Chapter 3 Killstreak Rewards
In the Origin game, the player has three options when they die.
The first is to be resurrected back to the city.
Resurrection will drop 10% of the experience required to level up at the current level, and if the experience drops less than 1% of the current level, continuing to die will cause the level to drop.
The second is the resurrection of the soul and the corpse. After dying, the soul is resurrected back to the city, and within an hour it runs back to the corpse, which can be revived and only loses 2% experience.
The third is to be resurrected by a pastor. Depending on the type and level of the Priest's resurrection skill, receiving the resurrection in place will result in a loss of up to 5% of experience.
Death below level 10 does not lose experience, and the probability of dropping equipment items is also very low.
"Don't let those guys know about today's events!"
Gruham's resurrection point, his face is a little dark.
"Yes, this is a secret that only the three of us can know!" The Shadow of Prosperity nodded in agreement.
"Don't look at me, if those guys know about this, we're afraid we'll be laughed to death, and I'll be stupid!" Rushing to the sea said with a bitter face.
Shameful black history!
The three of them were killed in seconds at the same time.,In the past games,Even those bosses who are forked to the extreme have rarely done it.,Not to mention a monster minion who isn't powerful in itself.,If it's known by those guys who aren't big or small.,Their reputation will be ruined in a lifetime.,There's nothing to be taken out and laughed at.。
"Okay, this matter is settled, now analyze why he died."
After deciding to keep it secret, Bailian Chenggang said with a straight face.
"It's impossible to have a continuous skill, I thought about it carefully, the first skill is fake, it's just too similar, it's just a shape, and that slash doesn't have the power of a real skill." The Shadow of Prosperity speaks his mind first.
"Not bad. As for the final ...... It seems like the three of us weren't very lucky. The minion tripped over a rock under his feet, causing his skills to miss, and as a result, he hit all three of us at once. And the biggest problem, the skill of the bandit minion, I remember is a single skill, and the result is a group effect, which can be preliminarily speculated in the origin game, the single skill meets certain conditions, and it can also form a group effect, we can try more later, if the guess is correct, it will be very beneficial to our initial development. ”
The three of them all changed their bitter gourd faces when they were just resurrected, and began to analyze the cause of death with serious faces.
"The fake skill should be a coincidence, and it's also a coincidence that the robber minion tripped over a stone, where the three of us are standing and how much blood we are standing on...... There are a lot of coincidences, it seems that the death is really a bit unjust, but it's good to be able to learn some lessons before the tenth level, at least in the future, and this time it can be regarded as an accidental discovery. ”
Summarizing the cause of death, the three found that there were really too many coincidences in this death, but they could not find any other explanation except coincidences.
Could it be that they were tricked by a minion monster with a false skill, and then they were killed by someone with great skill?
How is this possible!
This thought flashed through the minds of the three of them, and they were instantly rejected!
No matter how different the Origins game is, a minion monster won't be so rebellious.
In that case, the first two bandit minions would have been able to destroy them.
However, if Mo Hai knew the analysis of the three of them, he would still admire it greatly.
In the Source game, it is indeed possible for a single skill to cause a group effect.
This is a very high combat skill, not many people know it, and even fewer people can use it in actual combat, because the conditions for achieving it are too harsh.
Under normal circumstances, a single skill hits the target, and when the skill is completed, the attack will no longer have the skill effect added.
However, after satisfying some harsh conditions, the effect of the skill can be extended additionally.
Just slash this ordinary melee attack skill, after meeting the two basic conditions, it can cause a group effect.
Condition 1: After the skill hits the target, it can kill the target.
Condition 2: The skill does not fall entirely on the target killed.
To put it simply, after killing the first target, the skill can also attack the second target in one go.
It's easy to say, but it's very difficult to actually achieve, a single skill like Mo Hai kills three people in an instant, if you have tried it, you will know that the difficulty is very huge, and the slightest difference in timing will fail.
There are many skills in the origin game, and the conditions for different skills to play a group effect will be different, and the conditions for achieving it are harsh, and even if you play a group effect, you only attack one or two more targets, which is far less than a group skill to smash a large group, so many people don't bother to waste time even if they know it, after a little failed attempt.
……
Action Log:
Kill an adventurer and gain 50 experience.
Kill an adventurer and gain 50 experience.
Kill an adventurer and gain 50 experience.
Adventurers who have reached difficulty level 10 will be rewarded with 600 experience.
Level up to level 6.
Level up to level 7.
Mo Hai didn't expect that after killing the three of them in an instant, his level would instantly rise by two levels.
According to the player's upgrade speed, on the first day of entering the game, the player's level is concentrated between level 3 and 5, and on the third day, the level will be increased to level 8 to 10, when the level 10 bandit leader will become the player's hunting target, and the bandit minion is a cannon fodder.
Therefore, Mo Hai has not much time, he has to upgrade the template as soon as possible and become the leader of the bandits, otherwise he will not be able to deal with the player attacks after the third day.
