Chapter 308: Fiction and Reality
Although CrazyTiger didn't know that Wang Feiyu's victory rate on the Island War map was almost 100%. But it's just a pure association of a possibility, but it's already a bit of a surprise to CrazyTiger.
And out of all the tactics, there are always some tactics that require a lot of operations to complete.
Just as many Terran players with an APM below 200 are simply unable to play pure SK tactics, many of the Protoss' tactics also require a certain hand speed to complete.
Just like in the duel between Wang Feiyu and Nalan Rongrong, Wang Feiyu's pirate ship control, I am afraid that without a hand speed of more than 350, it is impossible to do it.
On the island war map, the control of transport planes and the like is always much more cumbersome than on the normal map. So just thinking of a certain possibility, CrazyTiger couldn't help but immediately start searching for the REP that Wang Feiyu played on the island battle map.
***
At this time, the duel between Wang Feiyu and Jimwo has already started for a few minutes.
In this duel, Wang Feiyu did not adopt the same pirate ship blockade tactics as in the duel with Nalan Rongrong, on the Heart of the Ocean.
Because the map of the Blue Aegean Sea does not have the same depth span as the map of the Heart of the Ocean, and the location of the resource points outside the map of the Blue Aegean Sea is concentrated in the center of the map, so the duel around the center of the map is the key to whether the two people can win.
The pirate ship can cordon off the area towards Wang Crimson's base. However, it does not have an advantage in capturing resource points in the center of the map. And when the mermaid's song sounded, if the Protoss spent too much resources on the air force, then it would undoubtedly be a great loss to face off in the ground forces.
For the Terrans, the robot giants are very suitable for this kind of island war map, whether it is for siege or defense, and this is one of the reasons why most people think that on the island war map, the Terrans are very dominant.
Jimwo also played the style of a duplex helicopter giant in the clear blue Aegean Sea. When Jimwo began to build the robot giant, the barracks that Jimwo originally floated out had already flown over Wang Feiyu's base.
The situation in Wang Feiyu's base did not surprise Jimwo at all. When Jimwo's barracks had just floated over Wang Feiyu's base, Jimwo's barracks had already been attacked by Wang Feiyu's dragon knights. Wang Feiyu's three dragon knights, of course, will not let Jimwo's barracks take a look at their base.
And when he commanded his own barracks and floated out of Wang Feiyu's base, Jimwo had already seen most of Wang Feiyu's base. All of Wang Feiyu's buildings didn't seem to surprise Jimwo.
In Jimwo's view, Wang Feiyu seems to be playing the conventional single barracks plus transport aircraft expansion.
But Jimwo didn't see it, at the beginning, Wang Feiyu first built a gas mine, just as Jimwo didn't see it, in the corner of Wang Feiyu's base, Wang Feiyu secretly put down the building.
The number of dragon knights of Wang Feiyu and the buildings that Jimwo saw to make transport planes dispelled Jimwo's doubts, but Jimwo couldn't imagine that Wang Feiyu, who first created the gas mine, still had extra GAS to create other troops.
***
But even so, Jimwo is actually not afraid of any changes in Wang Feiyu.
Because the Terran itself is a race that can adapt to all changes with the same attitude, especially on the TVP of this kind of island war map. Jimwo's defense and development in the early stages were easy to do.
Jimwo is just an honest manufacturing machine giant. It's not just Jimwo, in the minds of any Terran players, as long as the Terran has a sufficient number of robot giants, in the early stage, there is no need to be afraid of any kind of sneak attack by the Protoss.
Whether it's the harassment of the golden armor or the airdrop of the hidden knife. The robot giants can handle it well. But even so, Jimwo played carefully. Because he knows very well that opponents like Wang Feiyu will always have unexpected offensive means.
So Jimwo waited until the fourth robot giant appeared before he began to build a transport plane.
On such a map, transport planes are also an indispensable force for the Terrans. And Jimwo didn't start building transport planes until he had enough defensive strength, which also fully illustrates the pressure of fighting opponents like Wang Feiyu.
