Chapter 64: Team Combat Training

The first stage of the next training is very simple, ten people play a first-class regiment. Pen | fun | pavilion www. biquge。 info

I have to say that the practice mode that can be customized at will in this world is really suitable for training.

Choose not to appear any non-hero units, hero XP, and economy lock the initial status.

First-level regiments, which are very common, although they can be summarized as team battles, are completely different from other team battles.

Ordinary team battles can be divided into control positions, tank positions, output positions, assassin positions, protection positions, and so on, but in a first-level team, there are only two, control and protection.

Everybody is an output bit, everybody is a tank bit.

Although this kind of training sounds meaningless, as long as the training is enough and deep enough, it is an extremely effective means for a player's ability to play in a team.

Team battles are not a swarm of people going up to finish things, nor are they setting up a good formation, team battles are an art and a discipline.

Let's briefly talk about the types of positions that are common to a team in several team fights.

The first category, tanks.

As the name suggests, the tank is the front row of meat, and its role in team fights is to absorb damage.

But how to absorb the damage? What damage is absorbed? How much damage is absorbed?

What the tank needs to do is to take the core of the team and eat the skills that threaten them, instead of standing at the front and eating all the damage.

Many times, players who play tanks will find such a problem, as the most meaty presence in the whole game, meticulously made a tank during the team battle, absorbed tons of output, and successfully died in front of all teammates, but the team battle still failed.

Because, you don't eat the key skills that can threaten the core position, like an ultimate, a control.

Tanks, like any other position, require a lot of delicate positioning, dodge enough skills, and then get at the front of the line, using your strong body to force the enemy to use key skills to clear you out first.

When the opponent no longer has the ability to threaten our core position, there is no so-called accident in team battles.

Just because you absorb the most damage doesn't mean you're a good tank, you're only a good tank if you eat key skills in teamfights.

That's the real reason why tanks need enough meat. Only if you have enough meat can you survive to the other side and be forced to hand over key skills.

The second category is output.

If you want to become the core output of a team battle, you must learn eight words, grasp the battle situation, and advance and retreat in an orderly manner.

Before a teamfight starts, as a core output slot, you can never enter the enemy's fire coverage area, and once you are used by the enemy as a point to force the team, then the teamfight is already half lost.

Because you'll have to hand over these valuable skills to ensure your survival if you're forced away. Or, just die in the first wave of strong opening.

And if you hand over most or all of the core output of life-saving skills, what environment will you use to ensure your output? Protection of teammates? Or is it a mistake of the enemy?

No matter who in the team makes a mistake and is forced to open, it must not be the core output position anyway.

Therefore, the output needs to grasp the battle situation, always stand in a core position where it should stand, and protect the core area of the team.

Advance and retreat in an orderly manner, which means that you can't find an opportunity and blindly output.

Carefully calculate the progress of a team battle, and the distribution of damage is roughly in the shape of peaks and valleys, that is, a damage peak and a damage trough, which take turns to rise and fall until the end of the team battle.

The reason for the appearance of peaks and valleys is the cooldown state of the skill. The peak of team battle output is always the time when the group starts, and basically all the participants will hand over their output skills.

When these skills enter the cooldown, except for the basic attack output of AD, the rest of the people will fall into a damage vacuum.

At this point, it's time for the core output bit to come out of the output.

When the enemy's damage skills have cooled down, the core output slots must be counted as these, and retreat in time to let the rest of the teammates protect themselves.

When teammates absorb the damage of these skills, the core position can continue to output, so that one advance and one retreat, ensure their absolute survivability until the end of the team battle.

So, that's why AD is generally the core output bit. The damage distribution of AD, as long as the environment is suitable, will always be a straight line that tends to be flat, and you can calmly choose to advance and retreat at each point in time.

Others, such as control and protection, also have extremely strict combat requirements in team battles.

The best way to defeat your opponents is to get to know them.

The best way to get to know your teammates is to be your teammates.

In the first-level regiment, basically everyone needs to bear the responsibility of the tank and the output, in the first-level regiment of a thousand times and ten thousand times, how to do the tank and how to do the output, these little details will be broken and crumpled into the depths of the soul of every trainer.

In the chaotic team in the future, the players who are familiar with the teamfight style of each position may be able to make up for the loopholes and mistakes in the teamfight at the most appropriate time.

For the five children, the first-level team battle is not only advanced training, but also their team tacit training.

Li Zheng and the four of them once again heard vicious scolding like machine guns, although it was not aimed at them, but they still had some lingering palpitations.

While being afraid, he had a new understanding of Yang Qianye's strength. Yang Qianye and Li Zheng are in a team, and while fighting in a team, they can also find the shortcomings of the five children, collect vicious words and say them out loud.

For Li Zheng, it was like a hellish scolding, but for the five children, it was so terrible.

For an orphan, the most terrible thing is the kind of ignorance that seems to be airy.

Yang Qianye is an orphan, he knows orphans, and he also knows five children.

"Wolf four! Why should your Wayne back off! You still have more than 400 blood! You're now the meatiest guy on your team! You're now! It's the front row of the line! Why are you running! ************”

"Wolf One! You still have more than 200 blood! Now there is not a single skill on the field! You can take a full five damages! Why are you running! *********”

"Wolf Five! You have three hundred blood! The second wolf behind you only has more than a hundred blood! Why don't you help him block the skill! **********”

"Wolf three! Why do you put your team in sole control! Handed over to the remnants of the blood who have run away! Don't you know that your teammates need your control protection! *************”

It was time for dinner, and everyone who had received the unheard of first-class regiment training for the first time was tired.

The most tired is Yang Qianye, although he has gone through the previous adaptation, but the heart-rending loud scolding is still a kind of torture for his throat.

Yu Yumeng, who is growing up, has prepared hot milk intimately, and she has become more and more suitable for the life of a bride.