Act 357: Requiem VII

Curious about what the cavemen would have found in the ruins of the underground, Brando calmly put down his curiosity and buried it...... He silently glanced in the direction the cavemen had left, wondering maliciously if they would be torn to shreds by the furious Mother Spider, but that was the end of it, and then he calmed down his nerve-wracked nervousness, turned back and gestured to the others, allowing the group to move on.

Considering that there might be another enemy, no one spoke, but lowered the sound of footsteps, and the rustling of the darkness made its way through the darkness, bringing the surroundings to a quiet peace. But this is only a façade, and anyone knows the danger lurking beneath the apparent silence, and while the knights are not familiar with the creatures of Act 357 Requiem VII from the dark underground, they have at least heard of their generally unusual hearing.

Nobody wants to get in trouble at this time-

The cracks in the rock wall began to narrow, but gradually there were artificial tunnels. Ancient ruins appear frequently during this journey, giving the impression that these ruins are interspersed between natural rock walls. This is often the case when a fault subsides due to earthquakes, but the same can be said in a magical world - Brando carefully observes the silence of the scenery around him - he doesn't have to guess on his own, as players in the past have already discussed it.

In fact, there are players everywhere who are obsessed with exploring the history and context of the game, and they are tireless in discovering the other side of the game's cold rules. Look for the details that those masterminds had in their flash.

They do have a lot of accomplishments, and Amber Sword is undoubtedly an excellent game with a lot of history and details. It's so complicated that it's hard to believe it's a game. The histories follow the laws of history closely with each other, and suddenly they can reach perfect self-consistency, and players can rarely find a loophole in Act 357 Requiem VII. It's like a real world.

Brando himself has read a lot of this literature, but he is not a so-called drama party or a background lover. It's just that he simply feels that some of the tasks in the game that involve the ancient times are closely related to the background, and knowing more about it will help him better achieve the purpose of his game.

He feels like he's a centrist, but it seems that because of that, he's never been the top A-lister. Although he devotes far more time than others.

But since he crossed into this world, this experience and knowledge, both in terms of gameplay and background, has given him an amazing advantage. He led the team through the fragmented tunnels for more than ten minutes. Then Babasha stopped at one point.

Brando felt them enter a smaller hall made entirely of cyan huā granite. This trait is very distinct in the game, which is why he found such a name from his vague memory - the Temple of Meditation of Lothom.

The reason why I say blurry is because this place in the game does not occupy a prominent place in this dungeon. It was supposed to be a side hall in the subterranean ruins, a place for its inhabitants to meditate and pray, and in fact there was a fountain against the wall on one side of the huā granite hall with a statue of a god on the fountain. It's a pity that it has already collapsed, and I can't see that it is that god.

Brando subconsciously looked in that direction, and sure enough, he saw the fountain in his memory, but the spring had dried up, and only the staircase of the sink remained...... This is supposed to be a temporary place for players to rest in Amber Sword, as large dungeons like this are usually dungeons of a small scale. Players may have to stay in the dungeon for a few days or even longer, so the designers had to design places for them to take a break from the line.

The ruins of Ampesel's underground are divided into two parts, the upper floor is the ancient temple and the lower level is the nest of the Mother Spider. This dungeon wasn't the largest Brando had ever seen, so it had only two resting quarters, one in the north in the direction of the Caserick Mountains, and one that was this.

Because of this, Brando can barely remember the name of this resting place. If it were replaced by those large, super-large ruins in the later game, there were dozens or hundreds of rest places in one dungeon, and it would be strange that he could remember the names of such mundane rest spots.

However, this temple has long been studied by the Precursors, and every inch of its ground has been imprinted with the footprints of the player. Witches, Wizards of the Black Tower, Star Warlocks, and even Dwarven Rune Mages, all background-related professions have been practiced here repeatedly, and it is impossible to keep any secrets here.

So Brando couldn't help but look at the old witch Babasha curiously, wanting to see what kind of huā she could conjure. A secret in the Land of Order that players haven't even discovered yet, just a title in his world is already explosive news.

He then couldn't help but frown as he saw Babasha walking towards the fountain, as the only conspicuous and iconic decoration of this Sanctuary of Meditation, it naturally received the most attention from players. The players have even torn down the fountain and broken through the wall behind it, but nothing has been found.

"There's something here?" Curiosity tended to ask, he couldn't help but ask. "But there shouldn't be any mechanism here, just an ordinary wall."

If it weren't for the fact that he knew what Babasha meant, Brando would probably have thought it was a disgusting flattery. However, the faces of many Lantoni Lan knights inevitably showed uncertain looks, and Her Royal Highness the princess also frowned, but more than half of her frowning components were doubts.

As she spoke, Babasha walked over to the fountain. She respectfully explained, "Your Excellency, you can see very well, there is indeed no mechanism behind the wall here, and there are no secret passages behind it. But for us witches, the pool itself records something? ”

"Oh?"

