Chapter 34: The Definition of Good and Evil

Mitchell cautiously walked in. Pen % fun % Pavilion www.biquge.info

"What about the villagers who were captured by the goblins?" After seeing the situation around her, Mitchell couldn't help but speak.

"There." Green pointed to a pile of bones next to the brazier. The bones still looked fresh, and there was even a lot of blood on them.

Looking at the bones on the ground, Mitchell felt cold: "You mean ......"

"This is a large tribe of nearly 100 people! One or two villagers will only have enough for them to eat for one meal at most. And the goblin tribe doesn't seem to have much to eat. Grimm paused, "If we hadn't come to destroy these goblins, I'm afraid they would soon have attacked the nearby villages." I'm not talking about the kind of sneak attack that sneaks two chickens and kidnaps two people and runs, but the kind that threatens to destroy an entire village. ”

The destruction of the village by goblins is not uncommon in the world of Io. When a goblin tribe reaches a point where food is scarce, they will aggressively attack nearby human villages, reducing the tribe's population and looting a large amount of food.

Mitchell walked over silently, knelt there and began to pray: "O loving mother earth, may her soul rest in the bosom of the earth......"

While Mitchell prays for the dead, the Goblin Slayer finds a hidden secret door.

It was a wooden door made of haphazard wood, which looked like a pile of firewood at first glance, and there were a lot of wood and charcoal for burning the fire next to the secret door.

The Goblin Slayer pushed open the wooden door, and a hidden cavern appeared in front of them.

In the cave, more than a dozen goblin cubs hugged each other and shivered.

Goblin cubs look very cute, completely devoid of the vicious, ugly appearance of adult goblins, giving people the impression of a group of harmless babies.

Seeing the goblin cubs in the cave, the pseudo-girl's expression was a little tangled, as if he didn't know what to do with these goblin cubs. But Goblin Slayer didn't hesitate!

I saw the Goblin Slayer walk into the cave and raise the wooden stick in his hand.

Seeing the Goblin Slayer's movements, the faces of the two newcomers became a little ugly: "You...... Is it ......?"

The Goblin Slayer smashed down without mercy!

"Hello! ~”

The poor goblin cubs were brutally murdered by the Goblin Slayer.

"Why are you doing this!?" Mitchell rushed over, "They didn't do anything bad!" ”

"By the time they start doing bad things, it's too late!" The Goblin Slayer slaughtered the goblin cubs in front of him without mercy, "Only dead goblins are good goblins." ”

Green watched the Goblin Slayer's behavior, hesitated for a few seconds, thought about it, and finally didn't go over to join in the fun.

In the game, the player cannot attack non-hostile units. Although the original purpose of this restriction was to prevent the player from killing innocents indiscriminately, otherwise, with the player's lawless personality, the civilians of the entire Io world would probably be wiped out! However, it is precisely because of this restriction that the player cannot attack these "dare not resist" goblin cubs after destroying the goblins. Now that Green has crossed over, there are no system limitations, and it is completely possible to slaughter those goblin cubs and gain some experience by the way, but Green gave up on the idea after a little consideration.

It's not that Grimm can't bear it, but because Grimm is worried that this behavior might affect his relationship with certain churchesβ€”and Green is not willing to compromise his relationship with gods such as knights, justice, and the law for the sake of a few experiences.

There is a magic called "Detect Evil" in the world of Io, and many priests and paladins know it. Normally, "fraternity and altruism" is good, and "selfishness" is evil. However, when it comes to individual cases, there are subtle deviations in the definition of "good and evil":

In the eyes of the god of knights and justice, the goblin cub has not done anything bad, and the righteous cannot convict the other party for "possible crimes in the future", so slaughtering a goblin cub who is defenseless and has never done anything bad is an "evil" act.

In the eyes of the main god of humans and elves, goblins are the enemies of humans/elves and an obstacle to the progress of humans/elves.

In the eyes of the goddess of nature and the goddess of life, the mutual fight between humans and goblins is for the continuation of their own race, and there is no fault, so killing goblin cubs is a "neutral" act that has nothing to do with "good and evil".

