Chapter 223: Seeking a Far C
After glancing at the two people next to her, Gillentina smiled bitterly.
They are Luxor Jay, the pinnacle of the Silver Rank from the Academy of the Brilliant City, and Rokmata Kale, a young Silver Thief Bug (Lokmata Kale) from the Mokasa Empire. Knowing from the union receptionist that Gillentina, the famous captain of the adventure team in the town of Carlo (upgraded to a town 3 years ago), was recruited, the two appeared directly in front of Gillentina.
Ruxer Jay is a swift warrior who just graduated from the Academy of the Brilliant City this year, and his strength is quite outstanding, and he has stabilized Gillentina, who has been at the peak of the Silver Rank for 2 years, in the strength test just now, which makes the adventurers and mercenaries around him marvel at his strength.
According to Gillentina, as a son of a nobleman, he came out to be an adventurer because he was the second eldest in the family, and although he graduated from the "Golden Academy", he could not inherit his father's title because of the rules of the aristocratic circle. Originally, he wanted to go to the army for a few years to get some military achievements, but because he encountered a bottleneck, he actually came here to find an opportunity to break through his bottleneck.
The bug comes from a border town in the Mokasa Empire. According to Gillentina's test results, the thief, who is currently only 21 years old and has just entered the Silver Tier, has very good observation skills and patience. After comparing the mayfly, which still has a little water, and the thief who died last year, Gillentina realizes that the guy in front of her is a good choice.
Both of them passed Gillentina's test with ease, and each had some adventurous experience. Unfortunately, after a detailed discussion, Gillentina learned that the two of them only wanted to study with her for a while, and had no plans to take risks with her for a long time.
Gillentina prefers this kind of newcomer with good strength and very frankness to those slick old fritters, not to mention that she herself knows that her adventure party has not yet reached the level of the elite adventure group, but has some momentum to develop towards the elite adventure group. Having had similar experiences before, Gillentina knew that with her current adventure group, it would be difficult to keep a young man like these two young people who had just debuted and were full of fantasies about adventure life. Young people like them can be considered very thoughtful young men who can study with their own adventure group for a year with peace of mind, and generally speaking, it is normal to run directly to find the ghosts of the elite adventure group.
Thoughtful little ones like them tend to gain experience with Gillentina in their first year, and then look for elite parties in their second year. In doing so, the percentage of them being able to find an elite party would increase considerably, but Gillentina was tempted to say as someone who had come before: You're still too young to know until you've hit the wall. But she herself knew that for the current two, this kind of talk would definitely not be listened to, so she didn't say much.
Gillentina believes that after a few hits, she can pull the two imps back into her team.
Gillentina was quite satisfied with these two imps, so her wry smile was not because of the two of them, but because of the purpose of her trip - to recruit an archer.
For the past few days, Gillentina has been busy recruiting an archer, recruiting thieves and warriors and so on. Unfortunately, until she found two very good newcomers, the imp thief and the warrior, Gillentina, still couldn't find the right archer.
During this period, I heard the recruitment information of the Gillentina Adventure Group, which has become famous in recent years, and indeed many archers came to interview. However, in Gillentina's opinion, these people either lack strength (a lot of bronze ranks, a small part of the silver rank), or lack of experience, except for the first two people, the strength and experience are not lacking, that is, the old fritters who have been mixing for a year. Hellentina, who was bent on finding a relatively stable and good archer, certainly didn't look down on these personnel.
As for why Gillentina is so obsessed with finding a good archer, it is also because the archer profession is very important to them.
Archers are a very amazing profession. For adventuring teams, especially for low- and mid-level adventuring teams, they can do without priests, without mages, or even without warriors, but they can't do without archers and thieves.
Generally speaking, archers' ranged attack power is far inferior to mages, melee combat ability is not as good as warriors, and their own speed is not as good as thieves. But in the actual adventure, the archer profession is very important and very popular.
Let's start with the combat aspect.
It is true that archers are generally inferior to mages in ranged attack power, and their accuracy is much worse than mages. This is no joke, if you count it, you will find that the number of archers who accidentally injure teammates each year far exceeds that of mages. Because most mages can use their mental power to target their magic and change direction in the middle, but they are limited to talents, except for a few bow races, including elves, and some elite archers, other archers simply cannot master the skill of guiding arrows, which greatly reduces the rate of accidental damage. So even if many mages have many accidental injuries due to a large area of magic, it is still just a drizzle compared to the archers.
