Game setting

Character attributes:

Root bone: innate quality, initial constitution. Pen "Fun" Pavilion www.biquge.info

Perception: The ability to comprehend.

Spirit: Qi machine, feeling.

Concentration: Reaction, Meditation, Perseverance.

Stamina: The decrease in stamina affects the character's speed and reflexes, as well as the power of martial arts.

Posture: Full body speed.

Internal force: The greater the value of internal force, the faster the cultivation of internal strength.

Special Statuses in Characters:

Poisoning: Level 1: Dizziness. Level 2: Involuntarily. Level 3: Martial arts are lost. Level 4: Difficult to move an inch. Grade 5: Liver and intestine inchs broken.

If the first-level poison is in the middle, if it can't be detoxified in an hour, it will be upgraded to the second level, and so on.

Internal Injury: Level 1: Qi and blood surge (internal force value decreased by 20%, martial arts power decreased by 20%)

Level 2: Yin and Yang Imbalance (50% decrease in internal force value, 50% decrease in martial arts power)

Level 3: Burning all five organs (90% reduction in internal force value, 90% reduction in martial arts power)

Drunkenness: Once drunk, the body begins to shake and the body cannot help it.

Hunger: Once a state of hunger appears, if you don't replenish food, your stamina will decrease.

Jail: If you kill more than 10 people for no reason every day, you will deduct your chivalry and prestige, and you will deduct 50 chivalrous points and prestige for each person you kill (except during the war between the two gangs). When the Chivalry and Reputation are negative or if you kill more than 10 enemies per day, you will be wanted by the Six Doors and will be arrested and imprisoned. Jailing can be done while in prison, and can be robbed by other players. Players who rob Prison will deduct Chivalry points, and Prison Break Chivalry points will be doubled.

Players can also go to the Six Doors to receive a capture mission, and for each player who successfully captures a wanted player, they will receive a minimum of 50 points and a maximum of 500 points. and five hundred taels of silver, up to five thousand taels.

Leg and foot injuries: The injured leg moves more slowly and cannot be moved if the condition is severe. After using gold sore medicine, it recovered on its own in half an hour.

Shoulder and arm injury: The injured arm slows down, and if it is severe, do not move. After using gold sore medicine, it recovered on its own in half an hour.

Injury to the sternum and ribs: within a quarter of an hour if you do not use gold sore medicine to stop the bleeding, hang up. After being injured, the martial arts move decreases in power according to the injury.

Fatal places: internal organs, throat, skull.

Level: Each level up, all Innate Attribute Points increase by one. For each level, reputation increases by ten, chivalry increases by ten, and for each level, martial arts cultivation increases by one level. The higher the martial arts cultivation, the faster and purer the martial arts cultivation.

Internal Strength Cultivation: The Later Knowledge Realm all relies on meditation to improve internal strength, and the realm of transformation and above can use internal strength to cooperate with martial arts moves and improve internal strength proficiency.

Realm of Internal Strength:

Hindsight: The middle to late stages of the naïve qi. You can urge the internal force to attack with martial arts moves, and the higher the internal strength, the greater the damage of martial arts. (It can treat internal injuries by itself, qi and blood churning, two quarters of an hour, two hours of yin and yang imbalance, and four hours of burning of all five internal organs.) The higher the internal strength, the faster the internal injury will be treated. )

Transformation Realm: Later Innocence Qi to Consummation. The internal power moves can be combined as you like, and you can release the palm wind, fist wind, knife wind, sword wind... It can treat internal injuries by itself (Qi and blood churn for a quarter of an hour, yin and yang are out of balance for one hour, and the five organs are burned for two hours.) )

Prophet: Innate True Qi from the early stage to the late stage. You can use the true qi of internal strength to attack directly, and you can release sword qi and sword qi. (Initially, one meter, and so on.) ) can treat poisoning on its own and can help others treat internal injuries. You can feel the breath of characters within a radius of three meters.

Returning to Truth: Innate True Qi from the late stage to perfection. You can take things in the air, you can hide your breath, and you can feel the breath of characters within a radius of ten meters. It can release five meters of sword qi and sword qi.

Soul Transformation: True Qi enters the state of infinity, and incarnates and turns into a soul. Heaven and man are one, the spirit is out of the body, and it can release ten meters of sword qi and sword qi.

Martial Arts Realm:

Legacy classics: martial arts moves, perfect. Regal demeanor. Requires internal strength: hindsight.

Fascinating: Martial arts mastery, reaching the peak. The master of one door. Requires internal strength: transformation environment.

Back to basics: no sword in your hand, no sword in your heart. Hidden in the city. Requires internal strength: Prophet.

Extremely subtle: no sword in the hand, no sword in the heart. Spirited. Requires internal strength: return to the truth.

Shattered Void: Heaven and man are one, and the spirit is out of the body. Heavenly Dao people. Requires internal strength: infinite.

Martial arts standards

Ordinary martial arts, advanced martial arts, peerless learning, ultimate martial arts.

Special Secret Realm Quests: Characters gather by fate, after opening the Secret Realm Quest, you can lead to the Secret Realm, where you can encounter hidden NPCs and receive various hidden gang quests, and you can get special rewards.

Rewards include: Jade Talisman (can open a mountain and accept disciples). Martial arts cheats, weapons, equipment, elixirs.

Official Mission: A Bandit Campaign: Use the bandits to lead troops to fight to get talismans and land cards. Lands can be used to create gangs and determine their location, while Talismans can be used to expand the number of gangs and increase their level. The talismans are divided into: iron (1,000 people), bronze (2,000 people), silver (5,000 people), gold (10,000 people), jade (20,000 people), purple gold (50,000 people), and celestial stars (100,000)

2. Arrest key criminals: You can get the quest from the factory guard and the six doors, and after completing the quest, you can get chivalrous points and prestige, and get items.

Equipment Levels: Bronze, Silver, Purple Gold, Black Jade, Celestial Star, Peerless, Dragon Slayer, Demon Punishment, Sky Destroyer, Divine Soldier.

Equipment includes:

Weapons: Sharp (1000 full) Texture (1000 full) Poison (100 full) Speed (100 full) Soul hook (100 full) Kill (1000 full) If the sharpness is greater than the texture, there is a chance to break the opponent's ice blade. Kills are used for fist gloves and hand wrappers, as well as weapons such as concealed weapons.

Armor: Resistant to external injuries and internal strength, poison. Bear weight, slow down.

Hairpin: Increases concentration, or has an ice core effect.

Ring: Shot speed. It may have the effect of increasing arm strength.

Necklace: Increases root bones. Or it has an ice heart effect.

Shoes: Increase speed. Or there is a body bonus.

Sect Set: Six pieces of equipment with the same name are of the same level, and all equipment will be automatically upgraded by one level after being spawned from the Sect Holy Land.

Gems: Can be set in weapons. Gemstone Grade: Red, Orange, Yellow, Green, Cyan, Blue, Purple.

Gem Side Effects: Sharp (100 max) Texture (100 max) Speed (10max) Quenching (10max) Soul Hook (10max) Kill (100max) Tear (10max)

In reality, one day is equal to ten days in Daming Jianghu, and 300 days in Daming Jianghu is one month.

There are so many tentatively, which will be gradually increased later, which is explained in the main text.