Chapter 34: Strong Professions and Weak Professions

The success of the job change, in addition to the posture and skills of the chicken ribs, also has restrictions on equipment. Pen | fun | pavilion www. biquge。 info

After a knight's turn, he can wear heavy armor and plate armor, but if he doesn't wear it, then the strong attribute point bonus will disappear. Weapons were divided into single-handed pistols and two-handed scythes.

Whereas, warriors can only wear heavy and light armor, and the weapons are limited to giant axes and large swords, which are one-handed weapons and large swords.

The Ranger was armed with light and leather armor, and weapons included short swords, daggers, and two-handed bows and arrows.

Mages can only be equipped with leather and cloth armor, and their weapons include one-handed wands and two-handed wands.

The Medic can be equipped with leather, cloth, and light armor, and weapons can only be used with one-handed staffs, one-handed skull staffs, or two-handed wands.

Summons classes that can be equipped with leather, light, and heavy armor, and weapons are one-handed skull staffs, staffs, and wands.

The difference in professions is becoming more and more obvious after the second turn, but after the first turn, there is also a difference, that is, the dominant attribute.

Ostentatious magic has become an advantageous attribute.,It turns out that adding 1 point of magic is 1 point of magic.,Now add 1 point of magic.,It's equivalent to adding 1.3 magic.,Although the decimal point won't be displayed after it.,But the accumulation,It's also very considerable.。

So Zhang Yang opened the attribute panel and added all 10 attribute points to the magic:

"Low-key flamboyance: Level 10, class: summoning. (The dominant attribute point is magic, and the coefficient is 1.3.) )”

"Hunger: 100/100. (All attributes are halved after 50, fainting after 10, equal to death when 0.) )”

"Qi and blood value: 110/110. (Equal to 0 when you die.) )”

"Mana: 110/110. (Skills cannot be released below the skill requirement.) )”

"Attack: 5-11. (Damage dealt to 0 defense enemies.) )”

"Magical Attack: 13-26. (Damage dealt to 0 magic defense enemies.) )”

"Defense: 1-11. (Defense against enemy attacks.) )”

"Magical Defense: 5-10. (Defense against enemy magic attacks.) )”

"Block: 0. (When blocking, the final damage reduction rate is 1% for every 1 point blocked.) )”

"Luck: 0. (The chance to deal the highest damage when attacking increases by 1% for every 1 point.) )”

"Critical hits: 0. (Deals 1.5x damage when attacking, increasing the chance by 1% for every 1 point.) )”

Attribute points: 0 points remaining. (After each upgrade, the following attribute points are added by 1, and another 1 attribute point can be freely assigned.) ):

"Strength: 10. (Increases minimum attack damage by 0.5 for every 1 point of strength, 1 point of maximum attack damage, and does not appear after the decimal point.) )”

"Stamina: 10. (Every 1 point of physical strength increases the maximum qi and blood value by 10 points, 0.5 points of minimum defense, 1 point of maximum defense, and does not display after the decimal point, increasing the speed of qi and blood recovery by 1%).) )”

"Speed: 10. (Affects attack speed and movement speed, as well as the duration of the ability after casting, increasing attack speed and movement speed by 1% for every 1 point.) )”

"Magic: 26. (20×1.3=26。 Every 1 mana increases the minimum magic attack by 0.5 and the maximum magic attack by 1, which is not displayed after the decimal point. )”

"Intelligence: 10. (Increases the maximum mana value by 10 per 1 point of intelligence, 0.5 points of minimum magic defense, 1 point of maximum magic defense, does not appear after the decimal point, and increases the mana recovery rate by 1%).) )

Zhang Yang's original magic points should be 20 points, but with a bonus of 1.3, it becomes 26 points, which is equal to 6 more points, which is the meaning of dominant attribute points, the more you add, the more cost-effective.

After being transferred to the sapper, the magic bonus will become 1.5, and the Beastmaster, who is also summoned, will also have a bonus of 1.5, but the Shadow Demon, who mainly summons shadow melee attacks, has a magic bonus of 1.8, and at that time, his magic attribute will be higher.

After the second turn of each class, the attribute plus CD will change, but the lowest is also 1.5, and in each major class classification, there must be a strong class with a bonus of 1.8.

For example, in the knights, the dragon knight and the dark knight, the physical strength plus CD is 1.5, but the physical strength plus achievement of the paladin is 1.8, and the characteristics are more prominent, so the paladin is a strong profession, and there are more players and more expensive equipment, which can be regarded as a pro and con.

Archer and Assassin in Ranger have a speed plus CD of 1.5, but the Rogue has a bonus of 1.8, and the speed is faster, so it is a strong class.

In the mage, the fire method is a strong class, the magic bonus is 1.8, and the half-attack and half-control ice method and debuff-based wizards are all bonuses of 1.5.

In the Physician, the Benevolence Physician who adds blood has an intelligence bonus of 1.8, making it a stronger class with a higher amount of blue and stronger magic defense, while both the Benevolence Physician and the Benevolence Physician are 1.5.

However, Zhang Yang did not envy those strong professions, with double erection, it is equivalent to doubling the attack power and speed, and how can it be compared with a little bonus of strong professions, but the toolbox consumed by erection is also twice as much, this is indeed a little annoying, after all, a toolbox store costs 0.1 yuan a, 1 group is nearly 10 yuan, that time to go out to practice, sappers have to bring at least a few groups, or even more than a dozen groups.

So what is often seen in one location is that several turrets are erected around a sapper to fight monsters automatically, but the sapper does not rest, but bends down to collect monster corpses to reduce the consumption of leveling.

Zhang Yang wanted to hurry up to level 20 and live a bitter life of collecting corpses, presumably it was also painful and happy.

It's just that the current posture and skills, wanting to rely on them to upgrade, is tantamount to a fool's dream, Zhang Yang didn't plan to rely on them at all, so after just glancing at them, he stopped paying attention.

These 3 skills, even after reaching the advanced level, have limited effect, and the most fundamental reason is that they are set up at one time, so that they cannot be used for leveling, and can only be used as traps or warnings on some occasions.

It seems that the vine rope that has the greatest effect and can make the enemy unable to move, if the opponent does not step on it, it will be in vain.

What is a disadvantaged occupation? This is a weak profession.,The attribute bonus is not high.,Skills are still garbage.,Consumption is still high.,If it weren't for the second turn at level 20, there was a set up to turn over.,There's no need for this profession to exist.。

And due to the weakness of the early stage, few people will transfer to the workers, even if the "world" is updated to strengthen the sappers, this situation is not much better, which is also the main reason for the low cost of sapper equipment, and once the sappers reach the 20th level of the second turn, after learning to erect, there is no need to use the burial, which is why Zhang Yang does not want to waste money to upgrade the burial now.

But these things are not a problem for Zhang Yang, they are weak in the early stage, right? I'll just find someone to bring it, and the consumption is high, right? Can't I put my skills away?

I felt comfortable with myself in my heart, and Zhang Yang simply went offline.