Chapter 15 Why

Beckman gathered his thoughts in the face of Locke's questioning, and replied, "I told you that I met her in the ruins of a village, and I lied to say sorry to you here. "What kind www.biquge.info of virtue is the Protestant Church of Servi, the young man in front of him should know it deeply, so there is no need to hide it from him.

However, Locke replied directly, "That village was attacked by your team sent by the Church, right?" And when you met the last survivor, Telisa, you were moved with compassion, so you disobeyed the orders of the church and fled with her, am I right? ”

Beckman was surprised when he heard it, looked at him for a while, and then nodded silently: "It is worthy of the young master, and the insight is really amazing." That's right, as you said, I disobeyed the orders of the church, and after the breakaway we were pursued several times, but luckily we avoided them all, and came here a month later. ”

Locke: "I know what you've been through, tell me about Telisa." ”

Beckman: "On the run, I found that in times of crisis, Teresa seemed to be a different person, not at all as ...... as I see it now"

Locke: "Simple? ”

Beckman nodded, and continued, "I think it may have been the destruction of the village that traumatized her psyche and formed her current dual personality. ”

Is it amnesia caused by the instantaneous decrease of [San value]? It's about the same as I expected, but there's one more thing.

"Where did her [Vision] come from?" Locke asked.

"[Vision]?" This time it was Beckman's turn to be puzzled.

Locke looked at him frowning, and was a little surprised: "He doesn't know...... That's right, the name [Vision] is only used by players, and Beckman should not know if he is an NPC in the game. ’

So the question is, where did Telisa's 2 points of [Spiritual Vision] come from? ...... Perhaps, this will not be known until her second personality appears.

Locke turned to look at him and asked, "Did you teach her her hunter skills?" ”

Beckman nodded, then asked curiously, "How did the young master know that she was a hunter?" ”

"Her second personality is supposed to be very strong, and you guys are on the run, so you taught her a little bit of hunter skills as a way to protect yourself. After all, it is difficult for a middle-aged man with a weak girl playing with a rag doll to escape under the siege and interception of the church elite, and you can get to this point, naturally you have her share of the credit, am I right? ”

Beckman stared at the young man next to him with wide eyes, now he was completely impressed, such careful thinking did not look like a 17 or 8-year-old noble child should have, but the fact is that it is indisputable in front of him, this young man is the most outstanding nobleman he has ever met, it is not difficult to imagine that maybe in the near future, he can really do something about the world.

Thinking of this, Beckman, whose heart suddenly fluctuated, suppressed his breath and said, "Your reasoning is wonderful, and it is exactly what you said. ”

Locke turned his head to look ahead and said a confident "um", which made Beckman even more admiring.

What Beckman didn't know was that Locke was relieved when he heard his affirmation, and the assumption that Locke had just made to know that Teresa was a hunter was just now, in short, nonsense.

But from another point of view, Telisa's second personality shows such an amazing talent at such a young age, no wonder she has unrivaled skills more than ten years later.

From the current point in time, to the plot when the game is launched, the span of more than ten years is a bit large, and the official has not given a clear answer to what happened in the middle, and players can only deduce what has happened through the epitaphs of some nobles, the research notes of some scholars, and even some item prop information.

Other games are all stuffed with various settings and plots for players, for fear that they don't know, but in this game, the official hides a large number of plot settings for fear that they will know.

The whole magical adventure holographic online game is like a reasoning game in the end, people keep increasing [Vision] in order to get more information, and the bosses encountered will become more and more powerful with the growth of [Vision], and the mortality rate will skyrocket, but even so, it still can't stop people's desire to get the truth.

The more you know, the faster you die. Painful and happy, the estimation of playing this game is all shaking M.

Locke's ability to quickly draw complete conclusions from one-sided information is something he has honed when he has been tearing up plots with people on forums for a long time.

What have the two of them been through all these years? If they hadn't intervened, would they have gradually gone into ruin, as they had developed in the original script? No one knows, maybe time will tell, but that tragedy must be avoided anyway! ’

The crowds around them gradually thinned out, and the two of them finally came to the outskirts of what the bartender had called - a big tree, an endless green grassland, and a hundred meters behind the small town.

Locke glanced at the mana value, took out the spirit potion and said after pinching it, "Let's start." When he was done, he put on the bartender's hunter's junior suit, and Beckman turned and crouched on the ground to tinker with what he had brought in his box.

The junior hunter's student costume - a three-cornered hat, the tip of the front is pressed down to the bridge of the nose, the face is covered with only the eyes exposed, the whole black leather hunting suit looks just right, and the coat is a little older - a black tweed coat.

The whole outfit is very ordinary, with no defense or stat bonuses, and of course not much is added to other hunters' clothing.

But there are forced and handsome!

Locke, who was masked and blocked by a three-cornered hat and only saw his eyes, quickly opened the control panel, flipped to the inventory, and found the hunter's primary weapon - the hunter's axe - normally a one-handed axe, touching the mechanism in the middle of the grip will stretch the entire axe grip to form a two-handed long axe, which is used to cut big monsters, and it is best to deal with humanoid monsters or small light weapons, normally left-handed firearms, right-handed axes, hammers or long swords.

The hunter's firearm is a single-shot musket that can scatter the effect, with an effective killing distance of about 2,3 meters, and the function of this thing is to knock monsters or people out of a state of stiffness, that is, to make the target stand still for about 1 second, once successful, all that remains is to step forward and use the hunter's exclusive skill to result in it.

"Are you ready, young master?" The dressed Beckman looked at Locke and asked, who looked at him and nodded.

"So, let's get started." (To be continued)