Some of the modified skill data in Chapter 3 can be taken at will.

Here are some stats for the main character and the five people. Pen | fun | pavilion www. biquge。 info

Lin Heng - Prince Skill Level: 1

Talents: Rhythm of War Passive

Lin Heng's melee attack will form additional physical damage, and this effect cannot be triggered again for the same purpose for a short period of time.

Skill 1: Dragon Impact

Cooldown: None, can be used infinitely as long as there is stamina and the weapon is not damaged.

Cost: Stamina, which increases with the power of the skill.

Distance: The special serrated spear can attack as long as it can reach.

Pierce through enemies with the host's special serrated spear, dealing piercing physical damage, damaging enemy armor, and reducing the physical armor of all enemies in its path.

If the skill points to the Warband Banner, Gawain IV will be directed towards the Banner and knock all enemies in its path away.

Skill 2: Golden Shield

Cool: 12 minutes

Temporarily gain a shield with half the health of your armor for 5 minutes, while slowing nearby enemies for 2 minutes.

Skill 3: Warband Banner

Cooldown: 13/12.5/12/11.5/11 minutes

Cost: 55 contribution points

Distance: 860 meters

Passive: Gain a 15/17.5/20/22.5/25% melee attack speed bonus.

Active: Throws a Warband Banner that deals psionic damage to enemies and grants nearby allies melee attack speed equal to the same amount as the passive effect for 8 minutes.

Skill 4: The sky is falling apart

Cooldown: 120/105/90 minutes

Cost: 100 contribution points

Distance: 650

Leap bravely towards enemies, dealing 200/325/450 (+1.5 bonus AD) physical damage to all enemies within range and forming a ring obstacle around the target. The barrier formed will remain in place if it is not broken by an enemy attack.

Galen: Level -1

Talents: Tenacity [Passive]

If Galen has not taken damage recently or has been hit by an enemy attack, he will regenerate a percentage of his maximum health per second.

Skill 2: Critical Strike

Fatal blow

Fatal blow

Galen removes all slow effects and gains a 30% movement speed bonus for 1.5/2/2.5/3/3.5 minutes.

For the next 4.5 minutes, his next Normal Attack deals 30/55/80/105/130 (+1.4) physical damage and silences the target for 1.5 minutes.

Bonus Damage: 30/55/80/105/130

Movement Speed Boost Duration: 1.5/2/2.5/3/3.5 minutes

Skill 2: Courage

Passive: Killing an enemy unit permanently grants Galen's body defense and regeneration, max: 30. Current Bonus: Active: Galen gains a defensive shield that lasts for 2/3/4/5/6 minutes, reducing the upcoming damage by 30%.

Active Effect Duration: 2/3/4/5/6 minutes

Cooldown: 24/23/22/21/20 minutes

Skill 3: Approval

Galen quickly swirls his greatsword for 3 seconds, dealing a total of physical damage to nearby enemies for the duration of 14/18/22/26/30 plus 34/35/36/37/38%(+) of his total attack damage (1 for every level 3 for heroes).

Judgment deals 33% more damage when attacking a single enemy.

Canceling Judgment returns a cooldown equal to the remaining duration.

Judgment can crit and deal extra damage.

Passive effect: Enemy bosses on the battlefield will receive the Villain Emblem. Galen's [Judgment] and basic attacks will deal additional true damage to the villain, and the damage value is 1% of the villain's maximum health.

Active: Galen summons the power of Demacia in an attempt to kill an enemy boss, and the more life the target loses, the more damage this skill deals.

Ruiz: Level - 1

Talents: Passive: Psionic Mastery – Ryze's spell damage effect is based on his acquired increased psionic cap, and his spell power will increase his psionic cap by a certain percentage.

Skill 1: Overload

● Passive: When Ruiz casts other spells, it refreshes the overloaded cooldown and starts charging a Psionic Rune. Casting a spell again within a certain period of time (spells other than overload) will fully charge the Psionic Rune, and cancel the Rune Charge if the Overload is cast during this time.

● Active: Fires a runic blaster in one direction, dealing psionic damage to the first enemy hit. If Ruiz has a fully charged rune, cast Overload grants a shield and briefly increases movement speed.

Skill 2: Rune Imprison - Imprison an enemy target instantly, dealing psionic damage.

Skill 3: Spell Surge - Deals psionic damage to a target while marking it for a surge effect. Ryze's next skill gains an additional effect if it hits a target with a surge marker.

Overload deals extra damage and jumps to enemies near the surging target.

● The duration of the imprison effect caused by Rune Imprisonment has been doubled.

- Spell Surge spreads the Surge Mark to nearby enemies.

If a target with a surge tag is killed by anyone, the surge mark spreads to nearby enemies

Skill 4: Warp - Open a portal from a distance. After a few seconds, all allies within the radius of the portal will snap to the target location. This ability does not work to selfcast, as it is silly to teleport yourself to your location.

Heimerdinger: Level - 1

Talents: Tech Magic Repair Robot:

Heimerdinger is able to repair and care for nearby H-28G turrets and friendly Space Marine power armor.

Skill 1: H-28G Evolution Turret

Heimerdinger uses a number of machines and tools to set up a rapid-fire turret, which also has secondary weapons for penetrating laser attacks.

Skill 2: Warhammer Tech Micro Rocket: [Quick Key: W]

Focusing on his line of sight, Heimerdinger fires several long-range rockets to attack the enemy.

Skill 3: CH-2 Electronic Storm Grenade

Heimerdinger throws a grenade at the target area, and when the grenade explodes, it deals damage and stuns enemy units directly hit by the grenade, and disables all nearby enemy mechanical units.

Skill 4: Level up!!

Hemerdinger invented a technology upgrade that would make his next skill even more powerful.

Alista: Level - 1

Talent: Trample

Whenever Alista casts his ability, he tramples nearby enemies and enemy mechanical units for a few seconds, dealing damage to units he passes by.

Skill 1: Earth smashing

Alista hammers the ground, dealing psionic damage to all nearby enemies and levitating them for 1.5 seconds. Enemies are stunned when they land.

Skill 2: Savage Charge

Alista rams the target, dealing damage to it and knocking them back.

Skill 3: Roar of Victory

Alista unleashes a warcry that restores health to himself and nearby allies (halved). If there are enemies around you, the cooldown of this skill will be reduced.

Skill 4: Firm will

Alista unleashes a wild roar that grants additional attack damage and removes all controls from his body, as well as reduced physical and psionic damage taken for the duration.

Tariq: Level - 1

Talent: Domineering

Tariq buffs his next two Normal Attacks after each skill he casts. These two normal attacks gain additional attack speed and extra damage, as well as reduced Tarik's ability cooldown.

Skill 1: Starlight Touch

Tariq heals himself and nearby allies, depending on the stack of Starlight Touch. Tariq can accumulate up to three stacks over time

Skill 2: Fortitude Fortress

Passive Effect: [Fortitude Fortress] increases Tarik's armor.

Activates Effect: Tariq connects to an ally, reducing the damage taken by that ally. The effect of Fortitude Fortress persists unless Tarik reactivates the connection with another ally, or the distance between the two exceeds the maximum distance of the connection.

Skill 3: Glare

After a short delay, Tariq unleashes a short wave of psionic energy in the direction of the target, stunning all enemies hit.

Skill 4: Cosmic Radiance

Tariq summons the Emperor's protective powers. After a delay, he and nearby allies remain invincible for a few seconds.

(All of the above data has been changed to match the ability for real-world use.) )