Chapter 153: Back to the Blue Suit
When all 125 stamina potions are used up, Epic's enchantment level finally rises to [Mastery] Lv6, and it has half more proficiency. Enchantment talent points have also been increased to (6), increasing enchantment effects by 40%.
After hundreds of white outfits, Epic slightly figured out the laws of enchantment attributes.
Similar to the five circumference attributes of [Strength], [Intelligence], [Agility], [Constitution], and [Lucky], for every level of enchantment that is increased by 1, the equipment can be increased by 5 points. And so on, at present, Epic level 6 enchantments have a minimum of 1 bonus and a maximum of 30 points! When you reach level 10 Grandmaster Enchantment, you will have 50 points!
Of course, you also have to count the talent point bonus! With a 40% attribute bonus at the moment, Epic can add up to 42 attributes to a piece of equipment! At max level 100%, you can add up to 100 stats to a piece of equipment!
Compared with the character's five attributes, although the defense, magic defense, attack, mana, and mana are also the same bonuses, they seem to be a lot of chicken ribs! Because 1 point of strength = 1 point of attack power, it is also equal to 10 points of HP and the corresponding wrist strength and weight-bearing capacity; 1 Intelligence = 1 Magical Attack = 1 Dao Attack, which is equal to 10 MP......
Attack power, magic attack power, Dao attack power, defense and other attributes, 1 point is 1 point, and there are no other incidental bonuses. Therefore, in the eyes of the epic, unless you want to get a set of equipment with explosive attributes, you can engage in a combination of strength + attack power, intelligence + magic power (Dao mana) double enchantment, and get out of the limit mode. Otherwise, you can completely give up enchantment effects such as attack power, magic attack power, and Dao attack power!
There are a series of percentages with additional physical evasion, physical defense, magic evasion, magic defense, health regeneration, magic regeneration, etc., and the full level should be 50%, and after 100% enchantment, it is 100%! At the moment, it is 30% at level 6, and after the bonus, it is 42%.
Then there is the passive skill enchantment, most of which are accompanied by abnormal states or buff effects when attacking, giving the enemy an abnormal status or buffing effect for themselves when attacking, automatically using equipment with skills when attacking, and automatically using equipment with skills when attacking, etc., this kind of enchantment effect is 1%~15% chance. With a 40% enchantment bonus, there is a maximum chance of 21%. If it's a max level, it's 30%!
Then it's to improve the skill level, this one appears randomly, it all depends on the character! If you're lucky, you may be equipped with a Lv3 Fire Sword Technique, but it just so happens that you are a warrior yourself, and you have already practiced the Fire Sword Technique to Lv3. So the equipment skill level is superimposed on the character's own skill level, and it has the Lv6 fire sword technique, which can be said to be terrifying! Of course, the chance of Lv3 appearing is very low, and most of the time it is to increase the random skill level of Lv1. Occasionally, Lv2 appears. If you're unlucky, a Lv2 summoned beast appears, but the mage's equipment skills become a waste product and can't be stacked......
Finally, there is the active skill enchantment, which depends on the match! However, there are very few equipment with active skills, and even if it appears, the price is deadly expensive! It's like Epic bought a [exquisite] quality demon slaying ring with [Divine Battle Armor] in the market, and the price of the other party's stall is 50 gold coins, which is 5,000 yuan! In fact, this skill is really not very useful, but because it is rare, it is naturally expensive! After all, no matter how rubbish it is, if you buy this ring, even if you are a warrior or a mage, you can use the skills of a Taoist priest across classes!
If you have additional skill equipment such as [Healing], [Poison Spell], [Summoning Skeletons], [Teleportation], [Summoning Divine Beasts], you will be robbed by local tyrants if you offer tens of thousands or even hundreds of thousands! It's just that the world has seen someone collect it, and so far I have found such an attribute garbage in the market, and no one wants it!
