Chapter 568: Under the iron hoof, everything is false

When the Heavy Pupil team returned to the observation position, the entire barbarian vanguard army had all entered the flat area in front of the No. 1 defense line, and this time the barbarian army was no longer the same level of small fights as before, several troops attacked at the same time, attacking each of the main defensive gaps in the No. 1 defense line.

Obviously, after the previous few trials, the commander of the barbarian army has basically grasped the general deployment of the No. 1 defense line, and the several phalanxes sent this time are all aimed at the weaknesses of the No. 1 defense line.

The archers on the left divided into several phalanxes of 10,000 men arranged in two columns across the vast plain area and charged at the remote regiments stationed there.

In the face of this strange formation of the archers, no one could figure out what they wanted to do, but soon this group of barbarian archers used their actual actions to tell these players their true housekeeping skills.

As the archers approached, they raised their longbows and began to charge, their longbows condensing red at a speed visible to the naked eye, apparently a precursor to unleashing their skills. As the archers rushed into the first line of defense two hundred meters, the first group of archers released the arrows in their hands to complete the charge, causing these red-glowing arrows to rush into the sky like meteors.

At this time, the position of this group of barbarian archers was far beyond the maximum range of most players, and the players behind the first line could only look up at the sky and watch the red streamers gradually approach. And the archers, who had completed the attack, quickly bypassed the left and right, turned back towards the starting position, and quickly followed the cavalry of the rear team, docking with it in two loops.

The entire Barbarian Archers warband was like a Gatling machine gun, relying on a spinning loop to constantly cycle their offensive and suppress the ranged regiment of Line 1 beyond the range of all players. The players of the remote group were originally crispy, and in the face of this uninterrupted coverage of arrows, no one dared to rush out rashly.

At this time, some players who had participated in long-range missions remembered that the skills used by the barbarian archers were the unique sprinting skills of the black wolf tribe's archers. This skill must rely on the horse's dash combo to unleash a charged attack at the highest speed of the dash, which then doubles their range and deals a certain amount of piercing damage.

This skill can be said to be completely unsolvable, the principle is the same as the charging skills of those barbarian heavy cavalry, when facing head-on, either they have a stronger range and attack than them, or they can only rely on super defense and hard resistance.

However, there is no doubt that neither of these ranged regiments has players, and all they can do is wait for the barbarian archers' quivers to shoot out and enter the supply cooldown before they have a chance to counterattack.

The melee regiments on the other side were completely different from this side, as the main frontal defense of the 1st line of defense, they were ready to attack from the beginning.

When the cavalry on the opposite side began to charge towards the No. 1 defensive line, the Musou Barracks players as the vanguard rushed out of the fortifications and began to line up against the rain of arrows from the opposite side. They use each other's formations to set up shields to gain defensive bonuses, and after the formation effect of the Musou Barracks is activated, they have a hegemonic effect that is enough to confront the cavalry charge head-on.

However, something unexpected happened, and the cavalry that rushed towards it with great momentum was not the main force of this attack. When all the cavalry had already rushed into the 100-meter decisive battle zone, the cavalry suddenly moved out of the way to both sides, revealing the real killer weapon hidden behind them.

More than a dozen siege rams pulled by horses rushed out in the rolling sand, and the sound of mechanical gears crushing each other vibrated the nerves of every player present. These battering rams are embedded in the black and heavy steel base, relying on the mechanical transmission structure hidden inside, and they are like armored vehicles connected to the torrent of steel in the Middle Ages.

A hundred meters may not seem far or close, but for the Musou Barracks players who are defending directly in front of Line 1, it is a momentary occurrence. From the time they saw these siege rams appear, to the time they rushed in front of them, they didn't even seem to have the time to think, and immediately faced these heavy equipment with amazing destructive power.

These siege weapons, which were originally used to deal with the bronze gate of Yuquan Pass, were directly used against the military formation formed by the players at this time, and the disparity in strength between the two was not of an order of magnitude at all, and the result was also conceivable.

Despite the blessing of the overlord effect, under the game's realistic physics, these shield-wielding Musou barracks players are as vulnerable as bugs facing rolling wheels. The lotus-shaped impact hammer in the front section of the siege ram was driven by the gears of the chassis and rushed forward like a drill bit that opened a mountain and cracked rocks, and it was like a bamboo along the way.

Originally, the camp that was specially lengthened in depth to meet the onslaught of cavalry has become the most fatal weakness at this time, and the siege ram has been advancing all the way, relying on the almost invincible lethality in front of it, sweeping nearly half of the melee group players at once, and finally stopping at the center of the melee group.

However, the dozen or so battering rams were out of action, and even though they were incapacitated, they were still in the formation of the melee group, and the positions where these battering rams stopped were very chaotic, thus seriously hindering the speed at which the melee group's players could regroup.

War is not a turn-based coming-and-going, and the barbarian light cavalry, having completed the task of dragging, immediately left the line and immediately moved out of the way to the front. The barbarian heavy cavalry that followed behind the battering ram also bared their fangs, spears glinting in the sunlight and pointing in unison at the scattered melee regiments.

Standing on the command platform of the No. 1 defense line, Lie Yu Hongtu had already closed his eyes, he didn't expect the other party to spend such a heavy amount of money, and even the siege ram that originally had a limited number was used here in the No. 1 defense line in advance. The collapse of the melee regiment was irretrievable, and after the heavy cavalry completed the charge, it was bound to be able to break through the formation in front and enter the first line of defense.

Blazing Feather's brain raced up, and countless possible countermeasures skipped through his mind, but none of them could regain the lost advantage. It can be said that the players of the first line of defense will face the most tragic battle, and they have already determined the outcome of the fiasco from the beginning of facing the main force of the barbarian army.

Whether the defense task of the No. 1 defense line can be completed within the expected time, even Lie Yu Hongtu does not have much confidence this time.