Chapter 219: Eight Consecutive Wins
Anyone who has ever competed in competitive games knows that "the success or failure of a game is often a matter of seconds". For New World Arena, it's only about 20 minutes long at a time, so in most cases the time to decide the winner is only a minute or two. Mu Mu knows the essence of this kind of game, so he used 'Blitzkrieg' in the eighth match. Blitzkrieg has three important elements: fast, odd, and focused. Since Mu Mu has special skills and has the method of killing opponents alone, he only needs to achieve two points: 'fast' and 'strange'.
Judging from the beginning of the game, Mu Mu has achieved the point of 'fast', he is so fast that the opponent does not react, he will kill the two heroes of the natural disaster side, but this is not enough for Mu Mu, he also has to take advantage of the opponent's time when he is confused by his quick blow, expand the results.
This time, Mu Mu is ready to win by surprise, regardless of whether the opponent has come out of the shadow of the opening loss, according to the logic of normal people's thinking, Mu Mu has earned enough benefits, he will definitely not take risks, therefore, they must not have expected that Mu Mu will take the initiative to kill the natural disaster base. Therefore, Mumu's attack route does not appear in the field of vision of the Scourge hero, so Mumu's Goblin Engineer can play the trick of 'laying mines'.
Mu Mu made a preliminary plan, after killing the two heroes of the Scourge, he used the summoned skeletons to deal with the Necromantic Wyvern, so that it took 5 seconds to kill the Necromantic Wyvern. In the third stage of the game, the time for the hero to resurrect is the level multiplied by 5 seconds, so when the Necromantic Wyvern dies, the Venom Warlock and the Lightning Wraith just come back to life, of course, this time is also their chaotic time, but this time will not be too long, they will react quickly, so during the cautious period, they will definitely wait for the Necromantic Wyvern to set off together, so the opponent's chaotic time will last for 10 seconds, and it will take them about 22 seconds from the resurrection point to the exit of the Scourge base. In this way, there is only 32 seconds left for Mu Mu to implement the tactic.
After killing three heroes of his opponent, Mu Mu will be upgraded to level 3, and he can use two levels of "Buried Mines", and his skill effect is: deal 400 damage to units within 5 yards and 200 damage to units within 20 yards. Level 2 Laying Mines costs 150 mana and has a cooldown of 15 seconds. Therefore, in order to kill the opposing hero, Mu Mu needs to plant 2 mines.
After Mumu kills two heroes on the opposing side, he needs to use 2 jumps from the predetermined minefield point, which is at least 32 seconds for Mumu. Of course, in the actual operation, Mu Mu will take 2 to 3 seconds longer than he planned, therefore, Mu Mu must hurry, this is also his use of skeletons to deal with the Necromantic Wyvern, and he himself hurriedly ran to the natural disaster base.
In fact, Mu Mu doesn't need to be in such a hurry, he is facing a group of rookies, and the opponent's concept of time is not as accurate as that of the master, so they will leave Mu Mu a few more seconds, for this, Mu Mu has already thought of it, he thinks that the opponent will give him 3 seconds more, in fact, this time is more than 5 seconds.
After the death of the hero, the player's field of vision is a white screen state, they can't post any information, and they can't see any news in the game, so when Mu Mu kills the mine next to the Scourge base, it is just 1 second before the resurrection of the Poison Warlock and the Lightning Ghost, they can't see Mu Mu's movements, and for the other three heroes who survived the Scourge in the game, their attention is all in their hero's field of vision, and they won't notice what happened at the second when the base is on the road.
Time passed quickly, and Mu Mu hid in the woods next to the base of the Scourge side, and because of the mine's vision, he could see every move on the road of the Scourge. When Mu Mu's "Buried Mines" just happened to be usable, the three heroes of the Cataclysm side walked out of the Cataclysm base, and at this time, a new team of soldiers in the barracks refreshed out behind the heroes, and the three heroes of the Cataclysm side stuck this line, slowly moving forward, when their position was only ten yards away from the location of Mu Mu's mine, Mu Mu contacted two jumps to the mine-laying point and planted the second mine, at this time, the three heroes of the Cataclysm side were just within the 5 yards of explosion damage of a mine.
Mu Mu's sudden appearance startled the three heroes of the Scourge side, and they subconsciously rushed forward, but they quickly reacted again, thinking that the Goblin Engineer would not come here for no reason, there must be some conspiracy, so they were ready to stop, but it was too late, with the two explosions of 'bang' and 'bang', the Scourge Poison Warlock, Lightning Ghost and Necromantic Wyvern died again.
The upper lane was originally the dominant path of the Scourge side, but just over 1 minute into the game, the Venomer, the Lightning Ghost and the Necromantic Wyvern each died twice, giving the opponent six heads, and they also died in the hands of the same person.
Anyone who loses trust in the game is not far from losing. The broodmother spider on the road under the natural disaster party was obviously hit, and he had a hard time facing the three heroes of the guard side alone, and now he was facing such a situation, and he didn't know what to do all of a sudden, and there was an inexplicable failure, and his mistake was caught by the guard side, and he was quickly killed by the guard side.
