Chapter 62: The Dwarven's Shop

After breakfast, Green returned to his room, took the Adamantite Mine and the cursed scimitar with Sakia, and left the hotel, heading straight for the business district south of the city. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

After crossing a few streets, Green stopped in front of a weapons shop called "Copper Hammer".

The "Copper Hammer Weapon Shop" is a weapons shop owned by dwarves, and the owner's name is Copper Hammer - a very common name among dwarves.

Although a dwarf, the blacksmithing skills of the Copper Hammer are not very good - perhaps better than ordinary human blacksmiths, but they are indeed inferior to those of his kind.

As a dwarf, it's a shame to have poor blacksmith skills! Therefore, Copper Hammer's biggest dream is to build a good weapon, and then return to the village to impress those people who looked down on him at the beginning. The second biggest dream is to build a good weapon, and then go and propose to your childhood sweetheart - according to the rules of the dwarves, if you want to marry a daughter-in-law, you must at least build a weapon yourself as a dowry.

In order to fulfill his dream, Copper Hammer has been buying various rare ores at high prices for research. According to the game, the purchase price of rare ores from the Copper Hammer will be ten to thirty percent higher than that of a regular blacksmith.

When Green walked into the weapons shop with Sakia and Mitchell, a human kid who looked like an apprentice greeted him: "This is the Brass Hammer weapons shop, what do you want?" ā€

Dwarves don't like to bargain, so dwarves who set up shop in the human world usually hire one or two apprentices to take care of the usual ordinary trade.

"Where's your boss?" Green glanced at the door at the back of the shop. In the eyes of the dwarves, striking iron was a sacred act, while commerce was a very vulgar act, so the dwarves usually kept their shops separate from their blacksmiths.

"The boss is experimenting with new recipes."

"Let him come out and tell him I have the rare ore he needs here."

The apprentice was slightly stunned: "Okay, please wait." ā€

Green didn't have long to wait in the shop when a raunchy dwarf came out from behind.

"I heard you have rare ores? If you dare to lie to me with garbage, I'll smash your head! "Brass Hammer's beard is messy, and it looks like he hasn't been taken care of for a long time, but the complexion on his face is very good.

Green took the Adamantite from his luggage and placed it on the table, "A high-purity Adamantite bonanza, I think it will be of great help to you experimenting with new recipes." ā€

"Oh?" The dwarf's eyes lit up, and he hurriedly ran over, grabbed the ore and sniffed it, and licked it, "This tastes ~ good, it is indeed a sperm mine." ā€

"If you're satisfied with the goods, let's talk about the price. If you're not sure about the value of the ore, I can wait until you've smelted it before talking about the price. "Green's attitude is very generous.

The vast majority of dwarves don't like to bargain, and their attitude towards trading is the same - they love to buy and not to buy! Even if the identity of the buyer and seller is reversed, it is still such a temper. There is no doubt that the dwarves are not a qualified merchant, but because of this, they are not as calculating prices and profits as ordinary merchants, and if you get their favor, then you will feel the "boldness" of the dwarves; If they don't want to see you, then you will have a chance to feel the "stubbornness" of the dwarves.

Green has memories of his past life, so he easily gained the favor of the Copper Hammer.

The dwarf weighed the Adamantine Mine in his hand, "No need to be so troublesome. It's not the first time I've seen a Adamantite mine. Hundred...... Well, I can't let you suffer, one hundred and thirty gold pami. ā€

Greene: "Just do what you say." ā€

Green's cheerfulness made the copper hammer very satisfied: "Wait for me for a while." ā€

Brass Hammer walked into the room, and after a while, came out carrying a heavy metal box and placed it in front of Green.

"Here are one hundred and thirty gold coins, you can count them."

"Well, I trust your credibility." Green smiled, took the box, and handed it to Sakia, who was standing behind him.

The dwarf admired Grimm's cheerfulness: "It's been a long time since I've met a human as cheerful as you. If you want to buy something, just talk to Locke Jr. The dwarf pointed to the apprentice beside him, "It's all your cost!" ā€

After instructing the apprentices to make all the quotations to Green at the lowest cost price, the copper hammer returned to the blacksmith shop behind him, holding the ore.

"Sir, do you want to buy anything?" The apprentice's attitude was somewhat cold. Cost price, which means that the apprentice can't get a cut even if he sells something, so his attitude can't help but be cold.

It's rare to get a discount, and it's a waste if you don't use it. Green looked at the items in the store next to each other.

