Chapter 17: The "Starter Package"
Wang Shuai entered the various interfaces of the system in turn to check the new rewards. Pen, fun, and www.biquge.info
Wang Shuai first found that there was an extra parenthesis after the host level in the "host state".
Host Class: Level 5 (0/20)
"System, what is the number after the host level?"
"Analyzing the Host Problem...... The analysis is complete...... The number after the host level is the host's current experience and the amount of experience required to level up. ”
Wang Shuai thought to himself, it seems that this is the new way to upgrade. Before, I basically did a novice task to improve one level, but now I have to start accumulating experience.
"System, how do you get experience points?"
"Analyzing the Host Problem...... The analysis is complete...... Host experience is mainly obtained through competitions, and the specific way to obtain it is up to the host to explore it by themselves. ”
Wang Shuai was speechless for a while, it's like this again! The achievement system needs to be explored by yourself, and now the level experience is still there! A thought suddenly flashed in Wang Shuai's mind, there won't be a lot of things that need to be explored by himself in the future, right?! Tut-tut, it's terrible!
Then there is the task interface:
Daily Mission: Team Training: Complete all the team's training sessions that day, and increase all attributes (except Spirit and Potential) by 0.1% after the mission is completed.
Daily Mission: Tactical Training: Complete the team's tactical training of the day, and increase the team's tactical proficiency of the day's training by 1% after the mission is completed.
Level Mission: Professional Player (Beginner): Reach 85 points for all attributes (except Spirit and Potential), or reach 100 points for a single attribute, and reward 1 skill for senior players after completing the task.
Halo Mission: Captain (Beginner): Represent the team as the captain of a match and reward the player with an aura upon completion of the mission.
Let's start with daily tasks. Nangong Zheng's training arrangement is a 3+1 model, that is, one day off after three training days. Then Wang Shuai found that on the training day, his daily tasks were "training with the team" and "tactical training", and on the rest day, the daily tasks became the training tasks he had done before, and obviously the system could automatically identify whether the day was training in the team. However, on the rest day, Wang Shuai did not do daily tasks, but really let himself rest for a day, after all, the team training is also very tiring, and the combination of work and rest can keep him in a better mental state.
Although today is also a training day, because there is a warm-up game, the training is naturally canceled, but this time the system still thinks that today is the team training, so the daily tasks given are still with the team training and tactical training.
Looking at the level task, according to the description of the task, as long as all your attributes reach 85 points, you are a professional player level. But what does this elementary mean? Wang Shuai scratched his head and didn't think about it, and he didn't ask the system, because he found that although all his attributes were above 75 now, it was actually very difficult to rise to 85.
Wang Shuai's current daily quests reward 0.4% attribute growth per day, while his lowest stats are strength and strength, both of which are 75 points. Wang Shuai calculated that if there were no other rewards, if only this 0.4% attribute increase was used, it would take a month to upgrade the attribute from 75 to 85.
A month may seem like a short time, but it's not. It's mid-August, and there are about ten days left in the training day of this month, and then school will start. There are still classes after the start of school, and it is good to be able to guarantee three days of training time a week, and you must know that the sophomore year is the year with the most courses. In this way, it will take at least nearly two and a half months for Wang Shuai to be promoted to a professional player, and this is still the situation that Wang Shuai either attends classes or trains every day. If you count the match days, rest days, etc., it is obvious that it is impossible for Wang Shuai to raise his player level to another level in a short period of time.
Finally, let's look at the Halo mission. Wang Shuai remembers that there is an item in the "host state" that is "player aura", but it has always been displayed as "none", and now he finally has the opportunity to add something to it.
But this mission is to become a captain, what is a captain? The captain is the center of the team's offense and defense, the core of the team's entire tactical system, and must be able to drive the movement of the entire team's lineup. Last season, the captain of the team was Wen Yu, and this year the captain was replaced by Liu Xingyu. Both of them are the team's defensive giants and the team's first initiator of the attack, and the movement and passing choices of the two of them will directly determine the speed of the team's counterattack and the team's style of play in this offensive round.
So Wang Shuai is a little crying and laughing now, no matter how you think about it, you can't be the captain, so how can this task be completed?
Putting aside a problem that he couldn't solve again, Wang Shuai finally entered the player skills interface.
Just like last time, the skills of the players rewarded this time are still optional, and the options are still "General", "Attack", "Defense" and "Training".
Wang Shuai subconsciously wanted to choose training skills, after all, the task he is most likely to complete now is the level task of professional players, so choosing a training task can shorten the time for him to complete the task.
But Wang Shuai stopped, because he knew that this task must be a primary skill, and one of the major characteristics of the primary skill is chicken ribs. For example, the training skills you already have are "overtrained", but now you can't use them at all, you can't overcomplete the training in the team, and you don't have the energy to do daily training tasks. So what if you still can't use another training skill?
If you don't choose training skills, what do you choose? Defensive skills are definitely not selected, because Wang Shuai is now a center forward, and he can't participate in the team's defense at all, even if the current tactics are to press in the front court, the defense also relies on a few midfielders, and he is not needed at all.
So choose an offensive skill? This is okay, but it's not too much needed. Because Wang Shuai now has two skills, "fancy passing" and "fancy shooting", which are completely enough in the game, not to mention that when Wang Shuai finishes learning the third-level fancy moves, these two skills will definitely be upgraded, or give another offensive skill, then he doesn't have to choose a primary chicken rib skill.
The last general skill, although Wang Shuai has always felt that the general skill is the most frustrated, it can work wonders in specific occasions. For example, in the warm-up match that just ended, if there was no skill of "suppression", although Wang Shuai felt that he would definitely be able to score goals, he would never be as relaxed as he had shown before. It is precisely because of this skill that Wang Shuai was able to get the gorgeous data of two goals and one assist, which can be said to be "suppressing" this skill indirectly helped Wang Shuai consolidate his main position.
After thinking about it like this, Wang Shuai's choice was decided.
"Select a generic skill."
The four buttons disappeared in an instant, and an extra skill appeared in the interface.
Eye of Evaluation (Beginner): Able to know the attributes of all players on both sides of the match (except for spirit and potential).
"Alas......" Wang Shuai sighed, this skill is very practical, but it is more frustrating. Practical because I can know the attributes of my opponent and know my opponent. chicken ribs, because even if you know yourself and your opponent, it is still useless. What if the opponent's attributes are low, and what if the attributes are high, you don't have to attack yet. Is it because you can't fight the other party, so you don't kick? This is obviously impossible.
Wang Shuai exited the system interface, lamenting that this newbie pack had no practical rewards at all, and was ready to go out to celebrate with his teammates.
What Wang Shuai didn't know was that it was this evaluation eye, which he rated as "more chicken", which helped the team a lot in the first league game.