So Epic is lucky! If her [Summoning Termites] formula is enchanted and sold on equipment, it will definitely set off a rush to buy again! Because termites are dungeon monsters, their attributes are strong, and there is no pressure to pull outside to kill bosses such as white wild boars! Of course, the epic is just stupid enough to actually take it out. She would rather hide something like this than let it enter the market. Once this equipment appears, it's okay to fall into your own hands. If it falls into the hands of others, there will be more teams to grab the boss with their own people! At present, the Age of the Gods is organizing groups to occupy the 4~7 floors of the Woma Temple, Zuma Temple, Sealed Demon Valley, and Pig Cave every day, and even several brothers such as Cheng Bing have planned to kill the [Six Clothes] boss.
Unless the gods start to set foot on a more advanced map and sweep away a more advanced boss, all equipment and props that may endanger the collective interests cannot appear on the market! This type of equipment will never depreciate, so you don't need to worry about dropping in price after you hide it!
Straight to the point.
Finally, the epic whose skills were about to vomit decided to take a break for a while. Although it is said to be Lv6, the proficiency required for the next level 4 has doubled! Even if you want to rush Lv7, it's not so easy! 1600 proficiency, only to get about 800 after vomiting blood. Take your time with 1~3 points of proficiency, counting the extra 1 point of the skill necklace, if you are lucky, you still need to enchant more than 200 pieces of equipment to get 4 points of proficiency every time, and if you are unlucky, you have to enchant at least 400~800 pieces of equipment! Not to mention that the whiteboard equipment contributed by Hoclasts has been consumed, and it will cost hundreds of yuan to go to the NPC store for 7% off wholesale; It would take hundreds of stamina potions to buy, adding up to about a thousand!
Good! Even if the epic has thrown out sixty or seventy thousand, I don't care about such a little money! But he really can't support his spirit now, and he remembers that the brothers took away the financial power and pushed down the order so that he could have a good rest. What if you blindly rush to enchant magic, and end up more tired than before, what if the hallucinations are more likely to appear when you are more stressed?
It's better to take it slowly, anyway, the magic of Lv6 is enough for now! Reluctantly get a set of equipment for Hoclasts and himself first, and then go to Cangyue Island for a walk. While doing the task, take the travel and relax!
Thousands of pieces of low-level equipment with additional attack power and health regeneration speed were brought to Liu Xiaomei in the store in person! This pile is thrown in the store, and it is estimated that there is no need to worry about the goods for a long time. And after selling out, you should be able to get back all the money you spent today, and even make a big profit!
Even if it is the most rubbish, the God of War armor with 0~1 added to the attack costs 50 yuan, and there are players who grab it. 0~6, 0~7 may lead to the competition of local tyrants. Thousands of pieces ranging from 50~1000 yuan, upgrading [durable] and [exquisite] enchanted equipment from the whiteboard can return at least 100,000 yuan, or even greater profits!
After calling for the purchase of the stamina potion again, he visited the markets in the towns and villages of Mengzhong Province, Beech Province, Border City, Ginkgo Valley, Shabak, etc., and when he finally returned, he found 10 more stamina potions and some equipment with new formulas. However, as there are more and more enchantment formulas, the different ones become harder to find! Epic can be sure that he has only collected less than 1/3 of the current enchantment formula, but the player's level is not high enough, and there are not many high-quality equipment that can be exploded. In addition, many players will save the best equipment and wait for the price to rise or use it themselves, and those who put it up for sale belong to a small number of people, so they can only go with the flow and wait for the game time to collect one by one!
World Shouts has had some effect, but there shouldn't be many Apothecaries, and the production of stamina potions is low. In addition, there are only 36 bottles found in the market. Equal to 360 stamina. Fortunately, you can also make dozens of enchanted equipment! You'll always get the gear that will please both Hoclasts and Epic.
Of course, this time I won't use 15~25 low-level whiteboard equipment as a base, and Epic took out a complete set of Magician's Zuma jewelry from the warehouse - [Demon Bell], [Dragon Bracelet], and [Purple Blue Conch]. Because the bone jade scepter that Hoclasts is using now is not a tabula rasa, Epic can only take out one more ordinary quality bone jade scepter. The other is a Taoist helmet on the tabula rasa, a demon robe (male), a self-made animal skin belt, and animal skin boots. The gem slot is the stone beads sold by living players in the market, the defense is 0~1, and the medal slot is empty.