"Your Excellency must know that the statue on the pool was not destroyed before it was destroyed. It is the icon of Odin, the dark dragon. This place has a lot to do with our witches, but not every witch has the ability to unlock the secrets here. Babasha replied mysteriously.

Hearing the old witch mention the dark dragon, Brando frowned. However, it has been discussed at the forum for a long time. There is also a possibility that the statue may have been from before the War of the Sages, and although there is not much history about it, the Dark Dragon once ruled the land. It's not surprising that there is a statue of him here.

He nodded, and when he heard Babasha mention, 'Not every witch has the ability to unlock the secrets here,' and he subconsciously turned his gaze to the dephaloke - the little girl witch had been squishy since she cast her spell, as if she didn't even have the strength to move a finger. It was said that she would continue to do so for a while, and that she would only be able to cast a pact spell like the one she had just done once a day - but Brando looked at the other party because of his suspicions......

He was suspicious that Sugar Pot was the purest descendant of the witch bloodline of life and death.

It is known that each of the twelve witches has only one descendant of the purest blood. For example, the legacy of the witch queen is now with Roman, and he once suspected that Roman's aunt Aunt Jenny is the inheritor of the inheritance of the eternal witch.

Babasha saw the look in his eyes. The admiration in my heart is even greater. "Worthy of the Dark Dragon," Brando heard the voice in his heart, and the old witch smiled with satisfaction. "That's true, you need a sugar pot to help here."

Brando said in his heart, but then asked, "Is she okay?" ”

"What are you talking about?" Princess Griffiin couldn't help but ask, when she heard that they were playing dumb riddles again; She spoke slightly disgruntled, and there was no doubt that Her Royal Highness didn't like the feeling of Brando putting her aside like this. She told herself in her heart that she should be the eldest princess of Eruin, and that she should have more initiative.

But in fact, the half-elf girl has a hard time admitting that she just vaguely doesn't want Brando to treat her as an outsider. She had already vaguely felt that Brando was different from ordinary nobles, and the people gathered around him had formed a force that was completely different from the ancient nobles of the kingdom, and this power was slightly similar to the cadets of the Royal Knight Academy that she had cultivated. But it's not exactly the same.

The young people of the Royal Knight Academy inherited her confusion, and with her, they seemed to be able to walk only one step at a time in an invisible net, and she could feel that despair. But the people she saw such as Cagris and Antitina were full of confidence in the future and seemed to have a definite goal in mind.

In any case, this was enough for Her Royal Highness to notice the difference between the forces around Brando and the traditional aristocracy. That seemed to be what she had always longed for, and because of this qiē, she had faintly begun to reject the kingdom's original power structure—nobles like Macarlo, Lewoods, or Archduke Anlek, and instead wanted to join Brando, even if not as a princess.

She had such an urge, but Griffiin would never admit it. She even had a contradiction that she was ashamed to talk about.

Therefore, Her Royal Highness the princess had a cold face, locked the secret in her heart in her heart, and did not reveal a word. She looked at Brando and Babasha with silver eyes, as if to get an explanation she wanted.

Brando's heart moved slightly, he looked at the old witch Barsha didn't care, and smiled dryly: "It's actually very simple, Your Highness Princess, this pool is actually a teleportation array. ”

"Teleportation array, this is impossible!" Brando replied immediately. He had 10,000 reasons enough to convince him that this was nonsense, because players had already explored it and found nothing. He had a blind trust in the information that would be ahead of the world in the future, and those guys would never make such a childish mistake again.

"Your Excellency is right, this can't be a teleportation array. But in fact it did leave some kind of message that would allow us to have a teleportation array in no time. Babasha replied with some appreciation, not in a hurry.

Brando was slightly stunned, and then his eyes lit up. "You're saying that this fountain is actually a blueprint for a teleportation array?" He immediately asked.

"Exactly."

"This teleportation array doesn't need to be drawn by witches in a special way, right? Wait, that's not enough, blood refining, I see! Brando suddenly reacted and suddenly realized: "The blood of the sugar pot can draw this teleportation array, right?" ”

"Exactly as you expected." Babasha looked happy and convinced. But Brando didn't bother to bother with her. He shouted in his heart, 'Damn,' these grandsons are simply amazing. The designer of Amber Sword is a bunch of scum, and he doesn't know whether to cry or laugh. This is obviously a series of quests, and in order to open the third part of this ruin under Ampesel, it is clear that the Witch's reputation will need to be unlocked.

But the problem is. There are Cruz, Wind Elves, and Eruin in the game, but there are no Miners. Even Madara, who was originally a follower of the Dark Dragon, and the witch were at odds with each other, and the only place where the witch had the best reputation was about the underground of Jogandigan, but unfortunately there was no player power down there.