The player is not afraid of death, the number is almost endless, the bandit leader is only a level 10 elite, the attributes will be much stronger than the player, with Mo Hai's technology, it can exert a very amazing combat effectiveness, but under the player's crowd tactics, no matter how powerful the bandit leader is, sooner or later he will be killed by the player.
A mere level 10 elite can't stay away from the range of activities stipulated by the system without authorization, and Mo Hai must make some preparations in advance to deal with what will happen next.
As long as Mo Hai is willing, the No. 6 bandit minion doesn't have to die, but the No. 6 bandit minion is sharing experience, and Mo Hai can only let it die first.
"Killstreak Bonus...... It was an unexpected surprise. ”
Killing streaks rewards a lot of experience, which is beyond Mo Hai's expectations.
In his previous life, he had been in contact with many NPCs and bosses, and he didn't hear anyone mention it, and the streak is very simple for those powerful NPCs and bosses, and I'm afraid that the streak reward is either not worth mentioning for them, or it is difficult to obtain.
After a little weighing, Mo Hai knew that this guess would probably not be wrong.
Under normal circumstances, it is impossible for a robber minion to achieve an instant triple kill like his, and a low-difficulty streak with a long time interval may not have much experience reward.
The level was suddenly raised to level 7, only one level away from level 8, and today's upgrade template is expected, Mo Hai decided to speed up the plan.
Instead of continuing to look for players to kill and upgrade, Mo Hai walked towards the coordinates of the ore produced in the memory of the abandoned mining area.
There are only two types of ores that can be picked up in the abandoned mining area, namely iron ore and black iron ore, and players can mine more types of low-level ores by learning mining skills.
The same kind of ore can be stacked in the player's backpack, but in the backpack of the bandit minion, only one piece of ore can be placed in one block, which is worthy of the most scum monster minions.
Mo Hai didn't care too much, this was just a setting that the system restricted the bandit leader from simply obtaining too many ores at one time through the bandit minions.
Soil rats will not attack robber minions, Mo Hai has a clear impression of the terrain of the abandoned mining area, and killed the three of them who have been refined into steel, he spent more than ten minutes to go around the abandoned mining area, and the 5 backpack was loaded into 4 pieces of ore by him, and there was one piece that he did not pick.
Pick up 5 ores and return as set up.
It may be fine if he doesn't return, but Mo Hai doesn't want to cause more trouble.
Minions are cannon fodder with no IQ in the game, and the behavior logic pattern is fixed, and abnormal situations can easily attract the attention of the system.
On the contrary, after the template is upgraded and becomes a BOSS, the BOSS's IQ has increased significantly, and it is not weaker than the player, so there is no need to be too scrupulous at that time.
Most of the bosses and high-level NPCs in Origin are not an exaggeration to describe them as shrewd and treacherous.
"Now that the ore exploration is complete, the next step is to go up to level 8."
Mo Hai was a little excited, after being promoted to level 8, he would be one step away from getting rid of his minion status and becoming an elite-level mini-boss.
The Bandit Boss is an elite template, and the mod manager will be available at that time.
Although Mo Hai had seen a lot of strange equipment items in the game in his previous life five years, he was still very curious about the mod manager.
Mysterious beauty NPCs, unable to identify names, the ultimate pursuit of all bosses, this thing is shrouded in too much mystery.
Upgrading to level 8 is a necessary condition for template upgrades, and the experience required will not be low, and it is difficult for an ordinary minion level monster to do, especially if you kill level 3 at level 7, the experience you get will be reduced a lot, and it is difficult to upgrade to level 8.
However, with the streak reward, Mo Hai believes that it will not take too much time.
Of course, it is not easy to get a streak reward, after all, you have to kill the player in an instant to get more experience, and if the player is a ranged class, he will not get the streak reward.
But Mo Hai knew that now was actually a good time to get a streak reward.
In the early days of the game, due to the lack of recovery means, the attack is stronger, the defense is not weak, and the fighter with more outstanding combat endurance has become the preferred profession for the wilderness level, and the selected profession after entering the game is the game to give the player to experience the characteristics of the profession, and after being promoted to level ten, the player has a chance to re-choose the profession, and the tenth level is the beginning of the game.
It is for this reason that the three of them are all warriors, and in fact, after the tenth level, in addition to being a warrior in addition to Hundred Refining into Steel, the shadow of prosperity and the rush to the sea have changed careers.
As far as Mo Hai knew, the Shadow of Prosperity was an assassin in his previous life, and he became a mage when he ran to the sea.
Therefore, there are many warrior kitchen knife teams like Bailian Chenggang now, and it is not difficult for Mo Hai to get a kill streak reward.
Thinking back to the leveling location in the abandoned mining area, Mo Hai moved in the direction of Gruham.
At the leveling point at the edge of the abandoned mine, there should already be players leveling up.
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