Chapter III: Number Establishment (II)
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The system prompt sounds again. "Now let's start the calculus for the second reward." Another two seconds of silence. "The result of the second award is the acquisition of an additional main class and an additional support class. Because a normal account can have one primary class and two secondary classes, you can have two primary classes and three secondary classes. Next, please set your main class, since your race is the Heavenly Demon Race, there are some classes that you can't hold. You can choose from the following 6 classes: Warrior, Demon Swordsman, Dark Swordsman, Dark Samurai, Beast Tamer, and Assassin. Among them, the animal trainer is a hidden profession, and not everyone can choose it. β
"Can you tell us about it?" I'll continue with my caution and listen before I decide.
"The Warrior class is a purely physical attack class with attribute bonuses to attack power, defense power, and health regeneration speed. Warriors can be upgraded to knights in the future, then paladins, and finally dragon knights. The Magic Swordsman is a hybrid class of physical attack and magic attack, with bonuses to attack power, defense power, magic attack, magic defense, health regeneration speed, and magic recovery speed, but there are not many of them. In the future, the Demon Swordsman will be upgraded to a Demon Piano Warrior, then a God Fighter, and finally a demigod. The Dark Swordsman's bonuses are similar to those of the Demon Swordsman, who will then be upgraded to Demon Musician, then to Demon Warrior, and finally to Grand Demon. The Black Knight's stat bonuses are similar to those of a Warrior, and after upgrading to a Black Knight, he will become an Undead Knight and finally a Dark Temple Knight. The beast trainer mainly relies on the demon pets and demon servants to fight, and can also use magic attacks, with attribute bonuses to magic attacks, magic defense, magic recovery speed, the number of pets, and the amount of demon servants. In the future, he will be upgraded to a Warcraft Envoy, then become a Demon Spirit, and finally become a Beast God. The Assassin is also a physical attack class, with attribute bonuses to attack power, agility, and demon servant control. The Assassin will level up to the Assassin in the future, then become the Killer, and finally become the Gold Killer. That's it for a brief introduction to these careers, have you decided what career to choose? β
My character's name is Purple Sun, so I should go all the way through the dark department. So you can't use warriors and magic swordsmen. Although the Black Devil Swordsman can double cultivate magic and martial arts, in the end, neither of them is strong, so he also gave up. The sneaky profession of an assassin is not in tune with my character, so I also give up. "Can I choose between two main professions?" This time, I don't dare to get along with the system anymore, so I try to use honorifics when I speak.
"Yes!"
"Then my main profession is set to be a dark warrior and an animal tamer."
"Confirm the main occupation. Now start choosing a support class. The auxiliary professions you can choose from include: Blacksmith, Warlock, Appraiser, Breeder, Stonemason, Porter, Postman. Among them, breeders are also a hidden profession, which three do you want to choose? β
The old rule is to absorb opinions first. "What are the characteristics of each profession?"
"Blacksmiths can learn gathering, get a lot of special items, and can be upgraded to a foundry. Warlocks can collect their own potions to make potions, and they can be upgraded to Immortal Warlocks. Appraisers can identify items and monsters on their own, and can be upgraded to forensic experts. Breeders can catch pets and demon servants by themselves, and there is a bonus to the upper limit of pet and demon servants, and they can be upgraded to Warcraft experts. Stonemasons can build their own houses, collect gems, and upgrade to become architects. The porter does not have a perk, but it can increase the maximum HP and stamina, and can be upgraded to a strong man. The Postman also doesn't have a perk, but it has bonuses to stamina and agility, and can be upgraded to an informant. The above are the characteristics of these professions, have you decided what auxiliary profession to choose? β
"I'll still use the elimination method to get rid of the unwanted."
"Okay!"
"Although that stonemason can build his own house, there is not much chance of using it, so remove it."
"There are six more classes, and you need to remove three!"
"Although the warlock can practice medicine by himself, I don't have the spare time to find medicine all over the mountain, remove it."
"Five left!"
"Porters and postmen have bonuses, but I'm afraid they won't be too much, and I don't think they'll be of much use. Remove. β
"There are only three professions left: blacksmith, appraiser, and breeder. Are you sure you want to choose these three careers? β
"Yes. Confirm! β
"Confirm the class selection, and then proceed to the third reward calculation." Or two seconds of silence. "The third reward appears, and the reward you get is that you can randomly get four attribute points that are automatically bonus."
"What do you mean by random automatic bonus?"
"The so-called random auto-bonus means that these four points will be automatically added by the system at random after your bonus ends, so you don't know what attribute you will add to at first."
"Damn! Isn't that something that can only be considered as a non-addition! Forget it, it's better to have than nothing. β
"Then please start adding points to the characters!" Suddenly a stats bar flashed in front of me. "The attributes you want to add include: Strength, Agility, Intelligence, Charisma, Energy, and Constitution, a total of six items. The base point for the standard character is thirty points, because you are a Celestial Demon so the basic point has a three-point bonus, and you have just been the first player to choose the Celestial Demon so you have a bonus point, so your allocable points are thirty-four points. As a reminder, your base points will directly affect your stat bonuses in the future, and you won't be able to change this bonus in the future, and your future points will be automatically added to your stats in the current proportion without asking the player's opinion. Are you ready for how you distribute your points? β
"What does that proportional mean, please?"
