Chapter 11: The Awakened Gift
In the early morning, everything revives, and the newborn morning sun radiates ten thousand rays of light, sprinkling the earth.
Expelling the darkness of the world, the valley was like night, silent and cold, and Ares stood in front of the remains of the monster and took a deep breath.
The fragrance of plants and trees makes people feel intoxicated and intoxicated.
Slowly, Ares's eyes blurred, and after about a quarter of an hour, Ares' blurred look subsided, and a sharp look erupted from his eyes.
Ares glanced at it, the white bones covered with debris, the remains of monsters in the deep pit, had been shattered by the knocking, and the white bones of Sensen had completely evolved into the slag in front of him.
This is the scene that Ares saw after waking up from his coma, the remains of the monster, what happened, this thick question, entrenched in Ares's heart,
Bending over, his right hand pinched a piece of white bone residue, Ares directly used all his strength, the green tendons on his right arm kept jumping, and his right hand kept shaking, but the white bone residue did not change at all.
Finally Ares threw himself into the distance, his head in the breeze, and shook his head gently.
At that time, although Ares was venting frantically, Ares didn't think that he had the ability to smash the remains of this monster.
Ares: Alternate Professional
Shield Mastery (Passive). Gain +10% for parry and block, reduce the damage dealt to you by 20 for any attack, and if the attack deals less than 20 damage, 1 health will be forcibly deducted. Note: A shield is required to trigger this effect.
The four main surnames:
Strength: 9 points (7 points), strength determines the power of some melee attacks. It can also increase your own weight-bearing capacity, and wear and use some heavy and powerful armor/weapons.
Agility: 6 points (4 points), agility determines your movement speed and shot speed, and can also determine your evasion rate. It also has an effect on physical ranged attack.
Stamina: 10 points (8 points), stamina determines your ability to resist hits, and can also determine your long-lasting running/combat ability, and also has a partial impact on health recovery speed and defense. Health regeneration rate = stamina / 2 minutes, your current max health cap = stamina x 10.
Intelligence: 5 points (3 points), intelligence determines your MP cap, MP recovery speed, intuitively speaking, determines the number of times your ability is released. Your max MP = Intelligence x 10.
Three sub-surnames:
Perception: 24 o'clock (22 o'clock), perception is a collective term for your hearing, intuition, vision, etc. Perception mainly gives you a certain chance to detect the dangers around you in advance, and you can observe the surrounding environment faster and more carefully. The higher the perception, the higher the probability of discovering the impending danger.
Spirit: 22 points (20 points), spirit has a bonus effect on the power of your ability, and directly determines your ability critical strike chance.
Will: 32 (30 points), will determines your ability to resist ailments, the stronger the will, the less likely it is to be shaken. (In parentheses is before the intensification of the surname value)
There is a pay, there is a gain, the blood of the beast god, let Ares feel painful, but the final harvest is completely proportional, all of Ares's own surnames, not only all increased by 2 points, but also made Ares awaken his talent.
Talent, this is a watershed in dividing the strength and weakness of professionals, not all professionals will have talent, talented professionals are the real elite.
If the previous Ares was considered a quasi-genius, then Ares after awakening his talent was a genius, the elite of the professionals.
When Ares successfully turned professional, Ares, who has a talent, is destined to be a welcome talent in various squads.
A faint smile hung on Ares' face, it was beyond Ares's expectation that he had awakened his talent so early, but it only brought joy and excitement.
Ares, who awakened his talent in advance, can even be said to have a chance to awaken his talent, and the awakening of talent is generally at the moment when he becomes a professional.
If Ares has a chance, he can become a rare professional with dual talents, and with the qualifications of dual talents, he really stands at the peak of professional qualifications, as long as he can reach the full level, he is destined to be the peak of the strong.
However, the chance of dual talents is too small, Ares directly expelled such a thought from his mind, and now the death trial has not yet come out, and it is not the time to dream.
"It's a pity that this shield mastery talent," Ares muttered to himself, Ares's shield mastery talent requires a shield to be cast, in the Death Valley, the alternate professional does not drop equipment when killing monsters, and it is impossible to get a shield.
Ares didn't pay much attention to this, after the surname point skyrocketed, Ares's confidence also skyrocketed, and the death trial was no longer in Ares's eyes.
There is only a level 1 monster in the Death Canyon, even if the elite is the strongest is 10 points, and the strength of Ares has reached 11 points including equipment, unless it is a rare monster that is stronger than the elite, otherwise the Death Canyon does not threaten the monsters of Ares.
With a step, Ares walked towards the top of the pit, without the worry of injury, Ares's main purpose was to get out of the Death Canyon and complete the death trial, and a bright future had begun to unfold in Ares's mind.
This time the talent awakened in advance completely reassured Ares, in the last life of the [Glory Divine Grace] game world, Ares played a warrior, a defensive warrior, and the MT in the team.
Ares positions himself as a defensive warrior, but he is also uncertain in his heart, after all, if he becomes a professional, after awakening his talent, he will have a DPS talent, if Ares is taking the defensive warrior route, it must be stupid, as for Ares can't awaken the talent, this is based on the arrogance of the traverser, and he didn't think about it at all, and in his heart, Ares will definitely awaken his talent.
Arrogance and high vision are common to all traversers.
Without taking the defensive warrior route, although Ares also has the confidence to go to the top, there is no doubt that he will take many detours.
The journey back to the bottom of the cliff was very easy, and it was strange to say, this time Ares did not dodge in the slightest, thinking that he would encounter a beast battle and test his increased strength.
But in a quarter of an hour, Ares walked back to the bottom of the cliff, and no wild beast rushed over, and glanced at the arrogant giraffe with his neck up, Ares grabbed the chain in his hand, kicked the stairs on his feet, and went towards the cliff.
The journey was easy, and when Ares returned to the camp, he saw several figures swaying around the camp.