In other words, in order to open up the reputation of witches, you must not risk going against the 'government'. Although it is a little better than joining a cult organization such as the Society for the Unification of All Things, it is basically not welcomed.

It's not that there are no players who choose such a path. But the question is, how many have really succeeded? How many people happen to meet the witch of life and death after success?

There are even fewer of them who have entered the underground of Ampesel, which was originally an early copy in Eruin. Later, it was not occupied by Madara, and although Madala was once on the same front as the witch, she later became a mortal enemy because of the dark dragon.

There is hardly a single well-known witch in the territory of Madara, which can tell a lot.

Because of this, no one in the previous game discovered the secrets. Qiē seemed to take it for granted, but Brando felt that the designers were really a bunch of perverts. The game was designed to allow the player to solve puzzles, but in his opinion, the puzzles in this ancient ruin were clearly unsolvable.

If it weren't for his crossing.

But now this unsolvable problem finally has an answer. It doesn't take much blood to draw a teleportation array, and you don't need to slaughter the sugar pot with blood sacrifice - if a kingdom needs to kill a little girl to save it, Brandor would rather go another way, if it is bound to fail.

And he believes that Her Royal Highness the princess will also support him.

In fact, the eyes passed by Her Royal Highness the princess also mean the same. However, she expressed greater curiosity about whether such a teleportation array could be used elsewhere, which aroused Brando's great interest. Indeed, a teleportation array that can be drawn and effective temporarily, even if it can only teleport a dozen people, is more practical than the so-called flame gate of the Flame Temple.

After all, it is cheaper and easier to build. You must know that the Gate of Flame looks like the Flame Temple was built in minutes, but the Temple has dispatched more than twenty elemental level powerhouses to work together, not to mention that the amount of money spent is simply astronomical.

If it weren't for the Holy War, Brando probably wouldn't be willing to throw himself into the flames for the sake of a mere civil war in Eruin, even if he killed the Temple.

There is nothing to be embarrassed about, no matter how important the geographical location is, Eruin is an insignificant existence in the eyes of the whole. The only difference is how much huā is needed to appease its nobility, that's all.

However, to the pity of the two, Babasha said that this teleportation array was a directional teleportation array with fixed coordinates. In the past, its designers may have had the ability to design similar teleportation arrays that teleported to other places, but that doesn't mean they can.

The skills of the inhabitants of the ruins have long been lost in the dust of history, and the witches have inherited only a fraction of the matter.

This result was expected, and Brando was not too sorry. He comforted Her Royal Highness the princess, but silently kept this teleportation array in his heart, this thing is also a magic circle, and it is also an alchemy work, maybe in the future, the alchemy masters under his command can improve it?

Don't forget that his subordinates have a future and may be the most famous alchemist in all of Vaynd, Tamar, and according to Tamar, Antitina is no less than even more talented than him, albeit in the design and manufacture of magical machines. But with the existence of these two powerful parties, Brando feels that everything is possible.

He silently wrote down the circle, where Babasha had already drawn a huge circle on the ground with the sugar pot. Although the circle needs the blood of the sugar pot, it is not all drawn from blood, otherwise it is estimated that the little girl witch may not be able to finish the drawing even if she drains the blood all over her body.

The witches did not allow outsiders to observe their process of making the rings - although Brando was an exception. However, Brando already faintly felt the thoughts of Her Royal Highness the Princess, so he didn't bother to look at a few old women to draw a map, anyway, he also knew what was going on, to say that alchemy he might not be as good as Babasha, but when it came to blood refining technology, it is estimated that no one present here can surpass him as a player.

You must know that Tamar's blood alchemy was taught by him.

As soon as the circle was completed, everyone stood in the circle. Then the witches stood in their predetermined positions and began to chant, almost indistinguishable from the forest before, and it seemed that it was a specific ancient rune here, like a code to open the door, which was also part of the witches' legacy.

No sooner had the chant begun than Brando felt the landscape around him blur. He felt Her Highness gently grab his sleeve, but immediately let go again. He was in front of him, and then he was in a completely unfamiliar place.

He looked up.

At that moment, he held his breath.

He suddenly realized that he had forgotten something very important. That is, before going here, without asking, "Babasha, have you been here before?" ”

The dry words almost squeezed out between Brando's teeth.

Everyone, including the witches, looked up in amazement.

They all stared down the hall with wide eyes. "No...... Your Lordship. Babasha swallowed, perhaps the only time she'd seen anything other than that dry smile since she entered the subterranean ruins.

It was a huge hall.

The center of the hall, above the dome.

A spear that radiated lightning in all directions hovered in mid-air. The blade of the spear is painted with the image of the stars falling to the ground, and the curving text on the body of the spear is the script of the Miner people, on which is written the most famous aphorism of the ancient and current Cruz epics: 'The spear pierces the sky, and the stars fall to the ground'

…… (To be continued)!! ()