Chapter 183 EP1.5 Changes
60 minutes of time was fleeting, He Xi had no choice but to go offline, look at the clock, it was 1 o'clock in the middle of the night, but he was not sleepy at all, probably because he had rolled over in bed and rested enough. Pen & Fun & Pavilion www.biquge.info full of enthusiasm He Xi, click on the official changelog of Twilight Legend to view.
Twilight Tales EP1.5 Official Patch Notes
1. The new main city of Al Paran
The canal capital of Alpalan is located at the northern tip of the continent and has long maintained a close relationship with the kingdom of Rune-Midgaz. With the opportunity of the rebellion of the evil organization Myroni's underground party, Elpalan has finally reopened the kingdom to the fullest. Players can get a new experience from the Capra attendants in the main city of Prontra and go directly to Al Paran via the teleportation service.
2. Team Quests
The Myorani Underground Party, an evil organization that plotted a terrorist attack on the kingdom, has recently been confirmed to be secretly building a large-scale magic summoning array near the city of Elparan, intending to summon powerful dark monsters to descend into the world and destroy the world. Tristan III openly enlists brave adventurers to join the kingdom's crusading forces, hoping that with their strength and determination, they will be able to turn the tide and thwart the evil plans of the Myrany's underground party.
3. The new system cap is open
In EP1.5, the player character's Base Lv will be initially limited to a maximum of 50 and Job Lv will initially be limited to 40. When a team successfully clears the Team Dungeon: [Toy Factory], the upper limit of the basic level will be broken through to level 65, and the upper limit of skill level will be broken through to level 50.
In addition, at NPC Merchants, weapons and equipment that require levels between level 30~40 have now unlocked the ban on sales, and players can go to the Weapons Vendor and Armor Merchant in each major city to purchase them. Weapons and equipment that require a level between level 40~50 will be unlocked simultaneously when a team successfully clears the team dungeon: [Toy Factory].
4. Class Changes
(1) Swordsman
The Quick Recovery skill must stay in place (even during combat) for 10 seconds before the additional recovery effect is triggered, and slow movement will no longer satisfy the Quick Recovery mechanic.
(2) Archers
The SP dosage of the double vector is changed to 10 (downgraded from 12).
The archer's attack will take into account the height and distance difference, and after a certain distance, the archer's attack will be forcibly judged as a miss.
(3) Magician
Petrification's cast range is now 3 yards (up from 2 yards).
The Wall of Fire cannot be used more than 3 times before the first one fails.
Dark's Barrier skill cooldown is now 30 seconds (increased from 15 seconds).
(4) Ministry
The Teleportation Circle cannot be used more than 3 times before the first one expires.
The Ability Cooldown of the Light Barrier has been changed to 30 seconds (increased from 15 seconds).
The amount of SP used for treatment was changed to 5 (downgraded from 10).
(5) Thieves
The amount of SP used for poisoning is changed to 10 (downgraded from 12).
The amount of stolen SP is changed to 10 (down from 20).
(6) Businessmen
The cooldown of the Money Attack skill is now 8 seconds (increased from 10 seconds).
5. Tasks
Fixed an issue where in-progress missions could be reset due to the use of certain skills.
Monsters in single-player quests will be reduced to 50% of their experience after removing the items from the quest, and the experience rewards and gold rewards will be greatly increased after the completion of the single-player quest.
Quests that require the killing of certain monsters will be tweaked to increase the spawn rate of the monsters required for the mission.
6. Social system
A new real-time voice chat system has been added.
He Xi squinted his eyes and carefully read the patch notes for EP1.5, then closed his eyes for a minute, did an eye exercise, and then opened his eyes and read it again, making sure that he was not dazzled, maybe he was just hallucinating.
The fifth article of this patch note, about the change in the mission system, is completely referring to him?
"Fixed an issue where in-progress missions could be reset due to the use of certain skills." Isn't this a hint that He Xi relied on pretending to be dead to reset the mission?
"The monsters in the single-player scenario quest have canceled the drops other than the quest items, and the experience has been reduced by 50% of the previous one, and the experience rewards and gold rewards have been greatly increased after the completion of the single-player scenario quest." Isn't this a hint that He Xi repeatedly brushed up on the angel Polly in the single-player scenario mission to make huge profits?
Since He Xika's behavior of the BUG was so clearly pointed out, and the BUG was so solemnly fixed and announced, why was there no formal punishment for He Xi? Or is it special that during the maintenance and upgrade of the server, the evil breaking skill will be banned by the way? He Xi broke out in a cold sweat.
Hey, if you want people to know, you can't do it unless you do. Now I finally have to pay for the mistakes I made when I was young, I raised this child, ah no, I took this pot. In the future, if it is not a special circumstance, an emergency, it must be carded, He Xi swore to the sky that he would never step on the red line again, and hoped that the twilight legend of the Party Central Committee would not be held accountable for the first offense...
Other changes are more conventional.
The archer belongs to a slap and then a sweet date, first weaken his high and low offensive play, and then reduce the blue consumption of the core output skill of the second consecutive arrow, which is equivalent to making the archer lose many opportunities to farm monsters in the wild without injury, and it is estimated that he can no longer casually occupy the second floor in the arena to bully friends on the first floor, but it improves the archer's endurance and continuous combat ability, overall, it must be good news for the master, and it must be bad news for the lazy.
The Mage and the Ministry first confirmed the error of using the Wall of Flames and the Teleportation Array without limit, and adjusted it to exist up to 3 at the same time, which is also in line with the correction of Wonderland that year. He Xi recalled that era, the magician's infinite wall of fire (short for the wall of flames) and the horror of serving his father's infinite teleportation array blocking the teleportation point... The two skills of Dark Barrier and Light Barrier are the core means of reducing physical damage in melee and ranged combat, greatly increasing their cooldown, presumably in preparation for subsequent team dungeons and large-scale PVP, otherwise these two skills are too powerful, once they form a seamless fit, it is simply the end of the physics department. The increase in the cast range of Petrification and the halving of the blue cost of healing spells are estimated to be the corresponding Sweet Jujube compensation.
Thieves and merchants have a certain degree of strengthening, thieves reduce the consumption of two auxiliary skills, merchants reduce the cooldown time of money attacks, the former encourages thieves players to choose a variety of skills in terms of skill use, don't know the brainless saber stabbing all day long, the latter gives merchant players the confidence to fight with other professions in PVP competition, after all, the output of money attacks explodes, and if the cooldown is only 8 seconds, many professions may no longer dare to bully merchants casually.