Chapter 243: Super Big Ride

The special effects of the skills born of the Holy Seal of Justice of the Paladin, the boss is interpreted in another peculiar color.

However, this was also expected by the team, and everyone did not panic in the slightest and began to fight in their respective positions.

The giant sword containing the evil holy seal swept over and slashed at Shi Xin's humanoid beast's tank-

625 (Holy Seal Damage)-

1025

In an instant, the tank was dealt close to 2,000 points of damage.

This kind of damage should not be underestimated, and it is only with the help of Life Link that such damage is done.

If it were another tank, it would have taken more than 7,000 points of damage.

For some tanks that are not very well equipped, this is already 2/3 of health.

After a few fights, the brilliance on the boss giant sword flashes again, and the evil judgment is made!

This is the paladin's judgment skill, which is the key skill of the main output loop.

It is mainly based on the attributes of the holy seal released by oneself to create the corresponding ability.

Evil Judgment deals 2200 HP of shadow damage to the tank.

The damage is really high, which puts a little pressure on several other tanks, but it's nothing, and none of the bosses in the knight area are known for their attack power.

As the team's damage to the boss poured out, Viken, the Fallen Knight, quickly dropped to 90% health.

Then his skills changed again.

Another new kind of holy seal appeared from the boss's body, and this time the skill that appeared was the corrupting holy seal.

Hitting the tank's body, although it does not cause too much damage, gives the tank a negative buff.

Corrosion: Deals 500 damage every 2 seconds.

The damage is not high, but every time the boss attacks, a layer of corrosion will be superimposed, and it will soon be stacked to the limit of 5 layers, causing 2500 damage points every 2 seconds.

Each time it is superimposed. The duration of the corrosion has been refreshed and has been kept at 30 seconds.

But it's nothing, it doesn't seem to be as good as the previous Evil Seal, which can accumulate 5 corrupted Seals with each attack.

However, Shi Xin understood what the next encounter would be.

He suppressed the order that he couldn't wait to blurt out, and endured it, ready to show the team the difficulty of this boss.

Wicked judgment!

Viken, the Fallen Knight, unleashed the Evil Judgment again, and this time, the damage inflicted on the tank was pitiful, without the damage of the Judgment of the Evil Seal.

But. The ensuing effect made the faces of everyone present change.

The black glow flashed and scattered from the tank's body in all directions, falling onto the other players.

Within 15 meters of the tank, all of them received 5 stacks of Corrosion at the same time.

This is all melee classes, and even the two heals are affected by the effect of this trial because of their proximity, gaining 5 stacks of corrosive effect.

So many people have 5 stacks of Corrosive Effect and lose 2500 HP every 2 seconds. This is almost a mortal threat to the team.

This corrosion is not a spell and cannot be expelled, and can only be removed by relying on effects such as invincibility, if there is no such skill. I can only hope that the healing behind me can be hard brushed.

The lives of more than a dozen people are in the hands of those healers.

However, although these injuries are more terrifying, the team that has finally broken through the undead area can still survive.

Mulan didn't prepare to pass the boss once. So simply retreat the surrounding melee into the distance to make sure that the next Evil Judgment doesn't regain the corrosive effect - at least until these states are removed.

Meantime. Others have also begun to keep track of the timing of the wicked judgment to see if there is a pattern and to find ways to circumvent it.

Knowing the cooldown of Judgment of Evil will allow the player to leave the tank before Judgment of Evil, causing corrosion to not pass on to themselves.

After all, the range of transmission is not much, just a little away.

The battle continued, and soon, after suffering two corrosive passes, the team settled on the cooldown for the Evil Judgment.

"The cooldown of the trial is 20 seconds, everyone pay attention and be ready to evacuate at any time."

The final result was passed to Mulan layer by layer, and Mulan added the results to the command and began to retreat and attack in an orderly manner.

However, because of the previous battle, the team's situation was not very good, but now the boss has been defeated and is close to 4 million health.

The 50% stage is about to be reached.

Shi Xin silently accumulated his explosion and other skills, and the arrival of 50% meant that the recovery methods of the boss began to appear one by one.

Not only that, but as you enter the 50% stage, the various skills of the boss will also appear in large numbers, which is the second stage of the boss, which is very dangerous and very powerful.

"Damn bugs, you've annoyed me."

Viken, the Fallen Knight, roared, the black light flickering all over his body, and new holy seals condensed.

"Die under the power of the Shadow Seal!"

With the words of the fallen knight Viken, the brilliance of the new skill flashed, and the new holy seal wrapped the two-handed giant sword, hitting Shi Xin's tank.

If you put all the Seals together, the Shadow Seals can be said to be the strongest Seals in the game.

Shi Xin had never seen such a powerful Saint Seal ability with both attack and recovery abilities, it was simply a divine skill. How many paladins dream of being able to obtain the skill of the Shadow Seal, but unfortunately no one has ever fought from this boss.

Hits deal a large amount of Shadow Damage and inflicts Shadow Engulfment, dealing 500 damage every 2 seconds, stacking up to a maximum of 5 stacks for 20 seconds.

It looks like an advanced version of the Corrupted Seal, but then it's the main course.

In addition to the damage dealt by Shadow Devour, the damage dealt through Shadow Devouring is also fed back to the boss himself, giving him damage multiplied by 10 times the amount of healing.

But that's far from the end.

When Evil Judgment hits the Shadow Seal, each stack of Shadow Devouring will bring 200,000 HP to the boss, and 5 stacks can bring up to 1 million HP to the boss.

Combined with the previous Shadow Devouring healing effect, the boss can restore at least more than 1 million health.

And this is just one of the various recovery methods of the boss.

In the 50% phase, the boss will also randomly release the evil holy light, bringing 2 million health recovery, the shortest cooldown time is only 5 seconds, the long time is uncertain, players need to constantly pay attention to the boss's situation, once ready to release the evil holy light, must be interrupted immediately.

In addition to these, there is also the Desecration of the Earth, which is very similar to the Paladin's Devotion, a vast group area where players will take damage over time and restore a large amount of health to the boss.

A variety of means of restoring life depict the characteristics of this boss very clearly.

That's a super big ride. (To be continued......)