Chapter 1125: A dilemma

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Golden Plains.

The atmosphere throughout the Golden Plains was a little stagnant......

In the entire battlefield, there are not many players left......

However, the battle situation still reveals an unspeakable tragedy......

The previous battle of tens of thousands of players has come to an end at this time......

Although in the Illusory World, players who die in battle will turn into white light and disappear......

But for the players who are on the Golden Plains, the Golden Plains at this moment seem to be full of corpses and bones......

Yes, the entire Golden Plain, at this moment, seemed to have turned into a huge throne of bones......

It was a throne forged by the terrible war, by countless players who had been wiped out in previous wars!

After Situ Hao opened his mouth to say a word, he fell silent again, as if he was like a poisonous snake that once again hid its body in the darkness......

Situ Hao is silent, and Qingtian is also silent......

Situ Hao was silent because he didn't need to speak, and the battlefield was completely under his control......

And the silence on a sunny day is to think about hope in a desperate situation......

The number of remaining players in the Blue Sky Pavilion and the Yama Society is already running out, and the war of the fifth-order players, whether it is the Blue Sky Pavilion or the Yama Society, cannot determine which side the final winner will fall on......

However, whether it is Qingtian or Situ Hao, it is very clear......

On the battlefield, it is no longer the player who really decides the outcome of the battle......

The seventh-order demonic beast suspended in the void is the true master of this war at the moment!

This kind of thing is in many games. It's all commonplace......

Especially in some classic games. Some wave SS-level creatures. They tend to be a lot higher than the player's level, which is why most wave battles can be an incomparably long process......

High vitality, high MSS probability, and ultimates that will stir up every once in a while are already the signature mode of SS-level creatures......

In traditional online games, a game team that cooperates tacitly, generally speaking. It also takes a constant battle ranging from twenty minutes to an hour to be able to overturn a wave SS of considerable strength......

Generally speaking, there are only three key points in the wave ss battle, the first is the tank, as the main resistance to the output of the wave ss, the tank must be able to carry it, and at the same time, firmly hold the hatred of the wave ss, so that teammates can attack more calmly......

The second is the preservation of the treatment, whether a battle can be sustained. The two most critical points are to see if the fighters in the front row can stand. The second is to see if the healers in the back row can give enough support to the front row so that they can survive more steadily, and both are indispensable......

In fact, in the vast majority of games, the warrior in the front row and the priest in the back row tend to be the two classes with the highest demand for equipment......

In many wave SS battles, there is often a time limit, such as how much time does not knock down the wave SS, the wave SS will enter a berserk state and move a large group to annihilate, or part of the wave SS is released according to the time interval, in this case, the output strength will largely determine the difficulty of the wave SS battle, if the output is strong enough, the risk of damage suffered by the team will also be greatly reduced......

Generally speaking, in the vast majority of regular online games, no matter how the wave ss changes, in essence, it is carried out in such a mode, the tank resists damage, the exporter hits the output quickly, and the healer restores the team's health......

The reason for this situation, in essence, is that in the previous classic games, the combat AI of the wave SS-level creatures was actually very weak, and after the setting of hatred, players could easily play with them and applaud them......

And the game company, in order to continue to increase the difficulty of wave ss battles, it is inevitable to make a fuss about wave ss's health value, and then turn wave ss into bladder battles......

Of course, in a certain way, this is also because the game itself is too "balanced", and it is precisely because of the balance between the classes that the attacks of wave-level creatures can actually only be withstood by those warrior classes wearing heavy armor......

And if Boss's hatred is shifted, then the cloth profession will hardly be able to block any of Boss's ordinary attacks......

And the so-called OT in the wave SS war is because of this......

Therefore, it is conceivable that if Boss's hatred is chaotic, or if the hatred setting of Boss is simply canceled, so that Boss can give priority to attacking the crispy profession among the players, this is of course to improve the Boss combat AI, but at the same time, the player will not be able to fight against such **OSS at all......

Kill the healer first, then the mage, then the ranged class, then the close-range thief, and finally the hardest warrior to kill, if the wave fights in this pattern, it is an almost inexplicable behavior for the player......

And because of this, in order for game companies to maintain such a balance, they must become patterned in the behavior of the waves, and after the behavior of the waves is patterned, it will inevitably lead to the patterning of the player's behavior......

