Chapter 235: The Adventure Party on Alert
readx;?“ Seth, are the rats still not showing up? ”。 Pen × fun × Pavilion www. biquge。 info
More than a month later, 4 temporary members of the Silver Rank were recruited, plus the original 8 regular team members, and Gillentina pulled 12 members to the lair of the three-headed black smoke snake of the Mithril Rank.
After finding two open spaces next to each other between several large trees to set up a temporary camp, Gillentina looked at the four thieves who were preparing various traps and casually asked Seth, who was sitting on the branch of the large tree overhead. Before leaving, Gillentina told all the team members about the strange sight they felt, so she and her teammates were on the lookout for sneak attacks from damn black adventurers or black mercenaries along the way.
It's a pity that neither Seth, nor the archers named Moll who formed a makeshift team, nor the four thieves found any trace of the black mercenaries or the black adventurers. A somewhat uneasy Huckvar also used 2-3 Alarm Magic Trap magic scrolls for humanoids under the cover of Mayfly and Marr, but these magic traps have not been triggered so far.
Error-free fiction
Even on Drew's minimap, there were no small red dots from the moment they entered the territory of the Gold-tier Warcraft.
"It seems that it is a group of guys who have no thief heart but no thief guts, and they have made us nervous for nothing. Forget it, it's okay if they give up, just so let's carefully study how to take down the guy in front of you. ”
Marr shook the small wooden wine bag that had been drained and threw it away, then asked for another one with Drew. Taking a small sip and smoothing her throat, Mal patted Gillentina on the shoulder to try to reassure her. Ever since their powerful message was spread by the black adventurers who had escaped with their lives, that kind of sneaky guy has really appeared many times. But once their team enters the Gold-Tier Monster area, the "tails" will consciously stop tracking behavior.
Most of the black mercenaries or black adventurers are self-interested and cherish their lives very much. Generally, there are only gold or silver ranks, and they don't dare to play tracking or yellow finches in the area where gold-level demonic beasts are rampant. A large number of black adventurers have proven with their lives that in the Gold-Tier Warcraft area, when you have bad intentions for those adventurers who have formed a team, it is likely that you will ignore the threat from the local natives.
The blood-like facts have proved that it is not the black adventurers who are the most suitable to be the yellow finch, but the demonic beasts lurking in the shadows. In the area of the Golden Tier or above, often these black adventurers are about to deal with the official adventurers when they are about to deal with the sudden attack of the demonic beasts when they are almost wiped out.
Gillentina usually sets up a makeshift camp before fighting the monsters, and then places a large number of traps near the camp, not to prevent them from being black adventurers, but to deal with the monsters who suddenly sneak up from behind while her team is busy fighting. With the camp and those traps set up in advance, at least she would have a temporary place to hold on and a breathing room when she faced the chaos of the monsters.
Whether it's a formal adventurer or a black adventurer, the weight of the entire team is limited, unless they have a lot of spatial magic equipment. Gillentina was able to set traps against Mithril-level monsters and traps around the camp solely because Drew's Space Ring was able to carry a considerable amount of the load. If it weren't for Drew's Space Ring, the traps against the Warcraft would have been able to say that the traps around the camp would definitely shrink quite a bit.
In the same way, since the black adventurers have laid traps for adventurers, their burdens are definitely not enough to arrange a very perfect trap for sudden attacks on the monsters. What's more, selfish black adventurers would rather carry more life-saving things, or leave a lot of space in order to load more loot, rather than carry more things like trap materials for the whole team, which are both space-consuming and very troublesome to manage.
As for trapping on the spot? Unless they made some traps made of special animal and plant materials, trees, or shrubs, as long as they were at the silver level, they could avoid being hurt by such inferior traps by means of releasing their fighting energy. And if the black adventurers found those special trap materials, the black adventurers would have sold them for money and divided them, so how could they set up such an expensive trap for the official adventurers? Most of the time, the price of these special materials is several times higher than the income after the ransacking of the official party, and the obsidian of Marl was the most typical of this special material. So apart from playing revenge or something, selfish black adventurers will definitely not brainstorm these expensive materials for such a frivolous thing as killing official adventurers.
So when Gillentina heard Mar's persuasion, she immediately put down her heart. She naturally remembered where their team was at the moment, and this area was no different from the desolate and dangerous desert for the greedy black adventurers.
