Chapter 166: Adventure Mode in the South China Sea Shipyard Zone
In this way, Su Weasel found a field close to the goalkeeper of the football field, asked for good luck, and joined the team of the club's ladder. Pen × fun × Pavilion www. biquge。 info
Now Su Weasel is at level 21, and the process is still the same as before, chopping melons and vegetables is as smooth as chopping vegetables, and there are only a few handfuls of abuse, and Su Weasel has taken the stars all the way to the adventure mode that can be promoted.
The scene is a wide blue sea, with a black-toned pirate skeleton hull that sways erratically with the waves.
Su Weasel stood under the mast with the pirate flag flying high.
Here it is...... Caribbean or Somalia?
The system recognized it as the player's snooze shaman, and greeted him with a human touch: "Long time no see!" ”
It's the voice of the sister of the system!
It's back, it's back.
The sister of the system probably also showed some concern because she hadn't seen this potential player for a long time.
"At present, the environment of the ladder is treacherous, and players may be stabbed at any time!"
"I have Liangyi's classmate's little softness! Unafraid! ”
"The system predicts that the player will soon fall into an eternal sleep!"
"Sister System has not only learned to care about people, but also learned to joke! - I've seen it all, so let's get down to business! ”
"Okay, are the players ready to move on to the theory quiz?"
"Ready!"
"This time, you're going to face a menacing pirate routine......"
"Understood!"
"Listen up!"
"The first question, [the bitter past of the South China Sea shipwrights]!"
Huh?
Then the system began to narrate: "Don't look at the arrogance and domineering of the boatmen in the South China Sea, the first half of their lives was actually full of tragic elements, and they experienced many ups and downs and the inhuman torture of all evil capitalism - such a life forced them to go to sea!" All of us can't be too harsh on this single card, after all, everyone is begging for life...... As for their specific tragic stories...... That's going to ...... Excuse me! -- The tragic story of the Nankai boatmen was first described in the pen of a well-known proletarian writer in Izumo Province? ”
Ahahahaha!
It turned out to be just a matter of this degree!
I'm sorry about the system, if you put it in the past, Su Weasel, who is not qualified in university language, will definitely have no clue and be at a loss! But, but! I just participated in the writer's lantern riddle garden party of the Literature Club with my classmates from Liangyi, which is completely different! -- Su Weasel has already mastered quite a lot of writers' consultations!
"It's Takiji Kobayashi's "Crab Boat"!"
I thought it was a seafood food system text, but thanks to the blessing of the glasses cute girl of the Literature Society, I patiently explained to Su Weasel that this was a bitter history of shipwrights in the South China Sea, and he was very impressed at the time......
Yes!
The knowledge in the game is really endless, waiting for us aspiring young people to explore...... Let me indulge in the ocean of knowledge!
"Correct!"
"When the sad things of the past were mentioned, the boatmen in the South China Sea were very angry, and the difficulty was doubled!"
Ahh
"How can this be! I got it right! Miss System, you don't follow the previous routine at all! ”
The system reverted to indifference at this point, and only responded mechanically, "Please listen to the question-"
"Question 2, ask the player to name three pirates with names and surnames!"
Well, the young lady is really willful.
This kind of problem should also be thought about......
Now that the limelight is in full swing, Patches, who is wanted by many people, must be the first, and Su Weasel has heard of his name a long time ago!
"Patches!"
Su Weasel opened his mouth to reply.
"Correct answer - two more!"
"And an orange card, I remember the guy called Kurag......"
Sky Captain Kurag, 7/4/6 Legendary Pirate, the effect is Blizzard's usual favorite stuttering humor [Rush Charge Charge], and every time there is an additional pirate on his side, he will reduce the mana cost of his appearance a little.
"Correct answer - one more!"
And, there's ......
"Does being old blind count?"
"Wrong answer - add ......"
"Edwin Van Cleef?"
"Wrong answer - add ......"
"Eh, no, I said it casually, and, and, ...... Eight riyals! Eight riyals! ”
"Wrong answer! -- Add ......"
"Ahh
Captain Greenskin, 5/5/4 Legendary Pirate, [Warcry] grants +1/+1 to your weapons.
"Correct!"
Whew, finally got it right.
Sure enough, only legendary cards have names and surnames.
(The Wild Boar Epic Knight Resserland, the Boar Rare Knight Spike, and the Boar Ordinary Knight Natalie, the three pigs are quietly watching you...... )
“…… Being named by the player to call the names of the big brothers, the boatmen of the South China Sea are extremely angry, and the difficulty is doubled again! ”
Little sister, you are determined to want me today, right!
Play I can...... That's not how it works!
Su Weasel wanted to cry a little without tears.
With two consecutive doubles in difficulty, I moved on to the third question.
This time, the finale question is different from the previous one, full of sparks of e-sports thinking.
The question requires Su Weasel to watch an endgame closely related to [Nanhai Boatmen], and then, within the specified time, according to the conditions given, analyze and determine which side can win the final victory if both sides operate perfectly.
Near Su Weasel is a warrior who has only been beaten with only one blood, and only one card left in his hand is the protagonist of our adventure [Nanhai Boatman].
The warrior also holds a small axe with 2 attacks in his hand, and on the field, there is a 3 attack [Crappy Pirate] and a 4/4 [Berserker].
On the opposite side is a shaman with 5 blood left, no hand cards, but there is a fire tongue totem on the field, and a pair of 2/3 [Wild Wolf Soul] with taunt ability, the one next to the fire tongue, the attack power has increased to 4, and in his hand, he also holds a much more durable [Hammer of Destruction].
Now, it's the turn of the warriors.
It can be said that the warrior's actions are crucial, if he can't kill the shaman this time, no matter how he solves the game, he will definitely be killed by the Wind Fury Hammer in the next round without blood and taunts.
So the key to the problem is to see if the warrior can complete a one-blood counterkill in this round.
There's only one mana card in your hand, and the crystals are enough, so anyway, let's turn an armor first to avoid dying from unknown damage.
Warrior becomes 1 (+2), for a total of 3 health.
Next, it seems that if you let [Berserker] touch the shaman's face, the warrior will win!
Therefore, it is necessary to use all other resources to get rid of the shaman's two walls of 3 blood.
Su's plan was to use 3/2 of the crappy pirates to get over one wall, then 2 axes + 2/1 of the South Sea Boatmen to rush out and cross the other wall - oh yes, the South Sea Boatmen were going to rush out first, and then hit them with axes!
This time, you must not foreshadow!
In this way, it seems that you will be able to successfully get past these two walls, and then let the Berserker, who doesn't know how much attack power has increased, directly kick the shaman's face!
Wowha! Just do it and help your warriors achieve the ultimate victory!