Chapter 256: Saving Eggs

After the European ball girl escaped with her life, she returned to the spring, and after the Holy Grail, she came out with a big hat.

The Great Holy Grail is really worthy of its name, and it is recommended by the goddess Athena, and the road to the goddess must be made. The 20% CD reduction effect, the powerful blue return, is really the gospel of consumable AP! The key is that after the kill or assist, a large number of blue will be restored, and after the basic wave of the group, there is no shortage of blue, and the skill is also good, and the second wave of blows can be started, and the head is so slowly in the bag.

For Sindra, it is necessary to choose a Great Holy Grail, and the next hat is a piece of equipment that AP heroes have to choose.

The hat is the best damage booster for AP heroes, and the high magic damage ensures that your damage output is guaranteed.

It's not over after the super high AP bonus, and there is an overall improvement, and the mages in the later stage have to get one. If it can come out in the early and middle stages, it is the existence of BT. But it's too much, the six hats are very ineffective, you have to wear a stick with the law, and you have to protect yourself with an hourglass. Just like a summoner, no matter how strong he is, he also needs the cooperation of his teammates.

Of course, there are other equipment that is also very popular, and the hero of the staff of time can consider using it. There are also a lot of votes for the resurrection armor, which can prevent you from being killed by the fire in seconds and doing nothing. When you are resurrected, the opponent's high damage skill is finished, and it is time for you to show your killing stance.

It's just that the current ball girl is already enough with a hat.

The current output of the European continent is already in a relatively explosive column, and at this time, the role of Captain Orangutan in the team battle is gradually weakening, and it seems that it cannot greatly affect the battle situation・・・・・・

There is no tuba in the early stage, how much impact will it have on the later stage?

In the robbery used his [W Shadow Mystery! After the clone], he will fall into the most powerless state, and in the team battle, there are too many uncertain factors, so that the robbery is really insecure, and when most people start to get fleshy, the role of the robbery can be said to be infinitely reduced.

Of course, if you can still cut someone else's ADC in the army, then your calamity is indeed very awesome, but in this situation, how difficult is it to cut the opponent's ADC?

Anyway, Captain Orangutan has no such plans, and the Lord of the Shadow Stream is an extremely popular mid-laner in the S3 season, but due to the update of the version on the battlefield in the fourth season, the tribulation has slowly faded out of people's field of vision. However, after several weakenings, the laning ability and single kill ability of the robbery line are still very strong, and there are few heroes who can restrain the output of the robbery in the middle lane. And if you use robbery as a top hero, it's not impossible.

Captain Orangutan can only wander around at this time, his equipment has not yet taken shape, and a set of skills can't even drop an ADC in seconds, such a catastrophe, no matter how good your operation is, it is in vain!

The equipment of the robbery is actually quite impressive, after all, Captain Orangutan's replenishment skills are very good, but compared with the European continent, it is still a little worse, and in team battles, it can play a small role.

After all, the second flow of people chosen by Captain Orangutan is a robbery with a single kill of equipment is stress-free, and the later team battle robbery can use the shadows to exchange positions with each other, enter the opposite crowd and drop the ADC or AP in seconds and then come out, at this time teammates can keep up, and often hit the opposite side by surprise. But this style of play is a test of hand speed and lineup, teammates need to have hard control, and the hard control on the opposite side must be less, otherwise the robbery is controlled by seconds.

Although League of Legends is also a game that tests operations, the importance of equipment is still indelible, and if you ignore this, you will never succeed.

Of course, Captain Orangutan is also more entangled now, because his teammates are trying to persuade Captain Orangutan to change his career!

"Orangutan, shall we divide it into four or one?"

"Yes, rob the belt, this wave has a great chance!"

"There's still a chance, let's play four-point push!"

Captain Orangutan looked embarrassed, as if he was constipated.

Four-one point push is a very common tactic in League of Legends.

There are many reasons to play this tactic, sometimes there is a player in the team with strong personal operation, who can directly penetrate all the way through one person through personal skills, and then win all the way with a single belt, and sometimes the opponent has a strong ability to clear the troops, and it is difficult to hit the high ground in the advantage game, which is also very suitable for the 41-point push tactic at this time. In the S2 World Finals, the TPA team won the championship all the way with a 41-point push strategy, including defeating the then unbeatable M5 team in the semi-finals, and this round of bo3 has also become one of the best matchups in League of Legends history.