"You will receive thirty-four base points for each level up in the future, and these base points will be added directly to the attribute according to the current distribution number. For example, if you are assigned 30 points of strength, then your strength will be increased by 30 points for each level up in the future. Or if you don't have any strength at all, then no matter how many levels you level up in the future, you will have zero strength. β
"Got it! So what is the effect of these basic points on the character's table xiΓ n attributes? What is the conversion? β
"I'm sorry! The specific conversion formula of this game can only be guessed by the player, and the company is only allowed to tell the influence of attributes and basic points. β
"Then sue me to affect the relationship!"
"Power points will affect your weight, physical attack, physical defense, and stamina. Agility affects your movement speed and, magic attack speed, physical defense, magic defense, physical attack accuracy, and magic attack accuracy. Intelligence affects your maximum mana and the types of magic you can learn, and each type of magic has intelligence requirements, and you can only learn the corresponding magic if you meet the conditions. Charisma mainly affects the number of pets you raise, the number of servants you recruit, and the attitude of NPCs towards you. It should be noted that Charisma is a one-time investment, and no matter how high your Charisma is in the future, it will only affect your relationship with NPCs. Because the control and appearance of demon pets and demon servants are only affected by the first charm point, and will no longer increase with the increase of charm in the future. Energy affects your Magical Attack, Mana Recovery Rate, Physical Attack Accuracy, and Magic Attack Accuracy. Constitution affects your maximum health, health regeneration speed, stamina while moving, and maximum mana. β
"It's so complicated! OMG! "Begin to get into crazy calculus thinking -- twenty minutes later." I decided. I have thirty-four basic attribute points, right? β
"Yes. The base 30 plus the bonus 4 points makes a total of 34 points. β
"I'm going to start with two charms. This attribute doesn't seem to be very useful, just add less. β
"You've got thirty-two basic points left."
"I'm not going to major in magic, plus three points of energy is enough."
"You've got twenty-nine left."
"As a warrior character, you must attack high blood thickness. I'm going to add thirteen points of strength and eight points of constitution. β
"You still have eight basic points. There are also two items of agility and intelligence that are not added. β
"If the agility is low, there may be a lot of misses, I want to add six agility points. The rest is all to the intellect. β
"Done. Now let's start with random attribute assignments. "The property bar flashed, and the system prompt sounded again." The random result is stat points, and the bonus item is charm. β
"Ahh I'm not so unlucky, am I? How to add to the most useless items! "It's very depressing, but it's acceptable, anyway, it's for nothing!" Is there anything else to set up now? β
"Your character setup is over. Your number jΓΉ is shown below. β
Strength: 13Agility: 6Intelligence: 2Charisma: 6Energy: 3Constitution: 8
Attack: 11-16Defense: 11Speed: 7Health: 230Magic: 30Number of Pets: 3Number of Demon Servants: 4
"Seems to be okay! It's not very perverted, but it's not bad. β
I was looking at the number jΓΉ when the system prompt suddenly rang again. "Stats bonuses start based on the primary class and support class. The number after the addition is as follows. "There was another flash of white light, and I felt like my head was dizzy!
I opened my eyes and looked! What kind of character is this, is it a perverted monster! Now the first few properties are:
Attack: 16-26Defense: 14Speed: 9Health: 275Mana: 40
The most terrifying thing is the latter two attributes. The number of demon pets has actually become 7, and the number of demon servants has become 10. I'm afraid the system is wrong. "May I ask why there are so many demon pets and demon servants? Is it a miscalculation? β
"There is no error in the calculation! Your charm is increased by six points, according to the ratio of the number of magic pets equal to 50% of the charm, it is 3 magic pets, because your main class has an animal trainer so there is a bonus of magic pets, and your support class just happens to have a breeder, so you get another bonus. Because you are a celestial demon, you have two basic pet quantities. Therefore, your actual number of pets is 7, and the number of servants is based on the number of pets multiplied by 150% minus the fraction, so it is 10. By the way, the Demon Pet can be upgraded with the accumulation of combat experience, while the Demon Servant will only stay at the level when it was captured. Once the pet is selected, it can't be replaced, so please choose carefully, the demon servant can be released at any time, so if you can see the good one, replace the existing one. β
"Thank you! I understand. Can I start the game? β
"Wait a minute, you still have a reward to go. Now let's start the calculus. "This time, after half a minute, I thought the system was down!" Your last reward is the hidden lucky attribute plus five. β
"Lucky plus five?"
"Yes. The Lucky attribute is not visible in the stats bar. But each luck affects all probability calculations. Each lucky increases the favorable probability of 10%, which means that your equipment explosion rate is 50% higher than others, the probability of being killed by monsters and losing equipment is 50% lower than others, and your physical attack is generally prone to double the attack power of the maximum attack or even ordinary fatal damage. If you have a shield in your hand, you will also have a high chance of blocking enemy attacks. β
"Wow! Such a god! Random for so long a day on this attribute is the most nB! Ha ha! Ha ha! β
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