That's why no matter what the game is, it's easy to get bored as long as you play it in the late game, for no other reason than the boredom that comes from the inner boredom of repeating the same pattern every day......

However, the Phantom World is completely different......

Although the wave SS-level creatures in the illusory world also have a high-life template, when they are fighting, they will not be controlled by ethereal hatred, in battle. They won't be like the boss in other games. Silly attack the thick-skinned tank character. Instead, they will attack the various crispy skins on the opposing team, such as the Mage, Priest, Assassin, and Archer......

In battle, wave ss creatures with high combat intelligence often use a variety of strategies to achieve their strategic goals, if the wave ss in other games has such a battle template, then it can be said that the players in those games are powerless to resist it, and this is not because of the player's operation or the lack of character strength. It's just that the balance is too high for the vast majority of online games!

Yes, the balance is too high!

It is precisely because of the balance that the player controls the characters, each of whom is just a part of the team, and the vast majority of them will not be the protagonists of the battle, and even the top players will not have the ability to make their own characters fight against the waves alone. Because this is beyond the scope of what can be achieved by operation......

In the traditional sense of the word, for any player. In this way, the character he controls is a priest, so when Boss's target shifts to him, the only thing he can do is desperately brush his teammates with more blood before dying, and then he can put down the keyboard and wait for death......

However, in the illusory world, the situation is completely different......

In the Illusory World, Boss's actions are free, and so are the players' actions......

In the wave ss battle of the illusory world, every player who participates in the battle may become the target of the wave ss, but in the same way, every player also has the ability to get rid of the wave ss entanglement, and will definitely not sit idly by......

Even some powerful players can rely on their personal abilities to slowly use their fighting skills to strangle Boss in one-on-one battles......

In the illusory world, there is not even a so-called tank concept in the wave ss, and it does not necessarily need healers, in fact, even a group of crispy professions, as long as they can cooperate with each other, can also overthrow the wave ss, and this is also the biggest embodiment of the freedom of the illusory world......

And this is precisely the biggest difference between Phantom World and traditional online games......

However, because of the setting of the rank, and the battle templates of high-level creatures often have a lot of intelligence, it is actually a very difficult thing to skip the level and fight monsters in the fantasy world......

Of course, the hierarchy of monsters and the hierarchy of players are fundamentally different concepts......

The classification of players is more out of a division of players' combat consciousness, which is an ideological difference......

Between players of different levels, in addition to the strength itself, there is more of a difference in the realm......

It's like in a team competitive game, sometimes, you only need to fly the opponent's line to easily break the enemy's hometown to win, but some people still prefer to fight team battles with the other party, which is actually a backwardness in strategic thinking......

And the meaning of the realm is also here, for the judgment of the overall situation, can help players make the most correct decision, when to play, when not to play, when to lead the line to contain, when to keep people, compared to the details, this kind of decision is often more meaningful......

Just like when playing chess, for the chess players, every move they make in chess, the ultimate goal is actually to destroy the opponent's general!

And all the qiē are for this purpose to serve, there is no need to shave off other people's bald heads, nor do they need to eat up the opponent's cars, horses, and artillery, as long as they will kill the enemy, then the qiē will be over, and some people, when playing chess, tend to ignore this truth because of their immediate interests, and after eating other people's abandoned children, they now have been checkmated......

As for the division of ranks in the fantasy world, perhaps for ordinary players, there is no feeling of this......

However, for the awakened in reality, it can be clearly seen that the hierarchical system in the illusory world is actually very similar to the hierarchical system of the awakened......

Not only that, but generally speaking, the strength of the characters in the Illusory World can also be compared to the Awakened of the same level......

The most important thing is that in the fantasy world, the player's upgrade often brings the player a great sense of achievement and satisfaction......

Leveling up is a completely different concept from regular online games, where the player controls a character to level up. It's nothing more than being able to learn new high-level skills. It is nothing more than improving all the attributes of the character. It is nothing more than letting the character gain a certain amount of talent points, and it is nothing more than allowing the character to unlock more high-level quests......

It can be said that although this kind of improvement will bring satisfaction to the player, it is more just a simple change in the number of jù......

In the Phantom World, each level of the player's improvement will bring a real improvement to the player......

