Chapter 132: Arcane Orb

The pearl is dusty. Pen, fun, pavilion www. biquge。 info

It was a thumb-sized bead covered in dust.

Wipe the dust off and you can see that there are fine lines on the bead.

The beads are very smooth, and these lines are all over the inside of the beads, making it appear to be naturally formed.

In reality, this is not the case.

This is an artificially made bead from the ancient Arcane Empire period.

In fact, the orb's official name is "Arcane Orb", and it was an epoch-making masterpiece of the Arcane Empire.

Arcane orbs are used to assist in spellcasting.

As we all know, mages need to memorize and parse spell models first, and then use mana to build spell models in order to complete spellcasting.

It's a very complicated process.

The spell model of a tier 0 spell may be very simple, a mage with strong enough mental power can complete the spell in an instant, which is called "spell instantaneous".

Gavin is strong enough to instantly cast all Tier 0 spells, and the cast time of Tier 1 spells is also very short.

However, higher-level spells, such as Tier 5 Legendary Spells, involve very complex spell models, and if you want to complete a spell, even if it is a Legendary Mage with a spirit value of more than 25 points, it will take dozens of minutes or even hours.

The battlefield is changing rapidly, who gave you that time?

To this end, the mages have come up with various ways to shorten the cast time.

The most common method is to directly use spiritual power to pre-construct a spell model, pre-existing in the soul, and not infusing mana for the time being. When needed, temporarily infuse mana.

This is the real "spell instantaneous".

However, in order to maintain such a spell model, it is necessary not only to consume mental power, but also to have a strong enough soul.

A legendary mage with a legendary soul and a legendary spirit is also difficult to maintain spells above the 4th level in the soul. Even if it's just a Tier 1 spell, such a legendary mage can't sustain much at the same time.

Since you can't do it by your own strength, you can rely on external forces.

And so, the supernatural items that support spellcasting appeared.

The Dragon's Blood Mithril Ring in Gavin's hand is one of them.

Using alchemy, spell runes are engraved on the ring, and through these spell runes, the spell model is constructed. When you need to cast a spell, you only need to inject mana into it.

The same goes for spell scrolls.

If the material is normal, then there is a limit to the number of spells that can be cast, because each time a spell is cast, it will cause damage to the spell runes and the own materials, such as those spell scrolls.

If the ingredients are good enough, then you can cast spells countless times, such as the Dragon's Blood Mithril Ring.

Some transcendent items of legendary materials can even solidify more than a dozen spells at the same time, and mana can be pre-stored, so that when fighting, you can cast more than a dozen spells in an instant.

The most important equipment for a mage is a staff and a magic book.

A legendary staff has the potential to solidify more than a dozen spells, but a magic book made of dragon skin has the potential to solidify dozens or hundreds of spells.

That's the terrible thing about high-level mages!

However, for the mages, this was not enough.

So during the time of the Arcane Empire, a terrible thing appeared.

That's the magic web.

The full name is "The Net of the Magic Tower".

The magic tower is the mage tower.

If you want to talk about storing spells, then even the magic book can't compare to the mage tower.

A lowest-level mage tower can store dozens or hundreds of spells. Therefore, if you want to storm a mage tower head-on, even if it is just an empty mage tower without a legendary mage presiding over it, you need a whole legendary squad.

During the Arcane Empire, the entire empire had thousands of mage towers spread across planets in various galaxies.

These mage towers are linked together by specific magic arrays, intertwined with each other, forming a magical web that encompasses countless galaxies.

Any mage who is within the range of the magic net can apply to the owner of the mage tower to transfer the pre-stored spells of the mage tower.

That's the spell bit.

The appearance of the magic net has raised the power and status of mages within the scope of the Arcane Empire to an unprecedented level. Any legendary mage has the ability to fight against demigods.

And a top-notch legendary mage like the Lord of the Eternal Night can even use the power of the magic net to fight against weaker gods!

However, what if you leave the Arcane Empire?

The mages pondered and meditated, and finally came up with the "Arcane Orb".

Arcane orbs, which are generally specially made orbs made of materials of different values.

A better Arcane Orb will use Dragon's Blood Crystal, Arcane Crystal, or Void Crystal, and a normal Arcane Orb may use a normal Crystal.

Arcanists have created a series of sophisticated instruments that carve spell nodes into arcane orbs, and then inject specific solutions or crystals into them, giving them the ability to store and emit mana.

As a result, mages can infuse a steady stream of mana into arcane crystals as long as they hold arcane orbs, and then cast spells like fools!

Casting spells has never been easier.

Some Arcane Crystals, which have very few spell nodes inside, are placed according to the spell model of a particular spell, and can only cast spells for specific spells.

However, some arcane crystals have more spell nodes inside, which can meet the casting of several or even dozens of spells at the same time, and build different spell models through the connection of different spell nodes.

Such an arcane crystal is naturally even more precious!

During the Arcane Empire, the legendary archmage who first proposed the concept of "Arcane Orb" spent thousands of years using an unimaginable amount of precious materials and a huge alchemy laboratory to create an Arcane Orb that looks small on the outside but has a very large internal space, which can cast almost any spell below the legendary.

Even legendary spells can cast dozens of them.

That arcane orb, which has a special name, is called the "Vientiane Orb", which is one of the seven artifacts that make up the "Void God Puppet", and is ranked alongside the "Life and Death Core".

With the "Vientiane Orb", the legendary archmage known as the "Vientiane Holy Mage" is in an extremely high position on the legendary throne, almost tied with the Lord of the Eternal Night!

The "Arcane Magic Ball" that Gavin got was made of some kind of artificial crystal, and there were not many spell nodes in it, and it could only build a spell model.

Gavin entered a little arcane energy, activated the arcane text pre-stored in the arcane orb, and understood what kind of spell model was built in this arcane orb.

Any door!