Chapter 126: Goblins on Coral Island
After advancing to the transcendent profession, Green's life and magic have increased to a certain extent, his intelligence has increased by 2 "transcendent attributes", and all other attributes have increased by 1 "transcendent attributes", and at the same time, the bloodline talent has finally been fully revealed, and there has also been a certain degree of strengthening. Pen ~ fun ~ pavilion www.biquge.info
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Demon King: Otherworldly: Bloodline trait. What flows in the blood is mana, and every 1 base constitution increases by 1 base mana; Gain True Dark Vision; When killing a creature, devour the opponent's soul and heal itself; When a nearby creature dies, absorb the target's soul and gain additional random class experience based on the target's soul strength.
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The mana bonus and dark vision have been slightly strengthened on the basis of the original, but there is an additional effect of "devouring the soul of the opponent and restoring itself when killing a creature", and Green estimates that this effect should be the same effect when he killed Luna's ghost in the past - spirit, mana, and life are fully restored! It can be called an effect of the Vegetable Abuse Divine Skill, and it is also an effect that will make Green a public enemy of the world.
Devouring souls is an evil act in the eyes of any god! As long as you swallow a few people in a row, it is estimated that all the clergy will go berserk when they see Green.
"It should be said, is it worthy of the bloodline of the Demon King? After activating the bloodline, you can only take the path of being the enemy of the gods. Green complained as he cast his gaze on the little yellow book on his waist.
Previously, the bloodline quest forbade Grimm to advance, presumably because of this talent, but now the bloodline quest does not restrict Grimm's advancement, so it can only mean one thing: the negative effects of this talent have been resolved.
Sure enough, as Green advanced, a new special effect also appeared in the little yellow book.
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Special Effects: Curse, Ability Seal, Soul Devouring (Seal Holder's ability to devour/absorb souls)
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"Not only is the soul devouring sealed, but it's not even possible to absorb souls to gain experience?" Looking at the new attributes on the little yellow book, Green couldn't help but pout, "It's also expected." ”
Bloodline Awakening and a few transcendent attributes are attributes that everyone will get when they advance to the Silver Rank, and there is not much difference between each class. The real key lies in the unique talent of the transcendent profession itself.
Extraordinary natural ability is the biggest difference between different classes within the same class system. And the natural ability of the magic archer is [Multicast].
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Multicast: Extraordinary abilities. Consumes 3/5/7 times mana and casts 2/3/4 of the same spell at the same time, up to half the amount of the IQ modifier at the same time. It is possible to cast two different spells at the same time, but it costs 3 times the mana cost (of the sum of the two spells).
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Compared to the infinite summoning of gun magic, the amount of multicast magic is limited by the intelligence stat and the mana cost is relatively high, but it can be applied to any spell, unlike gun magic, which can only replicate the projection of the flintlock pistol that fires magic bullets.
If one fireball doesn't work, two!
If you can't control it with one shot, then come with three shots!
If one shot dies and one finger doesn't drop in seconds, then come five!
……
These words are a good expression of the characteristics of a magic shooter.
As a battle mage of the artillery stream, the long-range burst ability of the magic archer is definitely one of the best among the mages, and he can also learn combat skills such as fighting and dodging without punishment like ordinary battle mages, and the survivability is also one of the best among the mages, except for the huge consumption of mana, there are almost no other shortcomings.
To put it simply: as long as you have enough magic potions, then you are the true master; If you don't have a mana potion, you can still dodge enemy attacks and fight back with spells like a normal battle mage would.
Green glanced at his list of spells: Flash (level 2), Water Creation (level 1), Mage's Hand (level 1), Mage Armor (level 1).
Well, not a single battle spell!
"But even if the spell book is still in my hand, it's useless. What I need now is a spell that will help me get back to land, like the Water Walk in the Second Ring. Green smacked his mouth, "Forget it, let's build a ship honestly." ”
After eating some food, Green ran to the Skull Temple to recruit a stone crab and began logging and shipbuilding again.
Stone crabs were the main force of logging, while the Monas began to make woodworking tools.
Mona has very little strength, but with the right tools, she can also do damage to wood.
Using the stone spears left behind by the fishmen, Mona quickly processed various styles of small chisels + hammers.
One Mona held a chisel, and one Mona lifted a hammer and hammered it down!
"Mona!"
Under the impact of the hammer, the chisel succeeded in chiseling off a small piece of bark. Although it was inefficient, it did succeed in causing damage to the wood. As long as it can deal damage, then the rest is only a matter of time.
A team of two Mona begins to work on the wood that was cut down by the stone crabs before the fish-man invasion.
"I was the only passenger on the boat, so I didn't have to build a ship that was too big. It's all about speed and stability...... Sails can only be made from leaves, and perhaps I should also consider paddling a drive...... I'm not a priest of the sea goddess, so I can't negotiate with the sea people, so I have to consider the combat performance when I encounter the sea people......" Green struggled to recall the information of the ship in his past life and draw the ship structure on the ground.
Although Green had not played shipbuilding shipwrights in his previous life, he had run ocean adventures and placed shipbuilding orders, so he still had some understanding of ships.
Green designed, the stone crab cut the tree, and Mona was in charge of processing the wood, and it took three days for the boat to finally have a prototype, and there was still a long way to go before the finished product. However, just then, a fish-man came to Coral Island with a small boat, and five adventurers stepped out of the boat.
It was an adventuring party consisting of a Naga, a Leopard Man, two humans, and a Lizardman.
When Green learned the news from Mona, who was in charge of the investigation, his mood instantly became cold.
"Adventurers come to this kind of place? It can't be those fishmen hired to crusade against me, right? ”
It's not just humans who can hire adventurers, but fishmen can also hire adventurers.
If Purification Island is a "Sea Tribesman City", then Grimm is now located near the "Sea Tribes Village", which is one to two days away from the city.
When the two races are too different in appearance to communicate, conflict is inevitable. In the eyes of the fishmen, Grimm is no different from the "goblins in the forest near the village" in the eyes of the human villagers.
It sounds a little weird, but that's exactly what it is. In the eyes of those fishmen, Grimm was no different from the goblins in the eyes of humans.
If a goblin is found near a human village, the village will usually send militia or hire adventurers to clean it up or expel it, and this pattern of behavior also applies to the Sea Clan.
When the "Grim Goblins" killed the "Fish-Man Villagers" and took over the valuable forests of the "Fish-Men Villagers", the "Fish-People Villagers" finally decided to go to the Adventure Guild to hire some "professional and powerful adventurers" to clean up the "Grims Goblins" in the forest.
Well......
I'm a goblin, I'm so sorry.