As the name suggests, after 4 heroes huddle together, another hero performs a solo belt to contain the effect.

Splitting up a push by 1 hero will greatly restrict all opposing heroes. If the opposite side chooses to grab a single belt hero, then 4 teammates can take the opportunity to push the tower to take the dragon. If the opposite side is not caught, the single-belt hero can easily get the advantage of going all the way to the high ground.

Because the robbery has a very good ability to clear the line and heads-up ability, with the robbery and teammates 41 points push, the robbery can basically quickly take down wave after wave of soldiers, the opponent sends a person to catch the robbery, it is likely to send the head, 2 people come over, the robbery wants to go is also very easy, and you can even kill one and then go. But if there are too many people sent, and they can directly start a group over there, this kind of robbery is still quite terrifying.

He is an assassin who comes with an AOE and does not need the support of an electric knife or hydra equipment. The high damage of the ultimate allows Zai to have the capital of the sub-push. And the displacement of W can make it easy to escape when 5 people are beating on the opposite side. Killing one by one, killing one by one is the most typical style of robbery.

However, Captain Orangutan's original intention is not like this, the so-called exhibition game is naturally to show off in the audience, that is called performance, relying on tactics or something, even if he wins in the end, the record will not be too good-looking, and it is not in line with Captain Orangutan's original intention.

After all, until now, Captain Orangutan really didn't deliberately use any tactics to do it, but now the other party has to use it, otherwise the TSM team will still cause an uproar if they lose to an anchor team.

Thinking about it carefully, Captain Orangutan really had to accept this proposal, and he slowly walked up the road with the robbery, preparing to break away from the large army.

When the audience saw this, they were discussing.

"When the game is over, you must report the captain of the orangutan, he hangs up!"

"Captain Orangutan, do you know that you hang your mother like this?"

"I actually went to divide the push, but it also depends on the teammates to keep it?"

"Captain Orangutan is really a routine, is the king using a routine?"

"Less routines, more sincerity, what we want to see is mass killing!"

"Captain Orangutan is also drunk and actually abandoned your teammates!"

Of course, there are also people who support Captain Orangutan!

"Four-one point push is a tactic! If you can win, you can win! ”

"It's an exhibition match, but if you can win, isn't it normal to use any tactics?"

"You can do it, you can't do it, don't BB!"

"Hahaha, my gorilla is starting to rise!"

The words just fell!

The ball girl of the European continent does not know what the other party is going to do, and what tactics the other party is going to adopt, which can only be seen from the next battle, and the European continent is squatting in the grass next to the middle river at this time and starting to collect jumping eggs!

A vibrator!

Two vibrators!

Three vibrators!

The European ball girl is silently collecting the ball in the grass, and the TSM team is also in the dark and doesn't know anything.

Why?

There is no vision in the grass, how can Captain Orangutan know?

However, Captain Orangutan never expected that when he passed over the grass in the river, he was caught by Euro!

Why is Continental saving vibrators?

As we all know, the explosive damage of the ball girl is either by anything else or by a vibrator!

The more vibrators you have, the more terrifying the damage caused by the ball girl will be!

Good dribbling control is the source of the Führer's high bursts, and mid to late game dribbling efficiency requires a certain amount of cooldown reduction to reduce the CD of the Dark Orb, which is also the most basic output rhythm.

Generally speaking, the damage that the ball girl can hit is also the damage that comes out of the five-ball shot!

Energy pours, 2 balls can be smashed anywhere, and after seamlessly connecting 2 balls, it is 5 balls, although it seems very simple, the distance must be controlled, and do not waste time on moving close to the enemy, which is already difficult.

On top of the difficulty of the five-ball opening, it is naturally the six-ball opening, and this difficulty is multiplied.

There are 2 modes of 6 balls, one is to use one drive to drive, and the other is to use one weak person to disperse. Drive the mind, the dark ball, the dark ball, the first ball, the dark ball, drive the mind, the energy pours, this kind of movement is more suitable for use in the back hand, the dark ball is as seamless as possible, the first ball should not be too far away from yourself, you can even put it on your own body, to ensure that you can drive the mind to catch when advancing or retreating, the time to smash the ball and the third dark ball are connected, and then open wide, if the weak retreat can be used, then put on the push as the back hand control field.

