609 Superpowers
Wutong and a group of them gathered together to know all about it, and the super players around them kept looking, but these guys simply ignored their prying eyes, pouting their big butts and not knowing what they were planning.
It's no wonder that other super play will pay attention to them, after all, Wutong is the first to enter the main tower, and the only team that has climbed the second floor, they have far more information than other super play teams, and they are more familiar with the environment on the second floor than others, if they take action, they will definitely become the guide of other super play teams, even if they can't be the first to climb to the second floor in front of their team, at least they can't fall behind others.
The superplay leader of the "Razor" team, the famous doctor of hell, suddenly found a guy in the opposing team who was tied up with five flowers and even his mouth was gagged, and he was "flattering" himself with tears streaming down his face.
The famous doctor of hell observed the other party suspiciously for a while, and suddenly his eyes widened, wait! Why does that guy look so familiar?
A scout who found out that his team was missing was captured by the team of the Secret Shadow Boss, and the famous doctor of hell could only hurry over and negotiate with the Secret Shadow Crowd, hoping to return the captive, after all, he was an elite member of his own family, and if he hung up, he would be directly "reincarnated", which would be somewhat of a loss for the development of the "Razor" team.
After some fierce bargaining, looking at the Secret Shadow Boss who got into the eyes of money, the famous doctor of hell almost gritted his teeth and paid the high ransom fee, avoiding his own members from being "torn up".
Although he was very reluctant, the famous doctor of hell could only bite and admit it, but immediately after the actions of the Wutong team, everyone was dumbfounded, and they saw the identity of the red-robed mage Secret Shadow Boss, which was only limited to being quite famous in Adele.
To be more specific, it is limited to being well-known in Obsidian Collar or Aoraon City.
To put it more rigorously, it is limited to those who know who he is, and it is still a little famous, and if you leave this range, I am afraid that not many people will know who this red-robed mage is.
The circle of super play is very large and very small, and they don't care much about the people outside the circle, because everyone is not at the same level, nor is they in the same circle, super play and players are naturally two completely different creatures, and ordinary players are as indifferent to them as the existence of commoners is to nobles.
Although the momentum of the rise of "Secret Shadow" is amazing, after all, the rise time is still too short, and it is not enough to reach the level that as soon as the sycamore appears, no matter what vest it wears, it will be recognized.
A group of super playful watched as the red-robed mage took out a dirty-looking and somewhat worn blanket, shook it off and spread it on the ground, and then the super players around him, like dumplings, jumped in one by one without hesitation, and disappeared without a trace.
Then, behind the red-robed mage was only a group of strange people shrouded in gray cloaks, even their heads, faces, hands and feet were covered, it seemed that through some channel, the red-robed mage said something to a gray cloak beside him who seemed to be the identity of the leader, and the group of gray cloaks standing behind him began to walk towards the gate of the tower, joining the team of resisting the undead creatures, and the other members of their team, with these gray cloaks as the core, gathered into a small circle.
These are obviously the members of the team who have been left behind to resist the undead tide and the wooden statues according to the agreement, but who are those gray cloaks? Why is there such a strong aura of death on his body? Could it be that this is a bunch of necromancers?
Under the surprised gaze of the super plays, those gray cloaks waved their hands and summoned groups of animal skeletons to join the battle, and sure enough, they were necromancers! But the strength of these necromancers seems to be a bit too high, right?
The super-fungi were shocked to find that the animal skeletons summoned by these inconspicuous gray cloaks were casually existences of the 3rd and 4th orders, and they could summon the subordinates of the 3rd and 4th order undead, could it be that these gray cloaks were all high-level necromancers of the 5th and 6th orders?
Foul, right? Didn't you say that this time the chief war was all participated in by Tier 2 players? These high-level necromancers make it clear that they can't be players, right?
Before the superplayers were amazed, they noticed that the red-robed mage had put away the strange blanket and walked alone towards the spiral staircase on the second floor of the main tower.
"What does he want to do? Alone in that second-floor smelting chamber that was already burning as hot as a steel-making furnace? Is he crazy or are we stupid? ”
The crowd looked at each other, so many of them couldn't think of how to get through this area, could it be that they simply hid in a strange storage prop, and could ignore the scorching heat and pass safely?
This is obviously impossible, unless there is some special fire immunity equipment or item on this mage!
Those super players who didn't know who Wutong was, looked at the red-robed mage who climbed the spiral stairs alone, their eyes were a little wrong, only the super players who had just redeemed their own members, and were more familiar with this secret shadow boss than the super players from other regions, and they quickly followed.
However, as soon as the famous doctors of hell who had not yet stepped on the spiral ladder approached, they felt a scorching heat wave coming from their faces, forcing them to quickly take a few steps back, and in horror they watched the Secret Shadow Boss, who was covered in red fire element aura, disappear around the corner of the spiral staircase!