For the same thing, standing from different angles, it is natural to have different opinions. Obviously, there is nothing wrong with the opinions of the gods, and the reason for the different results is that they have different opinions because they are standing from different angles.

As a player, Grimm has no interest in the teachings of the gods or the concept of good and evil! However, Green is not willing to reduce his relationship with gods such as knights, justice, and law for the sake of a few experience points. As a result, after a brief hesitation, Green gave up the experience of killing several goblin cubs. Although he didn't kill the Goblin Cubs, Green still gained 3 extra XP from each Goblin Cub due to his own bloodline talent, which is not too much of a loss.

After retrieving the arrows, Green walked over to the throne made of bones and kicked it over!

The throne of bones collapsed in an instant, revealing a lot of debris behind the chair.

If the Dragon's Treasure is gold and silver jewelry, then the Goblin Treasure is a pile of garbage picked up! It's just that some valuable things can occasionally be found in this garbage: ores, metalwork, bones, etc., and occasionally even gems or even magic cores and the like.

Green quickly cleared out what seemed to be valuable.

"Some ores of unknown use, some worthless worn jewelry, and some copper plates." Green couldn't help but pout, "This goblin tribe is poorer than you think. ”

Green's party came too early. If it were a little while, by the time the goblin tribe began to ransack the surrounding human villages, the loot here would be much richer.

Green raised his head and said to the Goblin Slayer, "The loot is divided equally according to the head, okay?" ”

The Goblin Slayer walked back with a weapon stained in goblin blood: "Yes. ”

"Alright." According to the number of heads, Green directly divided the loot into five parts, "According to the rules, one person chooses one, and I choose last." ”

Soon, everyone finished dividing up the spoils, and the two rookies also found their duffel bags. It's a pity that the contents have long since been broken by the goblins.

Although there are no loot, there are a lot of experience points gained. Although most of the goblins were killed by the Goblin Slayer, there were more than twenty of them that died in the hands of Green, and with the extra experience brought by Green's bloodline talent, Green gained nine hundred experience in one go! Green's magic apprentice level has directly changed to level 5!

Magic Apprentice Level 5 means that Green has finally stepped into the ranks of the "Black Iron Rank" and has become a "Senior Magic Apprentice".

Advanced magic apprentices can start learning one-ring spells, and they can also upgrade their [Meditation] skills to the highest level that magic apprentices can achieve, level 5. Because of the gun magic, Green's need for spells is not urgent, but upgrading the [Meditation] skill is more important for Green.

Green called up the system and decisively smashed the skill points into the [Meditation] skill, and at the same time, Green's attributes also changed.

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Name: Grimm Otherworld

Race: Human/??? Level 1 (13 years old)

Class: Civilian Level 1 (-); Apprentice Level 5 (204/500)

Title: Civilian (Reputation +0), Advanced Magic Apprentice (Reputation +5)

Health: 9/9

Mana: 4/31

Stamina: Abundant

Spirit: Abundant

Satiety: normal

Strength: 12 (Rating: F)

Dexterity: 14 (Rating: F+)

Constitution: 12 (Rating: F)

Intelligence: 14.5+5 (Rating: E)

Perception: 14 (Rating: F+)

Charm: 12 (Rating: F)

Lucky: B

Skill: (Skill Points: 13)

Civilians [Geography Knowledge (Level 1), Local Knowledge, Silver Leaf Forest Area (Level 3), Basic Swordsmanship (Level 1), Archery (Level 1), Trap (Level 1), First Aid (Level 1), Cooking (Level 1), Body Language (Level 1), Otherworldly Language (Native Language) 】

Magic Apprentice [Meditation (Level 5), Flashing (Level 2)]

Comprehensive Combat Power Evaluation: Black Iron Beginner, Challenge Level 9.

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The level 5 [Meditation] skill not only allowed Green's magic power to reach 31 points, but also allowed Green to increase his basic intelligence by 1 point, plus the intelligence bonus brought by the magic apprentice, at this time Green's intelligence has reached 19.5, and he only needs to upgrade 1 level to reach the "mortal limit" - 20 intelligence!