The enchantment effect is (1) MP recovery percentage, (2) a chance to restore the caster's MP when attacking, and (3) a chance to steal the target's MP when attacking.
In the end, the enchantment effect of the whole set of equipment is-
[Exquisite] [Calm] [Demon Scepter of Demon Scepter]: Attack 6~12, Magic 2~6, (1) MP recovery speed increased by 40% in battle (although I want to get a 42% one, but it's really not easy to come out!) So I can only settle for a moment. (2) Enchantment: When attacking with magic, there is a 19% chance to drain 50 MP from the enemy. Durability 28/28, Equipment Requirements: Level 35.
[Delicate] [Calm] [Wisdom Demon Bell]: Accuracy +2, Magic 0~7, (1) MP recovery speed increased by 39% in battle, (2) 21% chance to recover 100 MP when magic attack. Durability 8/8, Equipment Requirements: Requires 27 mana.
[Delicate] [Calm] [Demon Sucking Dragon Bracelet]: Magic 0~3, (1) MP recovery speed increased by 40% in battle, (2) Mana-sucking: When magic attack, there is a 20% chance to drain 50 MP from the enemy. Durability 6/6, Equipment Requirements: 28 Mana.
[Delicate] [Calm] [Demon Sucking Dragon's Bracelet]: Magic 0~3, (1) MP recovery speed increased by 37% in battle, (2) Mana-sucking: When magic attacks, there is an 18% chance to drain 50 MP from the enemy. Durability 6/6, Equipment Requirements: 28 Mana.
[Exquisite] [Calm] [Wisdom Purple Snail]: Magic 0~5, (1) MP recovery speed increased by 39% in battle, (2) 21% chance to recover 100 MP when magic attack. Durability 5/6, Equipment Requirements: Requires 24 mana.
[Delicate] [Calm] [Wisdom Purple Snail]: Magic 0~5, (1) MP recovery speed increased by 40% in battle, (2) 20% chance to recover 100 MP when magic attack. Durability 5/6, Equipment Requirements: Requires 24 mana.
[Exquisite] [Calm] [Wisdom Taoist Helmet]: Defense 1~2, Magic Defense 2~3, (1) MP recovery speed increased by 38% in battle, (2) 17% chance to recover 100 MP when magic attack. Durability 5/12, equipment requirements: level 20.
[Delicate] [Calm] [Demon Robes]: Defense 4~7, Magic 1~4, (1) MP recovery speed increased by 39% in battle, (2) Mana-sucking: When magic attack, there is a 16% chance to drain 50MP from the enemy. Durability 25/25, Equipment Requirements: 28 Mana.
[Delicate] [Calm] [Sucking Stone Beads]: Defense 0~1, (1) MP recovery speed increased by 40% in battle, (2) Mana-sucking: When magic attack, there is an 18% chance to absorb 50MP from the enemy. Durability 5/5.
[Delicate] [Calm] [Demon Sucking Beast Leather Belt]: Defense 0~1, (1) MP recovery speed increased by 39% in battle, (2) Enchant: When magic attack, there is a 21% chance to drain the enemy by 50 MP. Durability 7/7.
[Delicate] [Calm] [Demon Sucking Beast Leather Boots]: Defense 0~1, (1) MP recovery speed increased by 36% in battle, (2) Mana-sucking: When magic attack, there is a 19% chance to absorb 50 MP from the enemy. Durability 6/7.
[Delicate] [Calm] [Manchant Wood Shield]: Defense 1~2, (1) MP recovery speed increased by 38% in battle, (2) Mana-sucking: When magic attack, there is a 20% chance to drain 50MP from the enemy. Durability 15/15, Equipment Requirements: Level 15.
After the Double Enchantment Effect talent is activated, the equipment that is successfully enchanted will be directly upgraded to Exquisite quality. Because of the optionality of the enchantment direction, the basic attribute is not attached, but it is just stacked upwards in terms of returning to blue.
A whole set of down, 465% calming effect; 151% chance to drain 50; With a 79% chance to recover 100 MP, Hoclasts will have no problem even if he uses the Dragon's Breath infinitely! The three kinds of Hui Lan come together to ensure that he is in full state of law at all times......