Raising their arms, the Hell Doctors looked at the hairs on their arms that began to curl, and were surprised to find that a real burning sensation came from the rapidly turning red skin, the red fire elemental aura on the Secret Shadow Boss's body, could it be a fire elemental creature???
Maybe it was the actions of the famous doctor of hell and others that stimulated other super games, and everyone ignored the few people who retreated from the spiral ladder in shock, rushed up the spiral ladder, and chased after the red-robed mage who disappeared at the corner of the spiral ladder, maybe following him would be able to pass this fire smoothly?
But soon someone screamed, a faint white smoke rose from his body, and he turned around in horror and wanted to retreat, but was blocked by the crowd following behind him, screaming and bursting into flames, alive in front of everyone's eyes. Burning"!
The burning pain that comes from the consciousness is not only matched by the weakening pain in the game, if you force it to endure, it is likely to form a terrible spiritual self in this kind of high temperature that the player himself thinks he can't resist. Burning state!
What is spontaneous mental combustion?
It's that you think you're burning, and maybe in the pure consciousness game of Endless, you're really burned by your imagination. Die!
"Endless World", a game operated by "Solar System Entertainment Co., Ltd." and represented by virtual game companies around the world, is known as the "third space", and is a fantasy virtual online game platform supported by a new "subliminal access technology", which has been vigorously promoted for half a year.
The so-called "game platform", to put it bluntly, is the second space version of the virtual network game that has been eliminated.
Virtual reality games, which have been popular for a long time, have been criticized by people because the virtual reality technology is not up to standard, and it always breaks out that players are brain dead or addicted to the virtual reality world and cannot extricate themselves.
Later, although with the improvement of virtual reality technology, the realism is as high as 100%, and the virtual reality game that claims to be absolutely safe has also made a comeback, it has been found that playing virtual reality games for a long time will cause players to be unable to distinguish between the real world and the virtual world, and even produce psychological and mental problems such as dual personality or even multiple personality.
Moreover, according to the research of relevant scientific research units, long-term virtual reality games will cause the player's brain to always be in a deep state of excitement, and the brain cells will never be rested, which will easily accelerate brain aging and shorten the life span of cells.
With the birth of the "Second World: Subconscious World", a large number of "pseudo-games" with the signs of "Second World, Third World, Dream World, Fantasy World, Mythical World...", have also sprung up.
But in fact, these "pseudo-consciousness games" cannot be regarded as "virtual games" in the real sense, because the second space is to allow people living in a world with a harsh environment to have a real, Eden-like living space and thus be created, which is composed of the "subconscious cluster" of the entire human race and recognized by the entire human civilization.
Therefore, although it is called the "virtual world", the second space is equivalent to the second real world, and it is impossible to change the rules of its existence for the sake of entertainment.
However, people need space to be able to realize their fantasies and dreams, release stress and entertain their moods, so a large number of "small worlds" that meet the rules of the second space but are outside the real world have been born, and the accurate scientific names of these small worlds should be called:
"Second Space Large-scale Cosplay Amusement Park World"
In these "amusement parks", you can put on armor to play as a medieval knight, or you can wear a doll-like monster costume to play as a dragon who robs a princess, and in these "amusement parks", you can even make the laws you want, or cancel the existence of the laws, the only thing you have to follow is the real rules of the second space2.
The reason why the "small world" is called a "pseudo-game" is that it cannot create its own unique "rules" at will like previous virtual online games, for example, it is impossible for players to fly out of thin air without any external equipment, and it is impossible to release a fireball or something with a wave of their hand.
Even if you can use light and shadow effects to achieve your goal, but after all, there is a fake in your bones, so you compare your index finger and thumb with your little pot friend, and dub "Bang Bang Bang!" Da-da-da-da! "What's the difference between pretending to be a small pistol?
However, the virtual industry composed of this "small world" has matured after years of evolution, and has developed into a comprehensive platform organization, hindering the cost of developing a "small world", this industry no longer has the problem of competition between game companies, but tends to be a model of cooperative development by multiple game companies, the more collaborators, the more abundant the capital, the more grand the "small world" developed, and the more players can be attracted.
Since the "small world" is established on the basis of the second space, involving the property paid and obtained by players in the process of playing the game in the "small world", in order to standardize and facilitate the management of this emerging industry, various countries have integrated the original game companies into the "virtual industry management union", and promulgated a series of laws and regulations such as the "Virtual Property Protection Law", "Virtual Economy Tax Law", and "Virtual Industry Management Regulations".
It's not that no one has tried to solve this problem by creating "fantasy rules" in the second space to match the needs of the game, but it has been abandoned because of technical problems and cost issues.
