Chapter 36: The Lich's Prank I.
Walking through the mountains and forests, the preparatory members of the Knights of Irises arrived at the place where the smoke was. Pen "Fun" Pavilion www.biquge.info
As they expected, there was an even more sparse birch forest. The trunks are straight, the feathered leaves take on a yellowish hue in the late summer season, and on the other side of the woods is a small stream, in which the weeds "clatter" from the rocks on one side of the hillside, slapping against each other and knocking out white debris. There was nothing else, no humble village house made of mud, dry strips of wood, and tarpaulin, and no ruddy face and brown freckled peasantry.
After rounding the surroundings in the swaying shadows of the sun and the breeze, the young knight and his servants found only a pile of extinguished bonfires by the brook, which was more than a meter wide, and the blackened branches were scattered in fragments, and the smell of urine was unpleasant.
This situation couldn't help but make Miss Knight frown.
"Alyssa, there's a lot of fish in the creek."
"Look what I've found - there's still a lot of straw mushrooms here, it looks like they're left over from the old gang, and they're still fresh."
Lars made his way to the cyan rock, the size of a chair, and picked up a mushroom from underneath him.
"I think we can have a picnic or something."
"Very good plan, we also had a lot of jerky, smoked sausages, bread and cheese, plus straw mushrooms and delicious fresh fish ......"
Hearing Cody's suggestion beside him, Lars seconded it, and then rendered the abundance of food to the two companions with a very demagogic expression and voice. In fact, as an aristocrat, Lars has a rare culinary skill among the younger generation, and any ingredient can be made into an extraordinary dish with his magical hands.
Cody and Miss Alyssa, of course, know this very well - Lars is a true genius in cooking more than swordsmanship and horsemanship.
"Cheese bread? Cheese roast? Add some smoked sausages? Fresh fish and straw mushrooms have a somewhat unpleasant earthy smell - wait, and I have some bay leaves in my backpack......"
Lars muttered to himself as he thought about his ingredient cooking plan. It's just that as the index finger of his right hand taps on the palm of his left hand one after another, Miss Elisa's saliva secretion unconsciously accelerates.
"Ahem—"
Miss Knight hurriedly coughed lightly to cover up the rolling of her throat when she swallowed her saliva.
Lars grinned, and Elisa's gesture did not escape his eyes, but he did not say anything, and hummed a pleasant poem as he instructed his servants to gather firewood from the woods as he proceeded with the preparation of the cooking.
Cody, on the other hand, came to the creek with a very tacit understanding and began to fish.
……
In these days in the activities of Nogo, Glo and his party finally completed the first "monster farming", and they were lucky enough to pass the first "dungeon" perfectly. The abundant harvest makes people feel happy, and it also makes Glo full of confidence in the plan he has planned.
His [System] XP progress bar now reads: 30/450.
Among them, most of the experience comes from "monster farming", and a large amount of experience from the [Grave of the Dead] random dungeon is almost covered by Miss Radia - except for the final boss [Dread Knight], Glo and his companions basically do not play output.
Based on the experience provided by a cemetery tainted by the undead, Glo calculates that two or three more times he can reach the LV15 mark.
This is important!
The Ranger class LV15 can master a new skill - [Double Shot]: long-range physical skill. Increasingly proficient archery skills allow you to master a coherent strike style, suppress the enemy with short bursts of shots until you win the battle, inflict 1~1.5 times the agility value of piercing damage, block, energy charge time (strength related), cooldown time (constitution related).
For the [Ranger] class, LV15 is a watershed, starting from mastering the [Double Shot], this class has become truly complete, but far and near, however, compared to those pure melee classes [Warrior], [Knight] - [Ranger] itself has less than half of its melee skills, and the later it is, if you only consider melee combat, the disadvantage of the Ranger class becomes bigger and bigger.
Just like the last time he faced the "Black Uniform" in Afron, the real melee class is enough to suppress the half-tone of [Ranger].
Bang -
Scott's broadsword slashed at a rusty iron lock, sending sparks flying.
Glo retracted his thoughts, reached out and pushed the door open, the thick dust falling from the tremors, and a few white spots of light through the windows, the bandits finally saw what was inside the room—a crumbling wooden bed, a lame square table with an oil lamp on top, a few tattered chairs, and some dirty clothes of unrecognizable colors piled up like garbage, covered with cobwebs and granular rat excrement residue.
Even more unpleasant are the musty smells caused by the lack of ventilation for a long time.
The bandits turned their heads to look at Ladia, who, according to the young lady, had found signs of "necromantic power" active - another lucky discovery after a day of the bandits' turnaround.
Singing crisp syllables in her mouth, Miss Mage once again recited the [Detect Necromancy] spell, and with the holy white light of her fingertips, the young lady nodded in confirmation.
"You can't go wrong with detecting necromancy, there must be Diel's dead here."
"But it's just a deserted village."
The veteran Scott was skeptical—after the brutal Sixth Eta War and subsequent rebellions, a large number of villages in the Norgo Mountains were in ruins, and even those in the middle of nowhere, who had not been affected by the war, moved to other places in a panic. Such barren villages were not uncommon in Nogo, and after the humans left, these deserted villages quickly became a paradise for wild beasts.
When the bandits made their way through the long weeds to the village, there were even a few wild dogs running out of an old house, barking at them with their tails flicking.
"Maybe there are a lot of cemeteries nearby?"
Oliver kicked open a small crockpot at his feet.
"It won't be."
Glo shook his head, and when he came to the village, in addition to searching all the houses, he had also paid attention to the surrounding terrain - the village was surrounded by mountains on three sides, and there was only a small opening on the east side, which was where the road they had come here was.
If there is a cemetery nearby, it is easy to pollute the water - which is also inconsistent with the layout of the villages he visited in "Dissension".
Unless, there had been a massacre or some particular ritual here, but judging by the appearance of the building and the ground, and the wells that had been preserved, it didn't look like it was - with the experience of the game, Glo substituted for all kinds of possibilities, but quickly overturned them one by one.
After a day in the wilderness, the soft evening sun shines on this unusually quiet village. Glo finally made the decision to pack up a relatively clean and spacious house and move in temporarily.
All the circumstances, perhaps by the time darkness falls, will come to light.