Chapter 44: Skills

It took a little more time for Liu Lu to reach a farther place.

Because the distance to the safe zone is much greater, it will take more time for other players to get there, and the probability will be much lower, resulting in a sparse player density.

From time to time, you can see lonely wild dogs and other monsters wandering around.

The speed displayed by the wild dog does not seem to be very fast. But without trying it himself, he couldn't know how specific it was.

After taking out a trace amount of life recovery potion in his hand and making sure that there were no other dangers around, Liu Lu walked around the back of the wild dog.

There is a limit to what this can do, but it's better than nothing.

A sword stabbed the wild dog's buttocks, he originally wanted to attack the wild dog's chrysanthemum vital point, but unfortunately the wild dog discovered his intentions in advance, and then quickly rotated his body, making his attack inevitably deviate a little.

“―11!”

A red normal damage number floats over the wild dog's head. Then he returned the favor to the instigator of Liu Ji, causing him fifteen points of damage.

The blood bar of the wild dog has been reduced by only a small piece, and it is conservatively estimated that the life of the wild dog is also about 200 points. After the comparison, Liu Lu estimated that it was absolutely no problem for him to kill this fourth-level wild dog safely.

After a little more than a minute of fighting, the wild dog lay on the ground without any suspense. And he gained twenty experience points. A total of 216 health points were lost.

With the upper limit of Liu Lu's health at this time, he can only kill one or two more, so he must use potions or rest in place to recover naturally.

He then focused on a safe and secure way of killing, and did not seek the most efficient leveling method, and killed two more wild dogs.

Hunting wild dogs, although it is a little more difficult, the harvest is still good.

In the process of coming, he saw a lot of players, competing with each other for those scarce, level 2 and 3 wild cats, deer and other small animals. Those monsters are a little quicker to kill, but they are very safe.

However, when there are more monks and less meat, the time spent on ascending to the next level is also not a few.

After resting for about nine minutes, Liu Lu's health returned to full value. Continue to hunt wild dogs, kill three and then rest. After repeating this for nearly two hours, he finally reached level 5 in a system prompt.

Comprehended the first professional skill of a warrior.

Class Skill: Heavy Attack (Whiteboard Level 0)

Effect: Consumes a small amount of mana, adds an additional 0% of attack damage, and slightly affects the next actions of the hostile target after hitting it. After each upgrade, Attack is increased by an additional 0.5%; After each successful evolution, the attack damage is increased by an additional 10%.

Players can automatically comprehend a class skill every 5 levels, which is the main source of player skills.

Most players, throughout the game, rely on these class skills to fight.

Class skills can increase experience points through continuous use, and after the experience points of the current level are full, they can be promoted to the next level by passing a certain test.

However, under normal circumstances, the upper limit of the level of the class skill is the current star level 9 full experience.

Not only that, but Liu Lu also comprehended the only universal support skill that all players comprehend by default when they reach level 5: 'Gathering'.

Acquisition (whiteboard level 0)

Effect: Using this skill on a collectible target grants items from it. When the target is whiteboard level, the success rate is 100%; When the target is black iron level, the success rate is 10%; When the target is Bronze, the success rate is 1%; If the target is Silver or higher, it cannot be collected. You can get up to one item per successful collection.

Cooldown: 10 seconds.

Upgrade conditions: After the current level of experience is accumulated, it will be automatically upgraded. However, the maximum star level cannot be higher than the player itself.

The collection technique can only have an effect on the corpses, herbs, ore veins and other collectible targets of active attack monsters, and the collected products are all semi-finished products, which is not very useful for Liu Lu at this time. And to increase its level, it requires a large number of corpses of active aggressive monsters or herb veins, etc., which need to be slowly accumulated or chanced, and it can't be forced.

And the skill of heavy hitting is much more operable.

After sharpening the knife and cutting firewood, Liu Lu dragged the remaining twenty-three health points into his personal exclusive dungeon to practice improving the skill level of heavy attacks.

Exclusive personal dungeons that can be used to practice improving various skills and doing special solo missions. You can't get any character upgrade experience, money, or items, etc., but you can only get the corresponding skill upgrade experience.

On the dungeon operation screen, perform a series of operations, and finally select the skill you want to practice, and the corresponding conditions for honing this skill will be generated in the dungeon.

Liu Lu looked at the only two active skills he had, and after being a little depressed, he could only choose to hit hard helplessly.

And the talent skill Lucky Attack he extracted requires a cooldown of three minutes before he can cast it once.

Although during the fight against the monster, once its cooldown is over, Liu Lu will cast it, but after a few hours of fumbling, it has not found any additional effects other than the damage it does as the first attack or the last attack, and the damage it does must be the damage of the upper limit of attack power each time.

However, none of the monsters that Liu Lu has encountered so far are active attack monsters, and according to the setting of the Destiny game, players cannot inflict critical hit effects on non-active attacking enemy combat units. So the test results should not be very accurate.

As for the specific effect of the lucky attack of the talent skill, although Liu Lu has not yet fully explored, he is not too eager, just take it step by step, and he will always understand it clearly. In comparison, improving the level of the class skill heavy attack is the main task at the moment.

Heavy Strike requires you to apply most of your body's power to your weapon and then hit the target, while reciting the name of the skill "Heavy Attack" in your mind. In this way, you can get the damage bonus of the skill.

Heavy attacks do not require a cooldown, but players need to adjust their center of gravity and charge during the use of this skill, and the range of action is large. Therefore, in the process of releasing the heavy attack skill, the center of gravity will shift a lot.

The whiteboard-level willow killing, basically after hitting a heavy blow, it will be difficult to continue the next attack.

The action essentials of heavy attacks are already predestined, and when the player's own star level is not high, it needs to be mixed with other combat styles to play the most role. And it also takes a long time to get familiar with it before it can be used flexibly.

PS: Ask for collection, your collection and recommendation, is the greatest support for me, thank you!