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"When I was a kid. Pen %Fun %Pavilion www.biquge.info I once watched the Hulk Land TV series, and I thought it was an interesting blend. Especially the heroine in the play. Have the ability to dig deep into the changeable emotions! Even though she only had half an hour to get the script, it was clear that Jennifer Connelly had studied the script carefully. Especially in figuring out where he might play, he put a lot of effort into the role. The script is quite deep and complex. But Jennifer Connelly knew that Lee's thoughts weren't all reflected in the script.
"Would you be sure enough to play this role if Miss Connelly played it?" Although this was in a questioning tone, the meaning of Ang Lee's question could not be more obvious, and he was satisfied with Jennifer Connelly's answer.
"I feel like this character was designed for me!" Jennifer Connelly smiled charmingly.
"I don't want this Betty character to be a vase, she has to be as smart as Banner. Wisdom is a prerequisite for this role, and I feel like that shows well in you! Ang Lee finally nodded with satisfaction, he didn't need to worry about Jennifer on this issue at all.
The rest of the crew arrived in place in the following week, and in early July, without any publicity or inviting any media, the film was secretly launched in San Francisco!
The film "Hulk" was successfully launched, marking the official production of DreamWorks' first film, and Lin Mu felt that his pressure was reduced a lot. Just when Lin Mu began to think about whether to prepare a vacation for himself, Alan Adhan of Blizzard found him.
"Alan, is there something wrong with Blizzard?" Although Lin Mu is the actual controlling shareholder of Blizzard, he hardly asks about Blizzard's operation and research. Except for when Alan found him when he was short of funds for researching new games, he basically couldn't see his shadow the rest of the time.
I have to say that Alan Adhan does have a good set of rules for running a game production company, and Blizzard's rules for selecting talent are very strange. First of all, you have to really love and be proficient in games, and all of Blizzard's employees are gamers, and game engineers play games in the office during their lunch breaks.
This phenomenon is difficult to exist in other game companies, and many companies discourage or even prohibit employees from playing games. Blizzard's intention is to guide every employee to a deeper understanding of the game, so as to build the foundation for a great product that suits the player's taste. According to this principle, people who apply for Blizzard can't get through by rote memorization of game knowledge, and the HR director will even go through the interview with you step by step.
In addition to his passion and loyalty to the game, Alan Adhan also pays attention to the technical quality of his employees, and the minimum education of Blizzard's art designers is a PhD. At Blizzard, many experienced and skilled game producers are 5 years old or older, and the company rewards them with a medieval sword as a souvenir. They grow with the company, and the company's benefits are closely linked to the personal income of employees.
"There's nothing wrong with the company, but we're having some trouble making the game!" Alan Adhan confessed.
"Problems with game production?" Lin Mu was a little confused, when Blizzard was established, there was an agreement between them. The financial problems are solved by Lin Mu, and the technical and research problems are taken care of by Alan Adhan.
"It's not a technical problem!" Alan Khan knew that Lin Mu had misunderstood what he meant, "We are preparing to launch Warcraft ||But in the setting of the game's plot, we encountered some difficulties. When you talked to me about the idea of bringing Warcraft to an online game, it was a big inspiration for Mike and me. After we discussed it, we were going to build a grand world view and a complete historical system for this game. ”
"And then what do I do?" Lin Mu asked.
"We know you have a screenwriting job under your name, and we wanted to entrust this studio of yours to help us set up the settings for these games." Alan Adhan explained.
"I'm going to set the background for Warcraft?" Lin Mu obviously didn't expect Alan Adhan to make such a request.
"That's what you're good at!" Alan Khan had a rightful look on his face.
"I can try!" Lin Mu didn't even think about agreeing to him, as a senior Warcraft player in his previous life, he knew the entire World System of Warcraft Games well, and this job was not a difficult task for him. Setting the background of the game, this job is much easier than writing the script, Lin Mu only needs to write out the general plot outline, and leave the work of adding details to x-***d to complete.
Every time he came to Lin Mu, Alan Adhan left happily, and this time was no exception, Lin Mu promised him that he would hand over the set game world framework to him in a month. But this time, just as he was leaving, Lin Mu suddenly called him back again.
"Anything else?" Alan Adhan looked at Lin Mu with a puzzled face.
"When I talked to you about online games, you said that the research of online game platforms is not yet mature, and now Blizzard's game platform has progressed to that point?" Alan Adhan mentioned online games just now, Lin Mu had a vague idea in his heart, and just as Alan Adhan was about to leave, his idea suddenly became clear.
"Now that we've developed an 8-modem or LAN battle platform, why did you suddenly remember to ask this?" Alan Adhan couldn't understand why Lin Mu was so interested in this technical issue.
"So a small-scale LAN online battle can already be realized?" Lin Mu asked.
"Yes!" Alan Adhan nodded, "This is our contribution to Warcraft||." is also compatible with all versions of Warcraft. ”
"Great! I came up with a brilliant idea, why don't we have an esports tournament across the United States dedicated to Warcraft players, now that the technology allows? Lin Mu's idea was inspired by the WCG (World Esports Series), because Warcraft is one of the competitive events.
"It's a good idea, and it's going to take a lot of money to run an event like this across the United States, and you know the current state of Blizzard." Alan Adhan said with some embarrassment.
"I'll take care of the funding issues, the event will be hosted by Blizzard, and I'll be looking for some sponsorship support. When you go back, you set up a special tournament organizing committee in the company, so that the competition will become a convention, and it will be held once a year in the future, which is a great opportunity to expand the influence of Blizzard's games! Lin Mu already has a relatively complete plan in mind, he wants to make this competition a global e-sports Olympic event that surpasses WCG!
