Chapter 1294: Reason
Golden Plains.
In fact, in any world, it will not be easy to have more enemies......
However, no matter what kind of world it is, there is such a possibility in theory!
Even in a well-balanced online game, players can cheat to achieve invincibility......
As for a game like Phantom, one enemy with more than one has actually become a kind of signature of Phantom......
Yes, signboards!
Between good things and bad things, as long as they are reasonable enough, then there is no such thing as a boundary in itself!
It's like the so-called imbalance of game mechanics in Phantom!
In fact, in many people's cognition, all games, the most basic point, is to have a very high balance mechanism, the more balanced the game, the stronger the playability will be, and the more people like to play!
And in the circle of online games, the same is true......
The higher the balance of the game, the higher the gameplay of the game, the more gorgeous the game's graphics, and the grander the background of the game, the more popular the game will be!
Among these points, often the player's need for balance is actually the greatest, and the reason is very simple, for players, everyone starts on the same starting line, and naturally they don't want to fall behind other players before they start running......
And because of this, in the vast majority of online games, the battles between characters of the same level are often very fierce. It's rare to have a battle that is won or lost in a short period of time. As for wanting to have more than one enemy in PVP. It is often only possible under certain conditions, and if it is in an encounter where both sides are in full state, basically, even a one-on-two will be very difficult, if not impossible!
After all, no matter how powerful a player is, if his game character is constantly controlled, there is definitely no room for resistance!
And in any game. As long as there is a player who can be 100 enemies, the game will often be considered very unbalanced, even if the player of 100 enemies is an authentic RMB warrior, but it still does not bring enough recognition to the player......
Because such a battle, usually, is no longer a technical problem, but a pure attribute crushing!
However, Phantom is an exception!
In the Phantom World, even if the attributes of the two players are almost the same, the player's own fighting style and fighting skills. It will also be very important to decide the outcome of the battle, even in the case of the same rank. Clever combat skills can also help players achieve feats of one enemy and outnumbering, which is almost impossible to do in other games!
The reason is very simple, in other games, no matter how high-end the player's control level is, it is impossible to achieve more than ninety percent of the dodge, basically, in the face of the vast majority of attacks, they can only use their own characters to eat, which is not determined by the player's own level, but by the game mechanism, that is, for many traditional games, in their game mechanism, whether the skill occupies a certain position in the game, But it is impossible for players to achieve pure skill to win, more often, the essence of the battle, but is still the competition of attributes between the two sides, and the crushing of attributes is the real way to win!
In the illusory world, for a high-end assassin or archer, such a dodge number is not exaggerated, especially for those agile archers, they are not only hunters, but also often prey on the battlefield, they need to keep hunting the enemy, as much as possible to avoid the hunt from the enemy, a clever archer, can easily kill more than their own number of enemies in the "sniper" several times or even more than ten times......
If it is another game, there will be such an unbalanced record, I am afraid that the vast majority of players will leave the game because of some imbalance, after all, no matter what kind of game, players are invested in the game, no one wants to simply become a stepping stone for others in the game, this is also a very easy to understand thing, that is, a manifestation of human nature, just like investors investing in a project, always do not want the project to end up in vain, what they pursue, It is the project that you invest in can be bigger, stronger and better, so that you can recover your investment......
And the game itself,It's a kind of investment for gamers,They are optimistic about a game,Will be invested in it to play,If the more people play,Then their investment is successful,The reason is very simple,The role in the game,Equipment,Props,In essence,It's all worthless things,Only when other people are recognized,These virtual properties will become valuable,And the more people who agree,The higher the value of these virtual properties,The more stable it is......
On the other hand, if the player cannot agree with the game's setting, then the number of players will naturally decrease until no one cares about it in the end, in which case no matter how much virtual property is in the game, it will eventually become worthless!
It's like the purchased stocks have completely fallen to zero, and in this case, the purchased stocks will naturally become waste paper!
It can be said that the vast majority of gamers who pursue balance and rationality will not like the kind of game where you can defeat ten enemies at every turn, or you can easily kill 100 people, because the emergence of this situation itself often means a great imbalance on the dù!
However, Phantom is an exception!
Yes, exceptions!
In the illusory world, this unbalanced situation is precisely a very reasonable existence!
There is no other reason, just because in the fantasy world, the player's combat power not only depends on the various attributes and skills of the player character, but also on the player's control of the character. This combat mode is similar to direct combat. It is often possible for the player to show the characters in a real sense of the truth. That is to say, strong is powerful, no matter how much of an anti-heaven battle can be completed by oneself, it is more not the crushing of attributes, but the crushing of skills, especially between the two ranks, this crushing is very, very obvious, the attribute is one cut higher plus the skill is one step higher. This kind of crushing in group battles can often be easily achieved......
