Chapter 588: The Most Merciful and Blackest
For the vast majority of people in Azeroth, when it comes to drunkenness, they give the evaluation of "greatness". Pen? Interesting? Pavilion wWw. biquge。 info
For more than a decade, Drunken Wind has contributed to Azeroth for all to see—as the non-famous storyteller of Mist Harbor said, the Pandaren has made an unparalleled contribution to the peace and security of Azeroth.
But in reality?
Drunken Wind is not a saint......
Under the power of Azeroth and Elune's will, Drunken Wind was only a guide—at least so far.
Don't look at Zuifeng has been talking about cooperation, and even offered a lot of material rewards to encourage the alliance and the tribe to cooperate, but Zuifeng knows better than anyone that the alliance and the tribe cannot stand together forever.
Fights are inevitable, how can alliances and tribes that do not fight be alliances and tribes?
For drunken wind, the key is not whether to fight or not, but where, when, and to what extent.
As long as you don't lose your strength because of the fight, and you are taken advantage of by the demons, you don't care if you are pppppp or pvppp.
Although it is rarely "down to the grassroots", the smell of gunpowder at the bottom of the Union and the Horde can now be smelled.
Now that the two sides have found the battlefield, Drunken Wind really doesn't plan to bother them.
If you are willing to fight, you will fight it, anyway, Draenor has no oath to do, and he is not distressed if he smashes the flowers and plants.
The only caveat is that the conflict between the Alliance and the Horde should not give the demon a chance.
But fortunately, after the last battle of Mount Hyjal, it seems that a considerable part of the demons of the Burning Legion are lying in a state of corpses, and are lining up in the void to wait for resurrection, and now Draenor is like a sieve, but the number of demons is not too many.
After clarifying his thoughts, Drunken Wind deliberately approached Venucci.
This once thin little guy is now the true leader of the Draenei, taking over Veron's place completely.
"Venucci, you must be extra careful when you go to Draenor this time." Drunken Wind's admonition was straight to the point, "Don't get involved in the conflict between the Alliance and the Horde. ”
"Conflict?" Venucci narrowed his eyes slightly, "Are you sure they're going to do it at this time?" A war to the death? ”
"That's right - war is certain, but it's not a matter of life or death." Drunken Wind nodded, "Trolls and dwarves seem to have ideas for ravens. ”
"Raven Man? Those winged guys? Venucci began to carefully recall the part of his memory about the Raven Man, "But I remember that the Raven Man itself seems to have lost its civilization......
"Maybe." Drunken Wind shrugged helplessly, "Who knows, their secrecy is so good that I can't get relevant news." ”
In this regard, Venucci could only nod his head, indicating that he understood.
……………………
Draenor was lively.
Although Draenor's space has been very unstable since the last time Kilgardan was doing things at the top of the Dark Temple, and all kinds of astral creatures have frequently appeared, but this time the Dark Gate was opened undoubtedly with the largest number of outsiders.
The Alliance, the Horde, and the Oath have a clear purpose.
On the Alliance's side, the Dwarves and Gnomes, led by Loya and Brian, make a beeline for Gollund to try and discover new Episis Crystal resources, which are simply perfect as a source of power.
The tribe made their way to Nagrand, and halfway through, the trolls disappeared into the Tanaan jungle under the leadership of Zurkin, and the troll army, led by the witch doctor, began to search for clues to the treasure left behind by the gods of Aranca in the shadows.
In contrast, the Oath was a much heavier task, with the Warden and the Demon Hunter being taken to the Dark Temple, Drunken Wind setting off in person, with the Black Dragon, leading Cthun to the Zangar Swamp, while the Draenei launched a nimble search in the form of a small team for possible Draenei, or the Shatterers.
Then, the night after Cthun's departure, the Dark Gate welcomed a special group of guests.
The night watchmen of the Watchtower felt the earth shake.
But even with the magic searchlight turned on, they still didn't notice what caused the earth to shake so violently.
They missed the chance to see a spectacle.
If someone stood by the Dark Gate, he would be surprised to see countless insects emerge from the large caverns that suddenly appeared on the ground, and then swarm into the Dark Gate.
You may not believe it, but the Angela Bugs have all gone to Draenor!
Why did Drunken Wind choose to escort Cthun across the sea to the Eastern Kingdoms in the first place?
Ostensibly because it was the safest way to do so, in reality it was just part of the deal between Drunken Wind and Cthun.
To be honest, although Cthun's body is huge, if a few dragon kings come forward, it is easy to move Cthun's body to the Eastern Kingdom by flying.
But Drunken Wind didn't do that—or maybe Cthun didn't allow Drunken Wind to do that.
Compared with several other Elder Gods, Cthun's biggest advantage is that he has enough zergs under his command, and their functions are comprehensive enough.
In that case, how could Cthun abandon these loyal men?
But there are so many Zergs that it won't be easy to get them to move with Cthun.
After thinking about it, Cthun and Drunkard decided to decide, and Drunken Wind bought time, and then Cthun mobilized his Angela Bugmen to go through the Dark Gate.
How to go?
Simple, have you forgotten the talent of wormmen?
Compared to the Mantis, Angela and Eldronelub are quite good at digging.
The entire Angela Empire was fully mobilized, and all the Zergs were involved in the tunneling.
Beneath the seabed, the Angela Bugs finally completed a long straight passage after paying countless lives for them.
A tunnel across the Endless Sea!
It can only be said that it is okay, fortunately, the endless sea was formed by the big explosion of the ancient gods, although it is a sea, but it is not too deep......
Even so, the formation of this tunnel is also a road of death for the Zermen.
The sandworms domesticated by the Angela Worm people were almost completely killed and wounded, and in the straight line digging day and night, countless ordinary insect people simply died in the process of excavation.
But they did achieve their goal.
After this incident, Angela was no longer a trace of the Worms, and they packed their belongings, passed through the Dark Gate, and continued to trace their master's feet - in another world.