But even with all these disadvantages, archers are still a favorite among adventurers. Because compared to the French profession, archers have excellent performance in terms of distance, concealment, and fire suppression.
In terms of distance, legal professionals are generally based on the mental power lock distance, but for most mages (mainly referring to mages below the platinum level, the number of these mages accounts for more than 90% of the total number of all mages), it is considered to have very good experience and strength to be able to lock on to a target of about 50 meters in the fierce battle.
But for the average archer, their attack range depends on their eyesight. Most of the archers who choose to be archers have good eyesight, and with the support of Dou Qi, it is really not too difficult for silver-level archers to shoot arrows 200 meters away, and some strong ones can also achieve the degree of no missing arrows within 300 meters. Therefore, in terms of distance, low-rank archers have an absolute advantage.
Needless to say, it is difficult for ordinary mages to eliminate the magic fluctuations generated when chanting spells, but most archers can do so without making too many unnecessary noises or phenomena before firing arrows. Often used by the party as a first strike or offensive signal is an arrow from an archer.
Fire suppression is a different concept.
Because most mages have chanting time, their magic attacks can't be supported anytime and anywhere, and the frequency of attacks is naturally much slower. However, for archers, the attack frequency only depends on the speed of the arrow and the speed of drawing the bow and aiming, and the attack frequency is of course much higher than that of the average mage, especially when the rank is low. To put it simply, the magic of the general mage is used to determine the victory or defeat, and the archer is a continuous N shot, and the suppression ability is high.
In addition, mages often have no way to use a lot of magic due to their magic limitations, while archers can shoot arrows as long as their fingers are not injured and they have the strength. Generally speaking, the number of arrows will definitely be greater than the number of magic, and the suppression ability is also high.
And archers tend to exist as swing people. When the front row is strong, they can be at ease when they are long-range, they can draw their swords and rush over to act as a swift warrior if they have no arrows, they can throw some hidden weapons if they have no arrows and no fighting spirit, and they can also draw their swords in time to act as the final line of defense for the French professionals to give the front row a time to slow down, or fight for the injured soldiers...... Anyway, there are so many things that a good archer can do.
And in battle, the archer not only plays the role of a jack-of-all-trades, but also has to pay attention to the situation outside the battle circle. Because whether it is compared to the warrior who is squeezing the opponent, the thief who is preparing to sneak attack, or the legal professional who chants incantations, the archer will definitely have a much wider field of vision. Therefore, they must not only pay attention to the battle, but also put part of their experience outside the battle circle to prevent some "unexpected surprises" from passing by and causing unnecessary casualties to them.
Let's take a look at some of the other roles of the archer in addition to combat.
For an adventuring team, the thief is a pathfinder, while the archer is a vigilant guy. It can be said that the safety of the entire team on the march is entrusted to these two professions.
Especially in complex areas such as forests, archers with excellent eyesight often have to serve not only as alarmists, but also as firefighters in case of emergencies. After all, archers are often in the best position to observe their teammates, and many archers will pull their bows when the team is moving, so that they can shoot their arrows as soon as something happens. In addition, archers generally have good reaction speed, attack speed, and attack distance, and these three are necessary for adventurers to save their teammates from danger.
Gillentina tried to find a good archer, also for the safety of her team. After all, the place they were going to adventure this year was the Green Shadow Forest, and it would be an uncomfortable journey without an experienced archer. Gillentina didn't want the few of them to be caught in the middle of a group of other passing monsters when they were playing PK with a group of gold-level monsters.
It's a pity that the archers who meet her criteria haven't shown up yet, and there really aren't any archers in her team at the moment. So Gillentina had to ease her emotions with a wry smile.
When she still didn't find an archer at the inn that night, Drew suddenly said something strange to her.
"Brush the Green Shadow Forest Hero level, there is T, milk, magic, and melee C. Kneeling and begging for a consciousness superior move coquettish technique skilled long-range physics C, 7 = 1. ”