For the Shadow Demon, his current situation is that the house leak happened to rain overnight, and the environment that the natural disaster party is facing now is too bad, in order not to let the situation advance to a worse situation, he began to coerce, and he wanted to go back to the base to avoid the limelight first, so he took the initiative to run to the base, and when he walked to the middle of the second tower and the base, he heard a strange sound, which should be the sound of some kind of magic taking effect, and then, he fell into the effect of vertigo.
The player who operated the Shadow Fiend was not an expert, but he was a veteran player who knew a little about the game, and when he saw that the hero was stunned, he immediately realized that he had fallen for the paralyzing trap magic of the Goblin Engineer. It seems that the Goblin Engineer has been waiting for him here for a long time. Sure enough, the Goblin Engineer appeared in front of him the moment he was stunned, and immediately after, the Goblin Engineer slashed at him, fortunately, the effect of the stun was only 3 seconds, and the Shadow Demon recovered from the stun state, and he could take the opportunity to escape, but he didn't do it.
Shadow Fiend is now only two levels, while the Goblin Engineer is level four, and judging from the progress of the matches that have taken place, the Goblin Engineer is a master, and the Shadow Fiend can only be counted as an ordinary player, so in either way, the Shadow Fiend should not choose to stay but choose to escape. But Shadow Fiend chose to stay.
What made Shadow Fiend make such a choice? In the Shadow Fiend's opinion, he felt that he couldn't run away, because the Goblin Engineer had already given him permission to escape, so he had to do the opposite, which was to surprise the Goblin Engineer.
It's dangerous for Shadow Fiend to do this, but he's not a reckless person, and he chose to stay for other reasons, firstly, he saw that the Goblin Engineer had little mana left, so the Goblin Engineer could only kill him with physical attacks, a process that took a long time, enough time for his teammates to come to his aid. Shadow Fiend's goal is simple, they will lose more and win less in this game, and if he can seize the opportunity to kill the Goblin Engineer, then this game will still have to be played. Otherwise, they can only wait for death, in this case, he is ready to fight, win the chance, and lose just a reason to give up the game.
The Shadow Fiend was feeling refreshed, and the Goblin Engineer was hell-bent on killing him, unaware that he was about to fall into his trap. When the Shadow Fiend has less than 100 HP left, the Goblin Engineer can kill the Shadow Fiend in just 2 clicks, but the Goblin Engineer has no chance, because the three generals on the road of the Scourge have already outflanked him.
The Scourge side is doomed to tragedy, they participate in the attack on four heroes, lack of restrictive skills, they only rely on the restrictive skills carried by the player themselves, but the effect of these skills is too weak, especially when encountering Mu Mu with the "Resilience" skill, so the Scourge side can't restrain Mu Mu at all, and can only watch the Goblin Engineer escape.
Although the four heroes of the Scourge side do not have limited skills, they have the ability to slow down their opponents and increase their own speed, so the Goblin Engineer will be chased by them even if he runs. The Scourge Hero's level is too low, and they limit the Goblin Engineer's skills to one level, which makes the pursuit route unusually long, but it is almost impossible for the Goblin Engineer to escape from the Scourge hinterland to the Guard.
The Goblin Engineer was also in a panic, and instead of fleeing towards the Guard, he circled around the hinterland of the Scourge side. As time progresses, the Scourge side's hero level increases, and the Goblin Engineer can't run.
The Goblin Engineer was apparently aware of this, and when he realized that he was on the wrong route to escape, he immediately changed his mistake and began to run towards the Guard, but it was too late for the Scourges to give him a chance. When the Disaster Party felt that the Goblin Engineer was cornered, the situation on the field changed abruptly.
Shadow Fiend suddenly heard a 'bang', and he saw that the Lightning Wraith running at the front had dropped from full health to only a little blood, and the Lightning Wraith should have hit a mine. Thinking of this, the Shadow Fiend felt a sigh of relief and cursed in his heart, 'Fuck, fooled', so he quickly reminded his teammates to beware of mines, but it was too late, he heard a 'bang' again, and then his eyes went black, he was killed, and this time, all four heroes they were involved in the pursuit were killed.
The hatred in the shadow demon's heart, if he had known such a result, he would have died a long time ago, so why bother to do something that would affect his teammates. But it has come to this point, what is the use of hating, he can only sigh that the Goblin Engineer is too powerful, presumably everything that happened just now is in the hands of the Goblin Engineer: the Goblin Engineer deliberately did not kill him at the beginning, just to lure his teammates to come up and help, and then the Goblin Engineer's escape route is also purposeful, and the seemingly wrong escape route is actually to stun them, so that they only think about pursuit, and forget that there is such a thing as a mine. For such an opponent, Shadow Fiend doesn't know what to do except be amazed.
(Another three days without an update, I can only say sorry for such a result.) These days, the mood is abnormal, there is no joy of being a father, and the rest is only full of worry. As soon as my son was born, he was admitted to the neonatal ward, pneumonia, and some conditions, I was not mentally prepared for this, and the whole person didn't know what to do, only that blank sense of powerlessness, busy with my son all day long, even if I was free, I didn't have the heart to code because I was worried. Fortunately, my son's condition began to improve today, and I calmed down, and I can update normally from today. Thank you for your support. The above is my emotional experience in the past two days, only when I am a father, I know that it is not easy to be a parent. )