Chapter 467: Mathridon's Lair (1st Update)

The nest is large and deep. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

Maseriton is more than 10 meters tall, and the wide cave where it is located, even more than 30 meters high, is a huge cave with a diameter of more than 100 meters.

The cave is located at a depth of 80 meters and is only accessible through a long passage.

Generally speaking, at such depths, the seeping of groundwater alone is enough to submerge the cave within a week.

But this is the Hellfire Peninsula.

The climate here is dry, and the soil contains very little groundwater, most of which is absorbed by tenacious plants with complex root systems, and a small part is condensed by spellcasters in various ways to provide drinking water for the limited life here.

Moreover, the entire cave has been engraved with magic runes to strengthen the cave, and it is also to prevent Mathridon from escaping.

The rune array here is mainly used to ban demons, prohibiting Mathridon from casting spells in the center of the cave, and then the hellfire demons will jointly compile a huge protective barrier to trap Mathridon in the middle and unable to come out.

Almost four years ago, Maseriton was defeated by Illidan and imprisoned here. It has been bled ever since. Until now, half of the demon's blood in his body has been released.

Although the body's own hematopoietic function allows the demon's blood to be replenished quickly, Mathriton, who can't get food, is getting weaker and weaker.

In his heyday, he was the right-hand man of Manolos the Destroyer, with a level of 26, and even Illidan back then had a lot of effort to defeat him.

But now, Mathridon's strength has been greatly weakened because of his weak health. Now he is only equivalent to level 24 at most, which is not even half of his heyday.

That's why Kazak was willing to come to Maseriton's rescue.

Because even if he rescued Maseriton, Maseriton could not be his opponent. The former king of the Outlands was destined to submit to his command. He will replace Illidan as the new King of the Outlands.

Half a year ago, Khadgar had sneaked into Mathridon's lair and sensed that Mathridon's strength was not much different from his own - Khadgar at that time, because he had been drifting in the Twisted Void for too long, his strength had not fully recovered, and he did not dare to risk challenging Mathridon, he was not sure.

And now, Matheriton is even weaker than then, but Khadgar has returned to his peak state, adjusting his mana to the peak value that his mental power can withstand now, and he is confident that even if he fights head-on, he can destroy Matheridon.

This is one of the confidence in which he presents this plan today.

The second confidence is the existence of Sean, Kel'thugad, and the Firefiend.

Kel'thugad, who has now become a dragon lich, is not at all inferior to Mathridon.

Four legends join forces, what else is there to worry about?

Khadgar was at the forefront, quietly taking out the orcs who were in charge of the guards. Sufficiently fast casting speed, and a sufficiently large coverage of the silence spell, keep the battle here silent and unnoticed.

And the patrolling hellhounds were also frozen into ice sculptures by Kel'thugad.

Walking into the passage, Khadgar immediately set up a magic sentry and a magic protection barrier at the entrance to prevent outsiders from breaking in during the battle with Matheridon.

Once in the passage, there are no orcs or hellfire.

Orcs only enter the passage when the leader gives the order to take the demon's blood in a special container. And Hellfire, a low-level cannon fodder, is even less qualified to enter the lair.

There is only one creature here, apart from Mathridon herself, and that is the Hellfire Guide.

They are orc warlocks.

These orc warlocks are very strong, and each of them has the strength of a high-level professional, capable of casting some shadow spells, elemental spells, and even divine spells.

Shadow spells naturally come from the Warlock class, while elemental spells are related to their original class, the Orc Shaman. As for the divine spells, they are actually dark healing spells. Light and darkness are two sides of the same coin, light can heal the injuries of living beings, and shadows can also heal the injuries of demons and shadow creatures.

They are also proficient in the art of soul transfer, which can extract the soul of a living being, directly attacking and torturing the soul, causing the soul to suffer humiliation. They can also temporarily transfer the soul of a creature to something else: a creature, or even an artifact.

They can also summon Hellfire.

However, the Hellfire they summoned was a specially created Hellfire called the "Abyssal Burning Demon", which was stronger than the normal Hellfire, and was one of the hundreds of Hellfire models made by Engineer Morgo, for the Orc Warlocks under Illidan's command.

The number of casters is not too large in any race, with the exception of elves, Eredas, and demons.

There are no more than 20 Hellfire Guides here.

With the exception of three or four patrolling the passages, all the other Hellfire Guides were in caves deep underground, responsible for maintaining the magical barrier and preventing Mathridon from escaping.

The leader of these Hellfire Guides is a Hellfire Warden Officer.

This is the prison where Matheridon is imprisoned, and it is not a simple role to be qualified to serve as a warden here.

This is an orc Grand Karcist.

In addition to the spells that the Demon Guide knew, he also knew other powerful spells.

Examples include Whisper, Pain, Pain Impermanence, Death Entanglement, and Rain of Fire.

Yes, this is a pain warlock who takes pleasure in torturing the flesh and soul of living beings. His soul was as ugly as his body, and it smelled of rancidity.

Because the space here is confined and the height of the passage is not very large (Mathriton was teleported here by magic, the forbidden demons and the narrow passage make it difficult for him to escape even if he kills those demon guides), and the fire demon is now emitting strong mood swings, and he doesn't want to change into a shrunken form, he just wants to maintain a height of ten meters, so Sean has to prevent it from coming out.

Sean wouldn't be willing to be in charge of clearing the way, and he didn't have the ability to face so many high-level warlocks and a grand warclock.

The remaining two spellcasters, both in terms of strength and status, Khadgar are slightly higher, so the task of opening the way is naturally handed over to Kel'thugad.

This dragon lich who stepped into the realm of demigods, the great immortal, had no choice but to slander in his heart, and then walked in the front.

In his human form, Kel'thugad is unable to exert the physical attack power of the Frost Dragon, but he can exert the magical attack power of a lich, which is equivalent to a level 24 legendary lich, exactly like he once was.

Perceiving the presence of the Hellfire Wizard from afar, Kel'thugad turned on the battle mode. (To be continued.) )