Chapter 400: Textbook Snowball!
Many teams, they only know how to play online advantages, only know how to expand their personal advantages, and often ignore the group's economy, that is, in the process of the game, they pay too much attention to their own development, so they do not pay attention to another way to resist pressure. Pen, fun, and www.biquge.info
For example, there is a team in the early and middle stages, the middle and lower lanes occupy some small advantages, and the jungler is also trying to stabilize these small advantages, so he ignores the development of the upper road, when this time, the enemy does not care about those roads that are small disadvantages, but directly hits the upper road, and if a road is blown up several times, it will cause a lot of chain reactions in the future.
A path that can be disadvantaged.
But it can't explode!
If you are killed twice by your opponent on the line, or if you are caught by your opponent three times in a row on the line, then this point will fall into scrap mode, which can make the player in this position have no effect within 10 minutes.
Of course, these 10 minutes have no effect, and it is still a conservative estimate.
When the player in this position falls into a disadvantage, the TP support and lane or even small-scale team battles within ten minutes will enter a collapse situation.
You will find that your own top laner is not only a heads-up opponent that can't beat the opponent, but even what routine you want to play with this top single hero before can't be matched normally.
Why?
Because someone was blown up online! Development can't keep up with the pace of the whole game!
Pros can be killed, but on the premise of being killed, development must keep up, you can't say that you take 15 minutes to develop, and the equipment you make is only about 10 minutes.
In the whole game, everyone is already about 15 minutes of equipment, and you are still about 10 minutes of equipment, how much role can you play in fighting?
At this time, you can choose to change the line, or in the form of mixing, and slowly make up for your own development.
In this game of the NOE team, let Lin Shengxi mix up first, let him eat more of the team's economy, not that Victor was killed twice, and there was no chance to continue to develop.
The group economy has always been a point of contention for all teams.
At that time, the OOG team forcibly demolished the tower in the early stage, and after getting the group economy, the crazy snowball tactics swept the entire LPL league.
At this time, the demolition of the tower is very important.
Tearing down a tower, everyone gets at least 150 yuan of economy, which seems to be useless, but what about three outer towers? This is the group economy of one head, and the players who are inferior to the lane can also choose to eat the tower economy alone to make up for their own development.
Now, Xiaolong's side has been eaten by the NOE team, and there is nothing to remember on the lower road, Jiang Yifan took Condi and Rong Hao to push the outer tower on the road together, and they didn't do anything else, that is, in the form of pushing the tower, forcing the opponent to shrink the front.
The defense tower is a lifeline in League of Legends matches.
When the three outer towers of the inferior side are broken, they will encounter a kind of thing, that is, there is no way to expand the field of vision, and the superior side can force the opponent to shrink the battle line, and can make some aggressive offensive eyes.
In addition to these things, the AHQ team's field resources will also become food in the mouth of the NOE team.
How does the dominant side snowball?
The first method generally depends on luck, that is, simply seize the opportunity, seize the opportunity of the opponent's lonely, kill the opponent alone, and then start to slowly attack on the grounds that the opponent lacks one person.
The second method is relatively simple and crude, that is, to snatch up the opponent's wild area resources and kill them all.
The NOE team has an advantage, and there are four wild areas on their side, as long as they prevent themselves from being caught by the opponent, they can keep snowballing, and the wild monsters in their own wild areas can also let some heroes who are easy to catch brush.
And a few heroes who are not easy to catch can be unscrupulously farmed in the opponent's wild area.
Then the opponent has one less way to develop, while the NOE team has one more way to develop.
In the end, it can only be that the NOE team is getting more and more advantageous, and the AHQ team is getting weaker and weaker.
But it's not that the AHQ team doesn't have a chance to play, it still depends on whether the NOE team gives them a chance to play, if they don't give a chance, the NOE team runs away after brushing the wild monsters, and the AHQ team will be aggrieved.
Most Korean teams play in this way.
When the opponent is the strongest, the Korean team avoids, you play the battle book, I don't come, I will brush my wild monsters, protect my wild area, and beat my development rhythm.
When the opponent is caught in a strange circle of mentality and anxiously wants to play in a group, the Korean team will look for opportunities, and when people are anxious, it is easy to make mistakes, and in the case of mistakes, the Korean team can get a great advantage.
Therefore, in foreign competitions, it is clear that this lineup is stronger than the Korean team at this stage, but there are often wonderful moments when the Korean team destroys the opponent in waves, which is not to say how good the strength of the Korean team is.
It's that they use enough thought in this game, they can play psychological tactics, their own psychological quality is relatively high, and the operation is not bad, even far beyond people.
Fight when you should, and don't fight when you shouldn't.
This sentence seems to be a panacea, but the Korean team has played it through.
The Chinese team is more strange, they belong to the time to play, when they should not play, they still play, except for the EDC team, most of the teams are easy to get started, not that the players are easy to play, but the atmosphere in the LPL division is frivolous and irritable.
This is a shortcoming of the general environment, and it has nothing to do with the players.
When you have been in an atmosphere where I just want to kill you alone, and I just want to take advantage online, no matter how stable a player is, there will be a strange transformation in mentality.
Besides, in the Chinese team, in the regular season, most people will not play operations, even if they play some simple operations, but compared with the Korean team, it is relatively clumsy.
In this game, the NOE team rarely used the operation routine to slowly revitalize the entire game, and when encountering the opponent's lineup with a relatively low error tolerance rate, the operation routine is very well restrained.
Textbook invasion, textbook snowballing, textbook oppression.
Often, the AHQ team will always be in a state of anxiety, because in the first set of the quarterfinals, they lost to the NOE team, this set was a match point battle, and once the NOE team won the match.
Team AHQ will miss out on the semi-finals.
Their lineup can't be delayed in the late stage, and they don't dare to delay the late stage, coupled with the pressure of the match point game, the players of the AHQ team are anxious and panicked, even if Ximen Ye said that he wants to stabilize his mentality, he can't suppress his scalp that is close to fried hair. (To be continued.) )