Chapter 257: First Character Mission

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[The script has been completed, and the reward is being settled.] 】

[Experience Gained: 10,000, Game Currency: 100,000]

[Items/Equipment Obtained: None]

[Completed/Accepted Mission: 6/6]

[Special and Hidden Quest Completed: 1, Crack the World View: None]

[Scare Surge: 0 times, Highest Scare: 0%, Average Scare: 0%]

[Your Fear rating is full of guts, and you will receive an additional reward, please choose later.] 】

[Skill Points Gained: 450]

[Skill Value Bonus Experience: 4500, Game Currency: 45000]

[Script Clearance Reward: Puzzle Card*1]

[Hidden Quest Reward: Start Summoning Specialization Quest Chain]

[Settlement has been completed, please continue.] 】

"Hmm...... This final ending ......" Feng Bujue was still reminiscing about the scene at the end of the script just now: "It's actually an inspirational atmosphere, and there is a feeling that a huge adventure story has just begun......" He paused, "But the two protagonists don't seem to be good people!" ”

[You have added a new character mission] An unfamiliar system prompt suddenly rang in his ears.

Feng Bujue still remembers hearing the sentence [Your summoning specialization has been unlocked, and there is a mission update in the landing space] in the script, which must be referring to this.

As someone who has read the game instructions and often gathers information on the forum, Feng Bujue obviously knows the setting of "character quests".

In the middle of the game, there is a chance that the player will trigger "Character Quests" in certain situations (not necessarily in the script), which cannot be abandoned or shared, and are not visible in the taskbar, and can only be queried on the touchscreen of the landing space.

Character quests can be seen as a reward mechanism in disguise. Such a task cannot fail and there is no time limit. For example, Feng Bujue now receives: [Use summoning skills, and successfully summon summons fifty times, current progress 0/50]

"It's a pity that you can't use skills in the landing space...... Otherwise, it will be done in a day or two. Feng Bujue looked at the task and muttered.

You may wonder why he can say such a thing because he has just started the summoning specialization and has no summoning skills at all.

In fact, the answer is very simple...... [look at the move]

The skill description states: Players can select any of the emitted qualifications and activate a random Action Skill for that specialization.

Didn't say that you can't choose the summoning system......

And Feng Bujue also has an advantage, which is understood by anyone who has seriously learned the skills of the summoning system. There are a lot of summoning that require conditions, aside from physical fitness, spiritual power, or survival value, a lot of summoning skills will also require some very nonsensical things.

Just take an example, like this one......

[Name: Summoning - Sailor]

[Skill Card Attribute: Active Skill.] Permanent Mastery】

【Skill Category: Summoning】

[Effect: Summons a strong sailor to fight for you (cooldown time 60 minutes, save zài time 10 minutes, save up to 1 sailor at the same time)]

[Consumption: 10% stamina, 20% spiritual power, a can of spinach]

【Prerequisites: Summoning Mastery F】

[Notes: This is a strange-looking sailor with his own philosophy of life.] He was stubborn and childish, but had a great sense of justice. Dare to stand up, he is the kind of guy who will heroically save the beauty in the simplest and rude way, and the most trustworthy partner in a fight. 】

There are two points to mention in this example, the first is the concept of "the maximum amount of zài at the same time".

Although summons with a longer cooldown than zài. It seems that there is at most one zài, but this is a thriller paradise, and among the countless skills and items, there is naturally something that "reduces the cooldown". As long as it is used together, it can be fully multi-summoned.

Therefore. The skill will state that these summons can be stored several times at a time. Of course, if two different players summon the same summon, then the two can coexist.

Secondly, the second point to mention is to consume the "can of spinach" in that item.

This thing is not something that the player can produce by himself, and if he doesn't buy it or find it, the player will never be able to activate the skill......

This summoning sailor's skill is not bad, as canned spinach is available in the system store. There are also many materials required for summoning skills, and there is nowhere to buy them, so players can only find them themselves.

Like rusty nails, empty mineral water bottles, stockings with holes, hands in a clock, paper towels blown through snot, moldy bread, etc...... All kinds of spoons, large bowls and small sundries, are possible.

This setting is so painful that it has been complained by many players. Of course, complaining is complaining, and many people are in pain and happy, complaining while happily collecting those consumables.

This only says one thing...... It's a malicious, but fun setting......

Of course, there are also many summons that don't need to consume specific items, as long as they consume three values on the player.

And the summoning technique launched by Feng Bujue with [Kan Move] will undoubtedly be of this type. Because he doesn't have any specific consumables on his body, it's impossible for him to activate skills that are beyond his ability.

Unless...... He randomly unleashes summoning spells that "consume a piece of Elite Equipment", "consume Survival Points (Medium)", and even "consume in-game currency" and "consume skill points......

Then count him unlucky.

"The summoning specialization that took the sacrifice of six puzzle cards to unlock and the quest chain was unlocked, so you have to practice it well...... In the future, as soon as you enter the script, as long as the conditions are right, you can just put a summoning skill first. Feng Bujue muttered as he opened the door to the storage room: "Although I don't know what will be summoned...... However, the game description says that summons can be disbanded at any time, so it should be fine. ”

He came to the first pillar of glass and decisively chose an additional reward of 40% experience, adding 108,000 experience points at a time.

[You have reached level 28, the maximum amount of stamina has increased, the current level is 2800/2800] The system prompt will sound.

"This 40% experience is really enjoyable the more I eat it." He sighed, then walked to the second pillar of glass.

The puzzle card he drew this time was [Puzzle Tile - Leather Jacket], he took out the other three cards in the storage box according to the custom, and selected the "Combination" option in the menu, but the result was still [Failed to retrieve a reasonable sequence].

He put all the puzzle pieces in the box and went back to the elevator: "Hmm...... I ate dinner relatively early today, the actual time is only more than seven o'clock, it is too early to change to sleep mode, there are a few hours left......" His gaze wandered between several modes: "Otherwise...... Try the indiscriminate melee mode of the killing game? (To be continued)