Chapter 478: Void Lord (Second Update)

Of all the Void creatures, the Void Lord is naturally the most powerful being. Pen, fun, pavilion www. biquge。 infoThe Void Lord can't even appear in the physical world because of his too powerful shadow power, and can only appear in the physical world in special forms such as projection and mirroring. And most of the time, the Void Lord just stays in the distant outer world, silently staring at the physical world.

Slightly weaker than the Void Lord is the Void God.

So far, the only person who has qualified to be called the god of the void is the completely depraved Naru.

The Holy Light of the Body is completely transformed into a shadow, possessing power that surpasses most legends and even demigods. Even in the Burning Legion, there are only a few giants who are more powerful than the Void God.

Even weaker is the Void Lord.

The Void Lord is at least of the Legendary rank.

The most powerful Void Lord, with a strength comparable to that of a high-level demigod, and in absolute strength, not even weaker than a Void God, such as the "Devourer of Worlds" Dimentius.

Further down is the Void Elder.

Elder-level void creatures often possess spell-casting abilities comparable to those of archmages.

Further down are ordinary Void creatures, such as Void Walkers.

Pendemonus is definitely not the most powerful of the Void Lords, but he is not the weakest either.

In fact, the Void Lord's creature level is around level 22.

At the level of the Void Lord, they can already briefly transform into a complete Void form, so that no spell can harm them, and the Void and the Entity, just like the inside of the mirror and the outside of the mirror, the contact surface of the two realms is the mirror, and any spell can be launched back - unless the spell is enough to break the mirror.

What can break the mirror of the Void Lord is naturally a spell of the legendary rank.

So when Pandermonus was damaged by Kel'thugad's attack and had to transform himself into a void form, Kelthugad directly used a powerful legendary spell to distort the space-time in this area, so that the void form was suspended in the changed space-time.

Pure Void creatures, because they can directly mobilize Void energy, generally rarely care about the manifestation of spells. They usually use very few spells, only a few, such as Shadow Arrow, such as Shadow Strike.

It's all simple and crude spells.

This kind of spell is completely overwhelming people, using huge void energy to corrupt or kill the opponent.

It is difficult for a pure physical professional to deal with this kind of attack, but it is not difficult for a legendary lich who knows dozens or even hundreds of spells.

It's a battle that doesn't need much to describe, because from the very beginning, the battle was already doomed.

The various areas of the Mana Mausoleum are connected by long and narrow passages.

Sean had the two Death Knights block the passage in and out of the way, preventing possible reinforcements.

However, Sean's concerns proved unfounded.

A passage leads to the entrance to the Mana Tomb, where all the void creatures are dead.

The other area that leads to the Colossus is the territory of the Colossus Tavalok, where no creatures are welcome to enter or leave - hence the best defense tool for Shafar, Prince of the Node.

Stopped the ethereals from the outside world, the greedy adventurers, and the Void Lords who may have wanted to rebel a long time ago.

No one will come for reinforcements.

Pendemonus was certain to die.

When Pendemonus's body collapsed heavily, before it could completely decompose the Void Energy, Sean had already taken it into the Void Prison, absorbing the energy of its whole body, and the Space Fortress provided the energy.

Keep going.

The further you go, the more you get rid of the influence of the void creatures, the characteristics of the Mana Mausoleum are revealed.

It's full of chaotic mana turbulence and remnants of spells.

The mana is so rich that it is terrifying, and even in some special areas, pure mana condensation creatures are born - mana leeches.

This extremely small mana creature knows arcane explosion and mana burning skills.

They are social creatures, most likely dozens or even hundreds of them gathered together, forming an arcane explosion that is powerful enough to kill any creature below the legendary level.

In some ways, mana leeches are very similar to the spirits that Night Elves turn into after death, both can explode after death, and both have very powerful magical lethality.

Mana leeches can shoot mana-pumping arrows at the enemy, and at a very fast speed, draw the enemy's mana, making the enemy lose their combat effectiveness due to mana depletion.

When hundreds of mana leeches draw mana together, even the archmage will be drained in an instant.

It can be said that these mana leeches are very difficult to deal with, and they must be killed far away with group magic.

Whether it's Frost Breath or Ice Pick, it's a miracle in this regard.

In the face of these mana leeches, even the two death knights did not dare to come forward, so they could only let Kel'thugad attack from a distance, freeze them, and then kill them, so that they could not get close to their own people, and the power generated by the self-explosion could not affect their own people.

And Arcane Demons.

It is also an elemental creature condensed with mana, and the Arcane Demons often appear together in three or five, and they only know one kind of magic, and that is the Arcane Explosion.

The size of these arcane demons is relatively huge, and the mana contained in one arcane demon is equivalent to dozens of mana leeches.

Therefore, the arcane demon's arcane explosion technique is also very powerful.

In the face of these arcane demons, the two Death Knights were also unable to get close, and had to be killed by Kel'thugad from a distance.

This is the territory of the Colossus Tavarok, and apart from these arcane creatures, there are no other creatures, not even void creatures or ethereal spirits.

So after passing through the large swarm of mana leeches and eliminating the hordes of arcane demons, the only thing Sean needs to face is the colossus Tavarok.

Pushing the door open, Sean saw the owner of the place.

At the behest of Kael'thas Sunstrider, Pasalene the Calculator summoned a powerful colossus and placed it in the Mana Mausoleum, attempting to collect the arcane energy flowing beneath the Mana Mausoleum.

The special radiation that the Node Prince Demon had taken for himself had accidentally deformed Tavarok, freeing him from the red corrupting influence of Passaren. The white arcane colossus gained free will, and with that will, greedily devoured anyone who stood in his way.

It is a rock colossus, and the rock skin gives him very strong defenses, both physical and magical.

To enter the depths of the Mana Tomb, you must pass the Tavarok level.

But this level is not easy.

(To be continued.) )