities and recurring rewards. The average player asks for quick wins and big wins. ”

"For the average player, simplicity is more important than anything else. If you have to read a thick manual before entering the game, it is unbearable for ordinary players. A clear goal of the game and the easiest way to describe it. And to achieve the goal that if a player accidentally misses something, they can still finish the game and have fun. What the average player needs is "simple happiness". ”

"Core players and regular players are not contradictory but should coexist, and understanding the differences in attitudes between the two types of players towards the game can make it clearer what kind of players will accept your design."

"Our main design work is to write the game backstory, develop the game rules, design the game interactions, calculate the game formula, and all the details of the whole game world. But I also have to learn to observe the preferences of players, and the emergence of all the game dynamics and new ideas on the market, and design a good game that caters to the various preferences of players. ”

"I think you're all in this business with a passion for games, hoping to design great game products. Therefore, I hope that everyone should have an awareness that we will not be imitators of others' wisdom, on the contrary, we must be pioneers, pioneers, and objects that are imitated by others but cannot be surpassed. It may seem like an exaggeration or even an overstatement to me, but I hope you will have this kind of awareness. For the future of gaming, I want to work with all of you! ”

After some rhetoric, everyone's applause crackled and applause rang out warmly!

Looks like their impression of me has improved!

Yan Yu smiled and continued: "The main purpose of this meeting today is to get to know everyone, and then convey to you the direction of our new project. ”

"Our project has been approved by the producer, tentatively named Codename Legend, a multiplayer online role-playing 2D online game."

There was an uproar on the spot.

2D online games? So ferocious, would anyone still do 2D games?

"I have already written the preliminary design document of the project, and the rest needs to be improved by everyone's efforts!"

Yan Yu turned to Li Chao: "Li Chao, I'll call you Lao Li." In terms of systems, I have listed some of the framework and some rules of the system, and the rest needs to be carried out for each system

Perfected the work. ”

"Good"

Yan Yu continued: "Things related to worldview copywriting can start to prepare, Lin Xue, I don't know how your writing is, but I have already written a basic worldview, so I will leave the rest of the copywriting to you." The world view is based on the background of the copywriting I gave, but there are also relevant elements of Chinese mythology, I hope to drive the plot with character building, I recommend that you start with the construction of the world map, and keep in touch with me at any time. ”

Lin Xue gritted her teeth and hurriedly nodded and took it.

"In terms of numerical values, Zhang Ce, you will first make a numerical model of the battle and economic system, and then we will modify the balance according to the test situation."

Zhang Ce nodded silently.

"I'll send you a copy of the rest of the design documents, so you can familiarize yourself with them first."

After the task was explained, everyone looked at each other.

Are today's college students so awesome?!

"Everyone will start to prepare for overtime tomorrow, so I will invite you to have a meal after work today, everyone is a young person, don't be so serious, cultivate tacit understanding, enhance feelings"

"Hahahaha!" A cheer!

......

In the evening, I found a restaurant near the downstairs, and a few people from the planning department rubbed it, and the feelings of several people improved a lot.

In this way, while eating, I discussed various issues in the game.

At this time, the waiter brought a few bottles of beer, just opened it and took a sip.

"Boss, tell us about MMORPG design, I heard that when you interviewed, you were stunned by the boss!" Li Chao took a sip of wine and asked Yan Yu.

"No, I'm so good, but if you ask, I'll talk about my thoughts."

Yan Yu put down the wine glass and said seriously.

"Let's just talk about the fun of MMORPG first, and its fun can actually be analyzed in two parts"

"RPG core fun and MMO core fun"

Lin Xue looked at Yan Yu with a blank face and said, "Why is it so divided? ”

"Why? Listen to my explanation, RPG can also become Secondlive, and the core fun of MMORPG is that players can improve the ability and wealth of the characters they play through the game process that makes them happy. The process of making yourself happy is the experience of the game process, and the improvement of character ability and wealth is the experience of the value of game behavior, and the combination of the two forms a complete game experience. ”

"As for MMOs, as the saying goes, it's fun to fight with people. Through personal efforts and interactions with other players, players establish and maintain a social image that they recognize in the social structure of the game, mainly between players and players. Attention to this image from the social structure is a core source of fun for player interaction. The player's personal recognition of the image and the attention of other players to the image form a complete interactive fun. Among them, the attention of others is the goal, and the recognition of personal image is only a condition. ”

"So, we're going to split it into two parts like this."

"Wow, that's how it can be explained!" Everyone suddenly realized.

"Next, let's talk about the fun of RPGs...... growth."