Once she had settled down, she immediately summoned the four thieves who were still there to study the traps, as well as her temporary teammate Mohr, who was patrolling the distance. As soon as she arrives, Zigilentina will discuss with her teammates how to deal with this damn three-headed black smoke snake, and be able to provide a better fighting environment for the soon-to-be-broken Hakwal in the middle of the battle. It's just that she was a little elated, and she didn't notice that Mal, who was usually swaggering, secretly signaled to Mayfly and Seth.
Mayfly and Seth take in Mal's gestures. As soon as they had heard Gillentina's plans and taken them to heart, they left under the pretext of continuing to set traps and remain on guard. They then pretend to leave, but meet at the door of Drew's adventure tent, and they retrieve some small props from Drew.
They were going to prepare some more traps to guard against. If there are sneak attackers, these traps will give them more reaction time and tip the scales of victory in the battle that swoops in their favor with Drew's magic healing. Anyway, if there really aren't any sneak attackers, then these trap materials can almost be recycled.
The mayfly also slipped into Hackwal's tent and asked him for 4-5 vigilant magic trap scrolls under Hackval's heart-wrenching gaze. Not afraid of 10,000 just in case, in order to make his teammates more attentive to the fight against the three-headed black smoke snake, the mayfly pulled the bed bugs and carefully arranged these magic traps on key locations around the camp. After all, in the Mithril-level Warcraft area of this area, even if there is no sneak attack from the Black Adventurers, there may be cases where some other Mithril Tier will launch a surprise attack on their team. For mayflies, it's definitely worth it to trade these trigger-type magic traps for more security for their team.
Gillentina didn't notice these small movements, but she still used her command skills to realize the potential threat from other monsters or black adventurers. While most of the Black Adventurers were very afraid of operating in the Gold or Mithril Tier Monster area, Gillentina couldn't guarantee that there were a few truly incomprehensible tough guys in this group of crazy people who attacked her teammates against common sense. So Gillentina, before her teammates fought the three-headed black smoke snake, sent the bug and the other two silver thieves who had been brought in temporarily to guard against the threat from behind.
This three-headed black smoke snake is a Mithril-level magical beast, and it is difficult for the bug and the 4 temporary team members to damage this three-headed black smoke snake with their attack power. Rather than let them play all kinds of soy sauce in vain on the frontal battlefield, Gillentina felt that it was better to leave them behind and take care of her back. After all, she didn't want to experience another Jedi escape because of the attack of brain-pumping adventurers or the incurrence of Warcraft.
It was not the first time they had fought with the Mithril-level monster Gillentina, and with the carefully prepared traps, their own strength becoming stronger and stronger, their more and more experience, and the support of Gillentina's artistic command, they had the ability to kill the three-headed black smoke snake of the Mithril-level without danger. After all, the three-headed black smoke snake is not a behemoth like the green shadow python, and its hand-to-hand combat ability is not very strong. What is powerful for it is the magic attacks of poison, fire, and darkness that its three heads give it. It's just that its poison and dark attribute magic were perfectly restrained by Drew's divine magic, but the fire attribute magic was overpowered by Hackwal. The siege of the 4 warriors quickly turned into the trophy of the Gillentina adventure group this time.
It's a bit of a pity that Huckvar didn't make it to the Mithril level. Although he benefited a lot from this battle because he had withstood the attack of the three-headed black smoke snake fire system alone with the support of Drew's divine magic, he still failed to seize the opportunity to step into the temple of the Mithril Rank. The bottleneck is so easy to break through, it won't be called a bottleneck. While Huckvar's talent was good, he hadn't been able to reach the level of a demon. In the face of bottlenecks, he still behaved decently, and did not break through directly with a single shot.
Although the battle was over, all the members of the adventure team, including Gillentina, did not relax, whether they were permanent or temporary. Instead, they tensed their nerves and looked around several times, and quietly formed a battle formation that was not too complete but could change quickly.
Generally speaking, after defeating a strong enemy, there will definitely be some emotional fluctuations, and this is often the moment when they let their guard down. Of course, they already have a lot of experience and understand this truth, not to mention that Gillentina has felt a strange gaze since Carlo. So they did not rush to pack up the loot or traps, but re-entered the fighting state.
It's a pity that neither the black adventurer, the black mercenary, nor some magical beasts that tried to be yellow sparrows appeared.