Chapter 51: The Makere Man
The first batch of churches that ate crabs were trying to build a city that belonged to their own gods, so in addition to those villages of the pioneer lords, there were five projects aimed at establishing cities, and the forces behind them were in addition to the three strongest churches of wealth, justice, and war, as well as other large and small churches united with nobles or other forces to start the city-building plan.
The Destruction of Lehman and other easily defeated small tribes provided a large population that could be used as slaves, especially since the human attributes of the New World were much higher than the average of the Old World, and all the churches had the intention of building a safe base in this free land that could supply a large amount of blood.
The battle of faith in the Old World is too fierce, and the tacit understanding between the gods has been formed for thousands of years, and any one of them suddenly breaks will become the target of public criticism, only in this outer land, everyone can expand their strength wantonly, as long as you have the ability, slaves, and territory, you can be stronger.
The optimistic gods have already begun to plan the scene hundreds of years from now, happily giving their subordinates the grace to speed up the eating of the cake, and the digestion can be put to the back slowly.
It was too cumbersome to list them all, and Shepard was reluctant to delve into these details, he wanted to know if the two major human tribes in the north were ready for war, and the unchanging lives of those aliens who had lived in the wilderness for thousands of years were about to be completely broken.
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A few months later, the clone who finally returned to the Orton Collar quietly came to the temple, handed over the scepter and the gem to the main body, sorted out the equipment and storage bags, and left the territory in a hurry, this time heading west, past the ruins of Lothric, to the place that Shepard had been waiting for.
Before leaving, the doppelganger took a circle around the city, because of the requirements of the church, the entire Orton Territory was enforcing public toilets and drainage systems, not only to prevent the accumulation of water or filth on the roads, but also to clean up the clean and hygienic living environment.
If they are not prohibited, they will be fined heavily, and at worst they will be forced to go to some mines where the church is slow to develop because of lack of manpower.
Leaving the city that is changing for the better, all the way to the west, between the church city and the ruins of Lothric, is the town that the church is under construction, and Shepard envisions the future as the center of the territory, named [Arnorlund], the city of God's chosen!
And further west, near the ruins of Losric, is the town construction that Othello oversees, which will be named [Irusir] in the future!
Shepard's plan is to sit in the Chosen City in the future to dominate the four nearby towns, and then use this as the center to control the territory of the outside world, as for whether the successors in the future have dictatorship plans or something, as long as it does not affect the spread of faith and the harvest of the power of faith, he does not plan to intervene, anyway, there is a system to help him supervise, rather than having that idle to worry about these, it is better to let the clone go to the Old World to dig up some ruins.
As the doppelganger's footsteps continued to the west, he finally left the area that the church had already explored, and entered the kingdom that was notorious in the original game, the [Makere Kingdom]!
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The organized church unites believers, believers produce faith, faith condenses divinity, prayer constitutes priesthood, and the priesthood is combined with divinity, that is, the Godhead.
It is for this reason that the gods of the Old World have to monopolize the fertile ground of faith in all human city-states, villages and towns, and in the New World, only Shepard understood this, and the other tribes believed in divine beings or natural spirits, and the best of them were just like the ice trolls who had a rough primordial godhead, because they did not extract clear duties and domains, so they could not be promoted.
The exception on the new road now is the four weak divine powers of the elven clan, although the two kings of the Sylvan Kingdom and the Sinda Kingdom are both weak divine powers, but the power of faith in intelligent life is related to the degree of civilization, so it will not take too long for them to be promoted to weak divine powers.
Only the two gods of the Green Elves, not only are the number of believers limited, but the priesthood of condensing to become gods is also unsatisfactory, and it is expected that in the future, they will inevitably become vassals of the other two gods.
In previous lives, most of the human tribes in the New World believed in beast gods, especially in the northern and northern coastal areas, except for the [Lehman Tribe], which has been destroyed, as well as the [Ruth Tribe] and the [Tatos Tribe] who believed in [Magbad, the Bird of the Wind].
There are also the [Ullman tribe] who believe in [Simba], and the [Dagu tribe] who believe in [Nine-colored Deer Bambi], among all the tribes that believe in animals, only the [Dagu tribe] is not very warlike, but unfortunately they are located to the east of Lehman, shortly after Lehman was destroyed by the expeditionary force, the Dagu tribe was also destroyed, and the nine-colored deer they believe in are not good at fighting, and they were seriously injured by the priest of the goddess of wealth and captured alive, intending to sacrifice this rare divine creature to the goddess.
The Kingdom of Macré is located west of the ruins of Lothric, blocked by a large area of swamps and mud that are rare in the central region, and they do not know much about the situation in the east, and they are busy fighting Tatos in the north, and they have won more and lost more than defeat, and captured a large number of captives as slaves.
Their belief in the Lava Serpent Duras is entrenched in a volcano, brutal and vicious and aggressive, the only flaw of this beast is that it has no intelligence, and although the Makere people worship and fanatize it, it cannot make it have a primitive godhead by instinct like the Ice Troll, and the Lava Serpent is always just a divine creature.
However, it was still extremely powerful, and after the expeditionary force defeated the Tatos tribe, it was attacked by the cunning lava serpent and suffered heavy losses, which led to a siege by the strong, and fled into the volcano with serious injuries, and no news of it was heard of until Shepard crossed.
They were the first tribe among the natives to establish a kingdom, although the composition of the kingdom's government was extremely crude, and the Lava Serpents were not as intelligent as the trolls of the Ruth tribe, and knew how to absorb the cultural advantages of the expeditionary force to strengthen themselves.
Their supreme ruler is only the king, who must be the most powerful warrior in the kingdom, and only the brave who are strong enough to call on the lava serpent in the crater are eligible for the throne and receive the revelation of the lava serpent.
The long river flows west through the south of Macré, which also leads to the fact that they only have the north as the only direction of attack that can be considered.
When Makere was at his strongest, he had two cities and a large town, dozens of other villages, and two small tribes attached to them, but their core strength was actually only one city, called a city without walls and regular roads, all the real Macré kingdom people lived in this city named after Maclay, and all other cities were their vassals and slaves.
The Macrés are extremely warlike, they do not accept alliances, vassals and slaves are almost indistinguishable, all men, women and children are warlike and bloodthirsty, and will do anything to win, and if they fail, they will choose death.
The doppelganger relied on the experience of his previous life to pass through the deadly swamp, fortunately the city of Makere is in the westernmost position, close to the swamp, is inhabited by the six vassal tribes of the Makere people [Canteco City], the Makere people do not respect the city walls, they use the lives of vassals and slaves as a barrier, and there are almost no decent cities in the kingdom.
As far as the eye can see, a city surrounded by simple wooden fences and fences, with low earthwork, simple shacks, sturdy stone houses, and elaborate wooden houses, all kinds of different styles, rough and simple and practical and delicate buildings are scattered there, and extend far in the field of vision.
Instead of comparing with the church city with clear planning, clean and tidy, and the architectural style tends to be unified, even compared with the main city of the Ruth tribe, the city without walls in front of you is too chaotic and rough, and the fields outside the city are full of busy figures in the fields or ridges, as well as women washing clothes by the river, shepherds driving livestock, soldiers in training, etc., more are everywhere, busy with different things, many are not human, but they are all integrated into the rhythm of the city.
However, this is the style of the Maclays, who value battle, honor, sacrifice, and possessions to the detriment of other things that are beneficial to the progress of society and civilization, and in doing so, they demand vassalage cities, which are one of the few indigenous civilizations that players are interested in, but not very fond of.