If it weren't for the question of funding, Alan Adhan would certainly be happy to organize such an event. It's not that Alan Adhan is stingy, but at this time, Blizzard was still in its infancy, and the research costs were very tight, and it was really impossible to afford such a large-scale competition, not to mention that the competition had to set up attractive bonuses to attract gamers to participate.
Lin Mu discussed some specific details with him, Lin Mu considered some problems in organizational publicity, and Alan Adhan made some very useful suggestions from the technical level. Lin Mu thought that holding such a competition would be simple, but when it came to the specific organizational issues, Lin Mu realized that it was not an easy task. The organization of the competition involves many levels of problems, and the specific implementation plan is not something that can be obtained overnight.
Of course, Lin Mu didn't forget Alan Adhan's previous instructions because of this, but when he began to write and sort out the background outline of the Warcraft game world, he suddenly thought of the game industry in China. If he's not mistaken, across the ocean, a classic turn-based game has just been laid out with a version that runs on the DOSS system. "The Legend of Sword and Fairy", an eternal classic in the hearts of the Chinese/Chinese generation of gamers, was just born at this time.
The Sword and Fairy series of games has endured since its inception and has stood for an astonishing fourteen years in gaming history. Its poignant plot, moving music, distinctive characters, and delicate graphics at low resolution have driven generations of gamers crazy. The longing for the rivers and lakes of the most affectionate boy Ang Lee, the unworldly girl Zhao Ling'er whose life experience is a mystery, the famous chivalrous girl Lin Yueru who is rigid on the outside and soft on the inside, and the eccentric Bai Miao witch Anu, interpret the story of the incompatibility between good and evil, and the entanglement of grievances between people, gods and demons, and even the supporting characters such as the jealous and hateful aunt, the loyal Elder Shi, and the affectionate Caiyi are all very individual, and they have carved deep traces in the hearts of every player.
The nostalgia for "Fairy Sword" reminded Lin Mu of the Chinese/Chinese game industry, which is the same as Chinese/Chinese films, far behind the pace of the world. China's 5,000-year-old cultural heritage has not become a pillar to support China's game industry.
Every time I think of this, it makes people sigh, as a Chinese/Chinese, Lin Mu always feels that he should do something. He thought of the world system of the Warcraft game he was setting up, why not add some ancient oriental cultural elements to this game that became popular all over the world in the future, so that players around the world could get in touch with the image and characteristics of Chinese/Chinese games earlier?
However, "Warcraft" is a very square game, and if you add some elements of Chinese/Chinese culture bluntly, it will make the whole game look nondescript. Even if Lin Mu was willing to do this, Alan Adhan, they would not agree to anything. Lin Mu had an agreement with Alan Adhan before, he had no right to interfere in Blizzard's research matters, and if Lin Mu's proposal could not be approved by Alan Adhan, it would be almost impossible to change the game of Warcraft.
However, Lin Mu was willing to give up this opportunity to promote Chinese/Chinese culture in the field of games, which made him feel very conflicted, and the game background that he had already conceived in his mind became extremely confusing. For two days, Lin Mu was thinking about this problem and sitting in front of the computer, and he didn't type a word.
He decided to go outside for a walk, and somehow made his way to the gate of the University of California, Los Angeles. Walking in the familiar campus, Lin Mu felt a little emotional, in two years, there has not been much change on the campus, but the people and things around Lin Mu have changed too much.
Lin Mu walked around the campus like this, and before he knew it, he had walked to the lawn where he had met Rick for the first time. It was that encounter that gave him the idea of creating "Forrest Gump". Rick is no longer mowing the lawn on campus, he got a new job a year ago, his family moved to San Francisco, and when he left, he called Lin Mu to say goodbye, and that night, Lin Mu also tasted the delicious muffins cooked by his wife. But since then, although the two have been in contact, Lin Mu has never seen Rick again.
When walking through this lawn. Lin Yi accidentally overheard a few boys on the lawn discussing the topic hotly. He stopped suddenly. Because this topic is also very interesting to him. Although it is somewhat unethical to do so. But the fierce quarrel of the boys not far away still gently drifted into his ears.
"I think it's the Terrans who are the best. Because in the later stage, after the clan technology exhibition, it is almost not afraid of any land race! ”
"I don't think so. The Night Elves are the most operable. Awesome players are good at using this race to challenge the difficult computer! ”
"The fragile vitality of the early days of the Night Elf Clan can't withstand the onslaught of the Orcs. As long as you can hit it. The Orcs can have an overwhelming advantage at the beginning! ”
"Got something. The Undead exhibition is the fastest. Orcs are the first wave of computers. Let the undead slow down a little. The Late Undead will be a nightmare for all! ”
"You are arguing and arguing like this, it's all some experience in fighting with computers, anyway, there are no real two players, and no one can tell which race is powerful!"
"It would be nice to be able to play online!" One boy's suggestion drew a chorus of echoes from the others, but Lin Mu didn't listen to them continue to discuss the merits of races in Warcraft. The last boy's suggestion would soon be fulfilled in Blizzard's first video game competition, and Lin Mu could even be sure that the race used by the eventual champion would be the Night Elves.
This was actually a loophole in Blizzard's design of the game, and they designed the Night Elves to be too powerful, until Warcraft |||The launch of the book has been solved. But their argument gave Lin Mu a little inspiration, which also made him finally think of where the breakthrough was to integrate Chinese/Chinese elements into Warcraft.
…… (To be continued.) )