The "Second Space: Subconscious World" is a world created by collecting information from the human subconscious through a consciousness receiver installed in a personal information terminal installed on each person's wrist, that is, in your subconscious, what you think the world should be, then it is!
Under this premise, how do you create a world that is not real? You say to yourself, "The earth is square!" Do you believe it yourself?
Even if the earth is really square now, you will question it, right? If you don't believe in yourself, how can you get others to believe in it?
If others don't believe it, how can they be recognized by the "core consciousness" formed by the consciousness of all mankind in the second space?
If the "core consciousness" is not recognized, how can it be presented in the second space?
In the same way, people's subconscious "thinks" that magic does not exist, monsters do not exist, and witches who can ride brooms all over the sky do not exist! Therefore, it is naturally impossible for the fantasy world to be formed in the second space.
Secondly, the second world was created by the cooperation of all human civilizations and the huge and terrible amount of resources, what game company can have the same capital as all human civilizations and develop a second world?
Moreover, if the so-called "third space" is truly established, it means that human beings believe that the fantasy world exists, then the second space created based on the rules of reality will also completely collapse because of the collapse of "faith".
However, half a year ago, the original research and development institution of the second space, the "Cosmic Force Research Group", suddenly announced that they had found a way to perfectly operate the rules of fantasy without affecting the existence of the second space.
That is, it is based on the second space, but the reading power of the "fantasy space" is outside the second space to form the "consciousness space"!
The traditional online games developed by the countries of Asia and the United States have always been based on the "people-oriented" policy, which is very considerate of players, simplifying the difficulty as much as possible, and making players feel comfortable and happy in the game without an upper limit.
Speaking of which, this concept held by R&D institutions and game operators is not wrong, isn't it just that players spend money to buy it?
Playing against the player is against the banknote, what game culture, game history, game background have to stand aside, you design the game to make the player not happy, the player can make the investor happy, a game that has been developed with a huge amount of money, often the life span will not exceed 3 months, the longest is only half a year, the capital can not be recovered, it really can't hurt!
In this environment, game developers and operators can only reduce the cost of R&D as much as possible, templated, Facebook-based, and assembly-line production games, as long as the various game elements are slightly changed, various settings, and copied! All kinds of systems, copy! Change the name, change the name, and you don't even need to change the game engine and service crew, and you can take it out and sell it as a new game after painting and decorating.
But this kind of game that can make players "cool", how long can you expect it to live?
The short-lived "fast food online games", "fast food online games", and "kimchi online games", which were taken off the market in the shortest week and half a year at the longest, once plunged the game industry in Asian and American countries into a "dark age of game operation", and players also fell into the "game ice age", and thousands of "new" online games will be open for public testing every day, but players are facing the dilemma of "no game to play".
The different tastes of the players have caused an irreconcilable opposition field between the operator and the players, and the players who want the horses to run and do not give the horses grazing have almost forced the operators into a desperate situation, because of the differences in the general environment and cultural background and customs, in this regard, the Europa area is far ahead of its counterparts in the Asian and American regions.
In the current era of "spiritual civilization desert", the population is exploding, the labor force is surplus, and people are all in an empty and sub-healthy state of "spiritual famine", and they are very hungry for non-material needs.
Therefore, after the birth of the epoch-making "second world" virtual platform, the tragic situation of the "Dark Age Ice Age" in the game industry in Asia and the United States has been slightly reversed.
However, in terms of game development technology, the Asian and American game industry, which is far behind its Western Europa counterparts for several eras, cannot compete with its Europa counterparts who have always been obsessed with their own ideas, have always spent a lot of money to develop new technologies, and have survived the "Dark Ages", and can only become an agent who eats other people's leftovers.
It wasn't until the second generation of virtual online games was born on the "Second World" virtual platform that the second generation of virtual online games was born, and "Endless World" supported by subconscious access technology appeared, and the game industry in Asia and the United States got rid of the embarrassing situation of whispering and begging for agents in front of their Europa peers.
Because the "subliminal game" of "Endless World" is developed by the development agency of the "Second World" virtual platform, the "Virtual World International Joint Development Coordination Department", which is known as the "Virtual Network United Nations", an institution with the official background of various countries, and then operated by virtual game companies in various countries.
In this way, everyone is an agent, and no one looks down on anyone, after all, the countries in the Asian and American regions are also one of the development members of the "Virtual World International Joint Development Coordination Department".
In this environment, "Endless", how realistic it is, can be imagined, someone once commented that if the player's "imagination" in "Endless" is high enough to affect the environment, then maybe back to reality, he can also rely on his "imagination" to achieve some incredible "superpowers"!
That is, "telekinesis"!
(To be continued)