Because if there is a machine giant, it can only mean that there is a defensive force, and on such a map, only if you have enough transport planes, you can say that you have enough offensive power. Jimwo, on the other hand, chose to defend first and then attack.
On a normal map, Jimwo's approach may be a little conservative, but on such a map, Jimwo's approach is undoubtedly very correct. Because the machine giant of a transport plane is slightly less powerful. Therefore, even if a transport plane is built, it will not be able to play its due role without the cooperation of enough machine giants.
***
Jimwo's play is undoubtedly very formal, and in the eyes of many people, the regular style of play is the royal way of the human race. Jimwo's style of play seems to be above board, and it seems that it should be used by the upright gods, Wang Feiyu, but he plays a little unspeakably weird.
Wang Feiyu seems to be wantonly squandering his GAS resources.
When Jimwo began to build a robot giant with all his might, what Wang Feiyu did was his favorite thing to do in previous competitions. That is to light up the map.
On a normal map, if you want to light up the map, you can use methods such as the dragon riding position. And on such a map, if you want to light up the map at this time, you can only use the Protoss's detector OB.
And to light up the map, the number of OBs required is very large. To achieve this at an early stage, the consumption of GAS gas is also staggering.
And Wang Feiyu's squandering of GAS gas seems to be far more than that.
After Wang Feiyu created three dragon knights, each of the troops created was a class that consumed gas resources very much.
Wang Feiyu's style of play seems to be a bit off-peak.
But this style of play made Wang Feiyu discover Jimwo's attack at the first time.
What fell into Wang Feiyu's sight were Jimwo's two transport planes.
Although Jimwo first chose to defend solidly, after Wang Feiyu did not attack for a long time, Jimwo finally couldn't help but attack.
Jimwo's offensive force is two transport planes and eight robot giants, and as long as such a force is well controlled, it can definitely exert terrifying power. But the first to feel pressured and forced to make his own choice was Jimwo.
***
What a player is most afraid of facing is being suddenly attacked by an opponent when his defense is empty.
And the reason why Ogogo-style airdrops make people feel terrifying is precisely because his airdrops always start at the moment after the opponent attacks. And when a player chooses to attack, the defense in the base will always be much empty.
At this time, many players will feel a dilemma, continue to attack, maybe the base will suffer a fatal blow, and if it is rescued, then not only a planned attack will be aborted, but also it is very likely to be disrupted by the opponent from now on, and will be led by the opponent's nose.
The pressure that Jimwo felt at this time came from this aspect. Because when Jimwo's two transport planes just flew out of the base, at the edge of Jimwo's base, Wang Feiyu's two transport planes suddenly appeared.
Although all the forces of Jimwo are not limited to the robot giants of these two transport planes, the number of troops in the Jimwo base is not very large. And no matter what time it is, the combination of the two transport planes of the Protoss is very threatening.
Especially before that, Wang Feiyu had not launched any kind of attack. So Jimwo doesn't know whether Wang Feiyu's two transport planes are hiding golden armor with huge lethality, or other types of troops. And Wang Feiyu's attack didn't come early or late, but it appeared at this time, it seems that Wang Feiyu is deliberately waiting for such an opportunity.
Whoever stands in Jimwo's shoes will probably feel a dilemma. Because even if the opponent is not a character like Wang Feiyu, it must be difficult for the Protoss to get an opportunity like this that has been waiting for a long time.
***
Jimwo only hesitated for a moment, and had already made his choice. Jimwo's choice made all the Korean audiences cheer.
Almost all the audience, once again, think that Jimwo is really not in vain.
As long as the audience is always looking at the perspective of both sides of the game, they will understand how right Jimwo's choice is at the moment.
Jimwo chose to continue the attack rather than come back.
And the reason why all the Korean audiences cheered was because they could see it clearly, and they also understood that Wang Feiyu's two transport planes would not pose any threat at all.
Because Wang Feiyu's two transport planes are simply empty transport planes.
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