The dwarves are known for their "ruggedness" and "durability", and although they don't look good, they are very durable, quite a bit of the "hairy bear style" on earth. Brass Hammer's iron-striking skills are not excellent among dwarves, but after all, they are dwarves, and the talent is there, and no matter how bad the things they create, they are still excellent quality green equipment - much stronger than the gray trash made by some pit blacksmiths, but there is no blue quality of fine equipment.

In the game, equipment can be roughly divided into gray inferior equipment, white ordinary equipment, green excellent equipment, blue excellent equipment, purple rare equipment, and golden epic equipment, as well as artifacts that only exist in quests and backstories. Blue equipment is the top-level equipment that can be bought, and most magic equipment is at this level, while purple can basically only be obtained through special means - such as the gun magic embedded in the back of Grimm's hand. The epic equipment is all named and surnamed, and even the equipment itself will choose the owner, even if the local tyrant can spend money to buy it, it may not be able to use it.

Green now has a purple outfit (gun magic), a blue outfit (Earth Shield Ring), and a green outfit (Ciro Machete) with attributes close to blue equipment but with a curse effect in the backpack on Shakia's back, as for other bows and arrows, clothes, cavalry swords, training short swords, etc., they are basically white or even gray equipment, so the things in the copper hammer shop are still quite tempting for Green.

Mages need to use the magic in their bodies to channel the magic and elements of the outside world when they release spells, so Green can't equip equipment that will block the flow of mana, so the chain mail and plate armor in the blacksmith shop have nothing to do with Green, but there is still room for improvement in terms of weapons.

Green glanced at the two weapons on his waist. One was a training dagger that he brought from home, and the other was a cavalry longsword that he picked up from an undead scout. The cavalry longsword was originally a white piece of equipment, but because it was too badly worn, it had become a gray inferior equipment, and no matter how much it was maintained, it could not be saved, but the color of the training short sword was still white...... But this training short sword didn't open at all, and the attack power of 1D3 is completely at the level of the wooden sword, and this special meow is not as good as the gray inferior equipment!

Green walked to the side of the counter, carefully observed the data of the short swords hanging on the wall, and then took one from the wall and tried the feel.

In a plane game, weapons and equipment are just simple data, and the level of numbers directly determines the advantages and disadvantages of weapons. However, in virtual reality games, in addition to the panel data, you also need to pay attention to the weight of the weapon, the feel and the position of the center of gravity. In general, the higher the weapon's center of gravity, the more suitable it is for slashing; The further back the weapon's center of gravity, the more suitable it is for stabbing.

After feeling it for a moment, Green put the short sword in his hand back on the wall, and then replaced it with another one.

After several successive attempts, Green finally settled on a short sword with a thicker blade.

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Stiletto (Excellent)

ATTACK: 1D6+1

Weight: 1.5kg

Hardness: 12

Durability: 3/3

Requirements: Strength 10

Description: Standard military weapons. A common off-hand weapon with a lower center of gravity and is suitable for stabbing.

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The attack of the ordinary shortsword is 1D6, the hardness is 10, and the durability is 2. The attributes of this short sword in front of him are one line higher than that of ordinary short swords, and the difference between this line is ten times or even dozens of times the price difference - ordinary short swords are only one or two gold coins at most.

"How do you sell this short sword?" Green asked the apprentice next to him.

Apprentice: "The cost price is 15 gold pami." ā€

Quite a cheap price! Normally, the price of a weapon of "excellent" quality is usually no less than thirty gold coins, and 15 gold pami is definitely a super conscience price.

"That's it. By the way, do you have demon-breaking arrows here? ā€

"Yes, over here." The apprentice took out several quivers with arrows from behind the counter.

Green glanced at the attributes of the arrows and chose one of them: "How do you sell this kind of demon-breaking arrow?" ā€

"One kinpami one...... Well, you can buy three sticks for two gold pami. ā€

"Bring me three."

The apprentice handed the three demon-breaking arrows to Green.

――――

Demon Breaker (Excellent)

Special Effects: +1 Attack, +1 Demon Breaker, +1 Hit

Weight: 0.1kg

Durability: 1/1

Description: A well-made bow and arrow can shoot farther and more accurately, because it contains the powder of demonite ore, so it has a strong penetration of magic.

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Demon Breaker +1 is not enough to pose a direct threat to a mage's magic shield, but it can interfere with the effects of some spells. For example, if a mage throws a fireball, if an archer uses a +1 Demon-Breaking arrow on the fireball at this time, it can directly detonate the fireball, and if used at the right time, it can even cause the warrior to die under his own mage's spell. What the? Why do you say it will be the warrior lying gun? There aren't many mages who will throw fireballs at the shooter, but there are warriors who die under the AOE of their own mages every day, so it's good to get used to it.