Chapter 297: The Master is in the Sky
Wang Feiyu and Jimwo slowly walked into the oval competition room under the gaze of all the audience. The entire competition room is like a transparent lotus heart on a golden lotus.
"Damn, this is the ascension of Rulai." Gou Xiaoyun felt that this idea was a bit exaggerated.
And watch the two oval playing rooms slowly begin to rise into the air. Gou Xiaoyun suddenly had a "vicious" idea. "If Jimwo has a fear of heights, that's cool."
In fact, Jimwo does not have a fear of heights, and even if he has a fear of heights, it may not affect him at all. Because the whole competition room is actually made of special materials. The competition room is suspended in mid-air, and from the outside, you can see any movement of the players inside. But the players inside can't see anything outside.
In other words, the players in it can't feel that they are now in the air.
When the door to the competition room closed automatically, the hustle and bustle of the stadium fell silent. The entire closed competition room seemed to isolate Wang Feiyu from the whole world.
Although Wang Feiyu can no longer see Zhang Yu in the stands, his heart is more stable than ever.
The big stone that has always worried about Wang Feiyu's heart has already fallen to the ground the moment Wang Feiyu saw Zhang Yu. The thoughts and sorrows that have been haunting Wang Feiyu's side disappeared in an instant.
Wang Feiyu knew that it was time for him to fulfill his agreement with Zhang Yu. Because Zhang Yu has already completed his agreement with him. This is an agreement that only Wang Feiyu and Zhang Yu know.
***
Jimwo only cares about who he plays with, and he doesn't care where he plays. Wang Feiyu is Jimwo's dream opponent, and at this time, Jimwo only wants to compete with Wang Feiyu.
So although this competition room is very creatively done, it is not very attractive to Jimwo.
In the eyes of all the audience, Jimwo was just silently debugging his mouse, surprisingly quiet.
And Jimwo's mouse GX and Wang Feiyu's GX are also in contrast to each other, and the two last high-flying interstellar players are surprisingly consistent in the choice of mouse.
And the quiet demeanor of the two people is also somewhat similar.
Before the game, Wang Feiyu's emotional changes made many Korean viewers secretly happy, but now Wang Feiyu's face can no longer see any emotional fluctuations.
Before the mouse of the two people was debugged, the map of the first game of the two people had also flashed in front of all the spectators.
Although the championship and runner-up finals of the WCG Finals are already the seven decisive battles that best reflect the strength of both sides, everyone knows that the map of the first game is very important for both sides, because everyone is eager to win the first game.
The first map that appeared in front of everyone was the Ghost Corridor.
***
Ipxterran, HonYung, and others breathed a sigh of relief when they saw this map.
All the maps in the WCG finals stage, although there are no problems in terms of balance, but after all, each race will inevitably have some differences on different maps.
For example, on the map of the Ghost Corridor, it is generally believed that the Terrans and Zerg have some advantages over the Protoss.
Because of the introduction of a large number of metal corridors on the map of the Ghost Corridor, the terrain of the entire map does not have too much open terrain.
For the Zerg and the Terran, the size of their troops is usually not large, especially the Zergling, which was one of the main forces of the Zerg in the early stage, or the minelaying vehicle, which is one of the main forces of the Terran, are all highly mobile but small troops. These troops can easily pass through the metal corridor, which takes up most of the space on the map.
For Protoss, it is difficult to take advantage of this feature of the map. Because in PVZ, the Protoss may also be able to take advantage of such terrain, and the Zealot still has a lot of advantages when facing Zergling on such terrain. However, in PVT, the Dragon Knights, who were the main force of the Protoss in the early days, were difficult to be flexible on such a map.
Especially after the middle of the game, such terrain will bring great trouble to the control of the Protoss. Because on such a terrain, it is difficult for the Protoss to play a wide open and close tactic. And the dragon knight troops, it is even more difficult to turn around on such a corridor. And under the powerful fire of the tank, if the pace of retreat is a little later, those dragon knights will incur unexpected losses.
Therefore, on this map, many people think that if the Protoss wants to compete with the Terrans, they must take a certain technological route. But even taking the technological route is not a very safe tactic. Because the Terrans are on this map, it is easy to block the Protoss who took the technological route in the early stage in the base.
Because of the numerous corridors, the Terran minelaying carts have a strong enough ability to harass. In the early days of the Protoss, when they took the technological route, the number of dragon knights was relatively insufficient, and they didn't dare to go out easily, and this gave the Terrans enough time to block the Protoss.
So when HonYung and Ipxterran saw the first map that appeared, they were more or less pleasantly surprised.
Ipxterran and Wang Feiyu happened to play each other at this WCG. Ipxterran felt that it was great for Jimwo to be able to play against Wang Feiyu on a map like this.
***
In the surprised eyes of Ipxterran and others, after a lapse of two years, the two players representing the top level of the two countries finally began the official showdown.
On the map of the ghost corridor, a large number of metal corridors reflect a strange atmosphere. And Wang Feiyu's luck with his first Probe seems to be very good. At the first moment, Wang Feiyu found the base of Jimwo, which was in his counterclockwise direction.
Jimwo doesn't seem to want to hide his style of play, in fact, Jimwo has always believed that a good Terran player, in the early days, doesn't need to hide his style of play at all.
Because a Terran player doesn't need an initial intrigue. A good Terran player should have used dignified tactics to defeat his opponent openly.
Jimwo was right under Wang Feiyu's nose and took a double-work start.
And such a start was originally in the ghost corridor, which was considered the most powerful opening.
When Wang Feiyu's first dragon knight arrived at the intersection of Jimwo, there were already three spearmen guarding the intersection of Jimwo. And Wang Feiyu's dragon knight had just launched a tentative attack. The first tank of Jimwo appeared already behind the three gunners.
***
If you don't look at Wang Feiyu's vision, no matter who you are, you may think that the early showdown between Jimwo and Wang Feiyu will be the same as most TVP starts, no different.
But when all the audience saw Wang Feiyu's actions, they were all taken aback.
Because at this time, two barracks have also appeared in Wang Feiyu's base. And in the tech tree, the range of the dragon knight is also being upgraded.
Wang Feiyu did not adopt the technology flow tactics adopted by the vast majority of Protoss players on this map, but instead adopted the Dragon Knight RUSH tactics that did not seem to be very suitable on this map.
And if this were all there was to it, the audience wouldn't have been so surprised. What surprised all the audience was that one of Wang Feiyu's Probes actually put down a crystal in the open space not far from the Jimwo base.
***
Wang Feiyu's actions have become a mystery in the eyes of the vast majority of audiences.
In the eyes of the vast majority of viewers, on such a map, for the Terrans who started with double work, Wang Feiyu's double barracks dragon knights generally can't take too much advantage.
The strength of the Terran double labor storm may not suffer against the dragon knights of the double barracks, and the dragon knights of the double barracks also have a significant weakness, that is, the OB will come out very late.
And on such a map, without OB, there will be a crisis everywhere for the dragon knights. Because you can't be sure if there are mines in front of and behind the dragon knight.
Dragon Knight RUSH, on the other hand, is usually only effective for Terran players who are trying to mine prematurely in a single heavy industry. Seeing that Wang Feiyu had already adopted the tactics of double work opening after detecting that Jimwo had already adopted the tactics of double work start, and also adopted the double barracks dragoon RUSH tactics, the audience at the scene already felt that it was not enough to think. What's more, Wang Feiyu also abruptly put a crystal on the map, near the Jimwo base.
This makes all the audience even more confused.
Even the other Heavenly King of the Protoss, Jinsir, really couldn't figure out what effect Wang Scarlet Yu's crystal could play.
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