Chapter 18: The Spicy Strips of the Io World

It was drizzling outside the tunnel. Pen @ fun @ pavilion wWw. biqUgE怂 infoIn the dark night, the forest in the distance looks a little seeping.

Grimm and Sakia were around a campfire, roasting something that looked like vines.

"It should be about the same, and it will be too old to roast it any longer." Green handed a roasted demonic vine to Shakia, "You taste it." Don't look at these vines black, but they taste really good~"

Sakia looked at the roasted vine in her hand with a strange expression. The thought of this thing attacking her before made it difficult for Shakia to swallow.

Green picked up a roasted vine and took a bite of it!

The vines are slightly spicy, and the texture is a bit like spicy strips when chewed, but not as greasy as spicy strips: "It's a pity that we don't have grease and spices in our hands, otherwise it will taste better if we rub it again and roast it!" "In the game, this magic vine has a high popularity among players because of its close taste to spicy strips.

Seeing that Green was eating deliciously, Shaqiya hesitated for a while, and finally took a bite: "Hmm...... What a strange taste. Sakia frowned slightly, as if she was not used to this taste.

Green looked at Sakia's expression and laughed, "Hahaha, just get used to it." "Although spicy noodles are very popular among foodies, people in other countries may not like the texture and taste.

Sakia wasn't used to the taste, but when Sakia forced herself to eat two, she suddenly found that the more she ate it, the more delicious it became! Seems a bit addictive.

"I really didn't expect this vine to be edible!" Sakia's face flushed from the meal, and she seemed to be hooked on the taste.

"A lot of scary-looking stuff that tastes good. The more ferocious things look, the better they taste, but the ones that look harmless, many of which are poisonous. "As a time-traveler from the foodie empire, Green is well aware of the various ingredients and cooking methods in the world of Io.

Looking at the eloquent Green, a flash of brilliance flashed in Shakia's eyes. Green's depth was completely beyond Shakia's expectations, and Shaqia originally thought that the main plane was all ignorant natives.

Green was unaware of Shakia's mental activity. Although in the eyes of the aborigines, the abyss is a terrifying place, full of blood and carnage, in the eyes of players, the abyss is just a relatively open leveling point, and it is the favorite place of leveling freaks. So the player doesn't have any special feelings about the abyss.

While grilling food, he ate at the same time, and at the same time, Green checked his attributes by the way.

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Name: Grimm Otherworld

Race: Human/??? Level 1 (13 years old)

Class: Civilian Level 1 (-); Apprentice Level 1 (0/100)

Title: Civilian (Reputation +0), Junior Magic Apprentice (Reputation +0)

Health: 9/9

Mana: 9/10

Stamina: Abundant

Spirit: Abundant

Satiety: normal

Strength: 12 (Rating: F)

Dexterity: 14 (Rating: F+)

Constitution: 12 (Rating: F)

Intelligence: 11.5+5 (Rating: E-)

Perception: 14 (Rating: F+)

Charm: 12 (Rating: F)

Lucky: B

Talent:

The Lost Son of Time (Broken): Your future is nothing; You can hide in the gap between time and space; You can place items in the gap between time and space, which is equivalent to having a 16-slot 'Space Pocket', you can enter a time dungeon, and you can get "projection items" from a time dungeon.

Human Identity: Racial Identity. Each level up will give you an additional 1 skill point; When calculating the part-time experience penalty, the highest class class is considered a gifted class and is not counted.

Unknown Characteristic: Weak bloodline trait. What flows in the blood is mana, and every 2 points of base constitution increases by 1 base mana; Gain dark vision; When a nearby creature dies, absorb the target's soul and gain additional random class experience based on the target's soul strength.

Visitor from the Otherworld: Your past and future are nothing.

Otherworldly Knowledge: +5 Intelligence. You have a lot of knowledge of the non-magical world and twenty years of knowledge training, this kind of education experience that you once jokingly called "cramming education" in the magical world, now gives you a big bonus in philosophy, mathematics, logic, physics, chemistry, and other aspects.

Skill: (Skill Points: 6)

Civilians [Geography Knowledge (Level 1), Local Knowledge, Silver Leaf Forest Area (Level 3), Basic Swordsmanship (Level 1), Archery (Level 1), Trap (Level 1), First Aid (Level 1), Cooking (Level 1), Body Language (Level 1), Otherworldly Language (Native Language) 怑

Magic Apprentice [Meditation (Level 1)]

Comprehensive Combat Power Evaluation: White Position, Challenge Level 7.