There is also a weak retreat, the dark ball of the dark ball of the weak retreat of the dark ball energy pouring, this kind of movement requires a relatively high cold shrinkage support, applicable to the first hand, the weak retreat in the second dark ball immediately after the use of the first ball, as long as ensure that the weak retreat to the first ball, and then the dark ball remains seamless, the third ball comes out after the big open, this is more suitable for the first hand, as long as the weak retreat to take the faint to the person, you can decisively step forward to open the big, if the weak retreat faint not hit the person should consider giving up the advanceAfter all, if you open a wide position, you will be exposed to a more dangerous position.

In short, these two modes of opening the big are actually relatively common, and in the professional game, the six-ball big still appears, and it can be successfully played, and the commentators will generally write about it.

And even if this is achieved, it is actually just the beginning, above the six goals, there are still seven goals to open up, which is rarely seen in the professional player circle.

7 balls are wide, when the 2 methods of 6 balls can be used freely, the connection of the dark magic ball is perfect, the timing of the group is controlled just right, and the sense of space of the movement control ball is strong enough, you can use the 7-ball open big combo.

However, the 7 ball is more inclined to positional warfare, sports warfare should be used with caution, the cooling reduction requirement is more than 30%, the dark magic ball dark magic ball drives the first ball of mental power The dark magic ball drives the weak to retreat The dark magic ball energy pours, the first ball position should not be too far away from yourself, and you can even use the dark magic ball to yourself, to ensure that the telekinesis is caught when advancing and retreating, and the first ball of the telekinesis is not crooked, and the 3rd dark magic ball is used immediately after the driving telekinesis is thrown out (thrown in the direction of the weak to retreat), The weak retreat ensures that the first and second balls are pushed, and there must be enough confidence and operation of the stunned person, after receiving the 4th ball, the distance must be controlled within the range of the wide, if you waste 12 seconds to move and then open wide, the effect will be completely gone.

All of this has to be satisfied, and it has been taken by surprise, otherwise it will not be possible to succeed!

But this wave of Ou Lu's words was an explosion of pure character, but Captain Orangutan didn't see the vibrator that Ou Lu had saved, and suddenly a wave erupted!

The weak retreat!

The scene of all the balls smashing on the face of the robbery made the friends stunned!

Can you imagine?

Captain Orangutan's reaction was certainly fast, and the other party put his hand on the flash as soon as possible, but Ou Lu's ultimate squirt was faster and stronger, and before the other party could react, it turned into a corpse!

As we all know, the total damage of the Dark Leader's 7 balls: 1260 + 1.4 * AP, and the European continent has already come out of the world-destroying hat, and this magic strength is naturally not something that can be resisted at the beginning.

Robbery is not a relatively hard mid-laner, even if it is in the red dust of murder, get out of the white blade, even if it comes and goes without a trace, the other party's shortcomings are also there, how much blood can he have?

Even if it's a bloody catastrophe, it can't withstand this set of combos from the European continent!

"The Dark Führer has slain the Tribulation!"

The prompt sound of the system represents the victory of the European side!

Ou Ge's fans are naturally overjoyed.

"This wave is really 66666666666666666666666!"

"I'm stunned and stunned!"

"Brother Ou, why don't you go to heaven?"

"Well done! Seven balls are big, the peak of the Dark Führer's ultimate move, a rare rhythm! ”

"I have to say that Brother Ou's ambush is so slippery that he doesn't give people a chance at all!"

Captain Orangutan turned pale.

What about the good four-one point push?

Push your sister! Now that the robbery has turned into a corpse in its own spring, how can it be pushed?

Moreover, now there are five people fighting four people on the European side, and without the output of robbery, how long can it withstand it?

Although there is no big move in this wave of ball girls in Europe, as long as the main skills are still there, the opponent is really afraid of the ball girls in Europe, and the control of a weak person is enough to make many people feel desperate・・・・・・

And that's just the beginning!

(To be continued.) )