This kind of improvement doesn't just affect the character's attributes. It also acts on the player's consciousness itself......

This kind of improvement can make players more aware of how to fight, and it can also make them clearly feel their own changes and growth......

This kind of change and growth is actually subtle......

However, players can really feel the change......

In the fantasy world, there is no way to buy and sell game accounts, because the game account is bound to the player's own DNA, which is why it is in the fantasy world. There is no such thing as parallel storage......

In the illusory world, as long as you reach a certain level. There must be corresponding strength in line with this rank......

However, unlike the players, in the Phantom World, the vast majority of monsters, although they also use rank to calculate their strength, but their calculation methods are completely different from those of players......

The calculation of the player's level position is similar to the level of the Awakened, starting from the realm level, and then the sixth-order phantom realm, the seventh-order real, and the eighth-order space-time......

And the calculation method of the monsters,It's not like that.,Their rank,It only means that they have the power that they should have at this level.,As for whether they have a realm that matches each other's ranks,It still depends on what their template is......

Monsters of ordinary templates, although they have the power of the relevant rank, will not have the relevant abilities, for example, an ordinary monster of the fifth order, will not have the power of the realm......

Elite template monsters, although they have the power of the relevant rank, the strength is about one point and three times that of ordinary template monsters, but they also do not have related abilities......

Rare template monsters,The strength is about one and a half times that of ordinary template monsters.,But rare template monsters above the fifth order,Will have enough to match some of the domain abilities.,The strength can be said to be completely different from the previous two monsters......

Further up, there are creatures with the legendary template, and creatures with the legendary template will have the ability to match the rank in the stage below the seventh order, and their own attributes will be about twice as many as ordinary template creatures......

And for the average player, the monsters of the ordinary template are often the objects that can be tackled by leapfrogging......

The reason is very simple, for high-level players, although the monsters of the ordinary template are powerful, they often cannot achieve the ultimate in the use of power, just like the matador can kill a strong bull in the bullfight, for players, as long as there is a reasonable method, it is not difficult to kill the ordinary template monster that is one order higher than himself......

In fact, in the battle in the Golden Plains, both the Blue Sky Pavilion and the Yama Society had a record of killing sixth-order summoned creatures......

For a grand guild like them, it wasn't a very difficult thing to trap and kill a sixth-order summoned creature......

However, at this moment, what appeared on the battlefield was a seventh-order summoned creature!

Even though it's just an ordinary seventh-order template minimon!

However, it is two orders higher than all the players present!

For players, the challenge of crossing a level is not unimaginably difficult, but it is a difficult thing to cross two levels!

This is like for professional acrobats, it is not very difficult to walk through tens of meters of tightrope under the condition of protection at high altitude, although for the vast majority of ordinary people, it is difficult, but for people who have undergone professional training, it will not be so difficult......

However, if this challenge is changed and the tightrope is erected at a height of 10,000 meters, between the clouds and mist, and it is several kilometers long, then even the best tightrope walkers will not dare to take this challenge lightly......

It's like a matador might be able to barely fight an angry bull to death, but if he were to face five or six bulls at the same time, they would probably have to die......

The seventh-order summoned creatures, at the current stage, are enough to crush the entire field!

Yes, crush the audience!

In fact, if Blue Sky Pavilion is fully prepared, it organizes a vote of fifth-order players and a part of the fourth-order cannon fodder, with certain props or other summoned beasts, it is fully capable of piling up the fusion demonic beast of this seventh-order ordinary template monster in front of him, and even Blue Sky Pavilion can easily accomplish such a purpose without suffering too much loss......

However, at this moment, not to mention the lack of manpower in the Blue Sky Pavilion, even if there are enough manpower, if you want to kill such a high-level summoned creature, it will take a lot of time, in this time, will Yama choose to stand by and watch? This is obviously not possible......

Even, if you change places and battlefields, Blue Sky Pavilion can fight without entanglement with the other party, and it is okay to choose to leave directly, you must know that the duration of summoned creatures is often very short, and if the time is delayed, it is equivalent to killing the other party......

However, at this moment, Blue Sky Pavilion could not retreat......

Advance, there is not enough manpower to kill the other party, retreat, but there is nowhere to retreat!

And this is precisely the dilemma of a sunny day...... (To be continued......)