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After awakening the bloodline, Green's attributes have increased to a certain extent. The basic strength, agility, constitution, and perception have increased by 2 points, which is not too big but very average, and the second bloodline trait also appears.

The new bloodline trait looks pretty good.

"Magic in the blood" is a requirement for certain special classes, such as Warlock, and is also very suitable for "blue striped" classes such as Mage, Swordsman, and Magic Archer, and is a good attribute for Grimm.

"Dark Vision" is a miracle skill! Although it is not as good as Shakia's left eye, the Broken Demon Pupil, it can be regarded as a good talent, and just with this talent effect, Green's bloodline can at least be mixed with a B-level bloodline evaluation. In the middle of the game, almost all players will have a piece of "Dark Vision" equipment, and having this talent attribute means that Green can save a facial equipment slot to equip other magic items. However, the last attribute of the bloodline trait made Green frown.

"When a creature dies nearby, absorb the target's soul and gain additional random class experience based on the target's soul strength? This attribute seems to be only possessed by demon-like creatures, right? ā€

Experience is a good thing, and gaining extra experience is naturally a good attribute, but the way this experience is obtained makes Green can't help but be alert.

Bloodline talents that gain extra experience are not uncommon in the game - dragons, for example, can gain a fixed amount of experience per day based on the amount of wealth and mana concentration around them, and are nicknamed "idle talents" by players. But the only ones who can gain extra experience from the souls of the dead are certain undead and the evil creatures of the lower planes.

Obviously, Grimm is not an undead creature, so there is a good chance that this bloodline is related to a devil or demon.

This is not good news.

The bloodline of demons (devils) has always been a double-edged sword. Among the NPCs on the main plane, none of the classes grow faster than the Demon Warlock, as long as they relax their control over the bloodline and follow the instincts of the bloodline, they can grow as fast as "player possession". One year of gold, two years of legend, don't even think about other classes, but if that demonic warlock really does that, then he will soon not be "him".

Demons are not helpful and kind-hearted people. On the contrary, their "lending services" of getting on the bus first and buying tickets later are even more excessive than the blackest loan sharks. When you harness the power of demons, it means that you are strengthening your connection with demons; When you squander the power of demons, it also means that your soul is corrupted by demons; When your body and soul are almost transformed and eroded, you will completely fall into the hands of demons.

The half-demon race was summoned by the bloodline, turned into the demon's reserve body, consciousness was erased, knowledge and power became the food of the demon, everything that had been hard-earned was devoured, and the traces of their own existence were erased, such things were all too common in the world of Io. If this happens to the player, then it means that the number is deleted - there is no chance to resurrect or reincarnate the undead!

Of course, as a game, the system certainly doesn't completely leave the player alive.

In the game, as long as the player awakens the bloodline, he will inevitably get a "bloodline chain mission". The bloodline chain quest is completely deduced and generated by the system, the quest flow is not fixed, and the length of the quest chain is also determined, but the ultimate goal is fixed: to let players understand the source of their bloodline and its historical origin, and solve the hidden dangers that may exist in the bloodline.

If it's a Celestial or Dragonborn, ignoring the bloodline quest doesn't have much impact, but a demon like Grimm has to pay attention to his own bloodline quest.

"I hope my bloodline mission isn't too outrageous." With a frown, Green opened his quest panel and found the "Bloodline Quest" he obtained after unlocking the bloodline.

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Bloodline Quest 1: A Call from the Bloodline

Mission Description: You feel a call from afar, and your instincts tell you that it is important to you.

Requirements: Travel to the Land of Bloodline Call before advancing to the core class.

Difficulty: Black Iron 3 stars.

Completion Rewards: ???

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"Is the difficulty just three stars of black iron?" Green breathed a sigh of relief.

Although it's annoying that you can't advance.,But as long as you complete the task as soon as possible.,After all, it's just a three-star mission of Black Iron.,It belongs to the category of "running missions".,Even if you don't advance, you can complete it.怂

At this moment, Shakia suddenly spoke, "Green, it seems that someone is coming. ā€

"Huh?" Green bit the magic vine in his mouth hard, and then swallowed it, "How many people? ā€

"It appears to be a carriage, the number of whom is unknown."

Green looked up at the rainforest outside the cave.