And even in the battle between the same ranks, this situation of having more enemies is not too much of a miracle, it can only be said that the probability of happening is not very large, but it is not that it can happen without hunger......
It's like in a shootout game such as CS, when one side has only one player left, and the other side is still full, theoretically speaking, the former has almost no chance of winning, but in reality there is still a possibility of a reversal!
And that's because of that. Therefore, in the illusory world, this situation of one enemy and many enemies. Instead, it became a very special kind of delisting!
Yes, signboards!
The same is true for many things in this world, for a game, with the possibility of one enemy and many enemies, it is actually not a good gimmick, but in the game of the fantasy world, it is undoubtedly a very good means of publicity, because the battle in the fantasy world, players can completely rely on their own combat skills to achieve, it is a real battle, not like in RPG games, two you slash each other!
This is also one of the biggest features of the game Phantom!
Authentic!
Yes, it's true!
That is, because of the reality, this seemingly unbalanced situation in the fantasy world can arouse the interest of players even more!
Just like some barbecue restaurants, barbecue is always very spicy, so customers will often choke on their throats, and over time, business will naturally be bad......
This situation is actually very normal, but if you change the angle and change the signboard of the barbecue restaurant to a brand such as "Super Spicy Challenge" and "Eat ten strings of Super Spicy Chicken Wings for free", often the business will improve, and there will often be an endless stream of people trying to challenge this super spicy taste, and there will often be many brave people trying to conquer this perverted spiciness, so that in fact, the defects of the original store will naturally become a signboard!
In the final analysis, it is actually a matter of popularity and attention!
As long as the popularity and attention go up, then no matter what kind of marketing is used, it will often be successful!
It's like for a star, his laughter and scolding, as long as the fans who really like the star, they will actually be happy to accept it, and even to put it to the extreme, even if some idol stars are addicted to drugs, there will be many fans among him who shout that such behavior is not a big deal, and should not be arrested, and there will even be people who follow such behavior......
This is the same in the illusory world!
The Phantom World is popular enough, and there are many people in the Phantom World who have earned actual wealth......
In this context, the high difficulty of the Phantom World and the super unfriendliness to novices seem to players to become a natural challenge to the difficulty of the game......
As for the dilution of the number jù in the game, in the eyes of many players, it is an extremely realistic table, after all, in real life, humans do not have a so-called attribute list damage list to query......
In the same way, the imbalance presented in the battle in the game, in the eyes of the players, has become a proof that everything is possible in the game, proving that in this game, as long as the player can work hard, he can also be like the protagonist in many novels......
In the final analysis, it's because Phantom has a very high popularity base!
Under the effect of popularity, no matter what kind of game mechanics, players will show a relatively common attitude, trying to adapt to various mechanics...
Of course, although the propaganda is so propaganda, in fact, the actual battles in the fantasy world will often present a relatively balanced state!
Especially the battle between ordinary players, in the vast majority of words, the process and result of the battle, and ordinary online games will not be much different, the reason is very simple, players often start from the same starting line, in the game, also almost go through the same growth process, in this case, the players' fighting skills and fighting methods, often presented, will also be a similar state......
Except for some talented players, the growth rate of the vast majority of players is often very average, and there are few players who make those actions that only appear in martial arts novels in battle.
It's not that the characters controlled by the players can't use those clever combat skills, but the vast majority of ordinary players have actually become accustomed to the life mode of ordinary people, so even if they get a powerful body that far exceeds their real body, they will only choose the conventional way to fight step by step, and will not do those non-mainstream combat actions......
In the final analysis, it is just people's habits, in fact, if the vast majority of people jump down from a high platform of about two meters, basically there will be no great damage when they land, but the vast majority of people will not do this, the key is that they themselves do not know whether they can do this, so in the absence of external forces, there will be no one who will try to break the original life and behavior pattern......
And those ordinary players who can break their daily behavior patterns tend to grow up in a short period of time and become real masters......
Compared with ordinary players, the situation of the awakened is much better, because they have long been accustomed to having a strong body, so their fit for the body of the game character is far higher than that of ordinary people, and in battle, the combat effectiveness shown is often much stronger than that of ordinary players......
Perhaps in the eyes of many ordinary players, high-end players like boiled water, it is not too great to achieve something against a hundred, after all, for ordinary players, they have seen a lot of such battles with less to win more, and such battles are not too outrageous......
However, for Hu Li, she knew very well that the battle like the former was actually just a crushing battle between the awakened and ordinary people......
And the battle that happened in front of your eyes before was completely different!
Because the opponents of the masked girls are not ordinary people, but almost every one of them is the elite of the elite, not only because of their own great strength, but also because of the momentum that they can produce by surviving this chaotic battlefield...... (To be continued......)