Chapter 1: Every traverser has a perk
Early in the morning in the western wilderness, the first rays of sunlight appeared in the east.
A fifteen or sixteen-year-old boy, half-lying on a wicker chair, enjoying the breeze of the Elwyn Forest, with the subtle fragrance of flowers and plants in it.
The boy had pale blue eyes, bright and shining. His ears are sharper than average, his skin is fairer than average, and he has beautiful blonde hair.
There are no cars, no neon lights, no blue bricks and red tiles, and no high concrete walls. There are only low houses, empty farms, elements of madness or docility, and a rich but hard-to-perceive arcane energy.
It's not Earth anymore, it's Azeroth.
From the first day he came to this world, Sean began to work hard to adapt to the life of this world, and listened to the information of this world from the people around him, combined with the fifteen years of memories he inherited from this body, Sean had a preliminary understanding of his current situation.
This is the Wild West, a desolate land under the rule of the human kingdom Stormwind. The fish-people along the coast are frequent, the scattered gnolls exude a rotten aura, the southern town of Moon Creek is overrun by the Defia bandits, and the entire western wilderness is in chaos.
Sentinel Ridge in the middle and a handful of farms are the last settlements of the Western Wilderness, including Sardinia Farm.
The owners of the farm, the old Sardin and his wife, because their son died, were kind-hearted and rescued a large number of homeless old and weak women and children...... and restless tramps. And the original owner of Sean's body is one of the orphans who was adopted by Old Sardin.
A few days ago, a wandering dwarf brought the latest news - the dwarf city of Nomorigen fell because of the betrayer, and the chain of radiation leaked out, causing the city to be no longer habitable, about 80% of the dwarf died in this incident, and the remaining dwarf refugees, led by the master craftsman Gilbin Mecatok, fled to the Ironforge Fort of the Copperbeard Dwarves.
Only then did Sean know that it was now the 24th year that the Dark Gate had been opened!
For Sean, what the Lich King, Deathwing, and the Elder God are still too far away, and Shaun, who is not a commoner in two lives, needs to pay attention to at all. And for at least the next two years, Stormwind won't be in a big deal other than King Varian. And that has nothing to do with Sean.
What really has something to do with Sean is the Wild West.
In today's western wilderness, the fish-men, the gnolls, and the Defia bandits are pressed down like three mountains, and life on Sardinia's farm is not easy. Relying on the old Sardinians and a group of homeless people to protect the Sardinian farm, it is not realistic at all.
"So, if I want to live a happy life, I have to rely on myself!"
Sean sighed and closed his eyes.
A little starlight appeared in his mind, and then, with Sean's will, slowly grew in size until it became a wasteland.
It's about the size of a Sardinia farm, but there are no farmhouses, no fields, just gravel and dry mud.
This is the benefit of Sean's soul penetrating into this world.
At the same time, an illusory control panel appears in Sean's mind.
At the top of the control panel is a line of blood-red characters that cannot be shaken, and it is also the ultimate task that accompanies the welfare of this traverser: to elevate the space fortress to the fortress of the gods.
The devil knows what a "fortress of the gods" is!
Sean only knew that the wasteland he had gotten was called the Space Fortress, which was a space independent of Azeroth, and although there was nothing now, as long as he had enough fortress materials, he could build many wonderful buildings. And as the building increases, the level of the fortress increases.
And Sean is the supreme commander of the Space Fortress.
It is currently a level 0 fort, and the next level target is a level 1 fort.
There is only one building that can be built in a Level 0 Fortress, and that is the Council Hall.
However, when Sean saw the materials needed to build the council hall, he immediately had the urge to scold his mother.
The Council Hall, the core building of the Space Fortress, the place where the Fortress Commander gives orders, is also a necessary building for the upgrade of the Space Fortress. The materials required for the Level 1 Council Hall: 100 wood, 100 stone, 100 leather.
Three simple supplies gave Sean a headache.
The materials of the Space Fortress can be exchanged for materials in real life.
A large tree surrounded by one person is equivalent to 1 point of wood.
One cubic of well-textured rock is equivalent to 1 point of stone.
The whole body of a grown goat is equivalent to 1 point of leather.
If you want to get all the supplies you need to build a Level 1 council hall, unless Sean demolishes Sardinia's farm!
And that's not all.
Converting real-life materials into fortress materials requires the consumption of spiritual power.
According to Sean's attempt, he would fall into a coma as soon as he converted 5 points of fortress material, and then he would have to sleep for at least 8 hours before he could wake up.
This means that even if Sean can tear down Sardinia's farm and not eat or drink, it will take at least a week to convert enough fort supplies!
However, it is not possible to eat or drink.
As a member of Sardinia's farm, Sean can't eat and drink for nothing, and he has to work. Twenty-four hours a day, at least eight hours of work. Or grow crops, or patrol around, or deal with incoming enemies......
At the end of the day, Sean simply doesn't have much time left!
Even if Sean really demolished Sardinia Farm, I'm afraid it would take at least a month to build the Level 1 Council.
Fortunately, God will not treat the traverser badly.
In the desolate space fortress, somewhere, there is an illusory light door.
This is the Legendary Building: The Gate of Time and Space.
As long as you put in the corresponding fort materials, you can build a one-time space-time gate to teleport Sean to a special space-time similar to a copy.
This is also the time-traveler benefit, which is one of the three legendary buildings that Sean gave to the Space Fortress at the moment when he crossed into this world.
You can only choose one of the three.
Choose either one and you'll get the corresponding curse, which is the price Sean paid for getting the legendary building in advance. Because according to normal procedures, Sean would have to upgrade the Space Fortress by at least a few levels before he could build a legendary building.
The five-colored dragon's nest is capable of breeding dragons, drakes, and dragonmen, and the accompanying curse is "Dragon's Fury", and all dragons in Azeroth regard Sean as a mortal enemy.
The Titan Lab is able to research and manufacture Titan creations and Titan devices, and the accompanying curse is the "Titan Divine Punishment", and any Titan creation regards Sean as a mortal enemy.
Because of its ability to travel through time and space, the Space-Time Gate naturally interferes with Azeroth's timeline, so it will be hunted down by the bronze dragon who controls time. The accompanying curse, "Nozdorm's Gaze", is also not a fun thing.
The lesser of the three, Sean chose the gate of time and space.
Although he got the gate of time and space, in fact, he only got the gate of time and space that was "castrated", and there was only an illusory gate of light, and there was no substance. Therefore, it is necessary to pay for the fort materials in order to build a one-time space door.
At this time, there was only a faint point of light on the illusory light gate of the Gate of Time and Space.
As Sean gazed, a blurry image appeared on the point of light, along with a line of text.
"Kobold's Lair".
At the same time, there are two options.
Do you want to enter?
Yes/No.
"This is a copy, right? It's a copy, right? This is really a copy, right? ”
The important words were said three times, and when he saw these for the first time, Sean had such doubts in his heart.
Then he began to gather supplies for the fortress.
To build a space-time gate and teleport to the "Kobold's Lair", you need 10 points of fortress materials, wood, stone, leather, any kind.
Sean had been preparing for a week, and was finally well prepared.
Jumping up from the rattan chair, he returned to his room, poured a cup of hot water, placed it on the table, and lifted a package that had been prepared for a long time, and Sean chose to enter.