Chapter 9: The Land of the Dead

After this episode, the three of Acoster officially waved goodbye to Ling, and the Scarlet Frost Flame Adventure Team parted again.

The people of the Starry Night Lords didn't know that their young lord had once again chosen to travel far away, but with those officials who worked at the town hall, Acoste had already taken care of everything before he left.

The day-to-day development of the territory is still entrusted to Althea and Louis, the military power is in charge of Yueno and a newly promoted Reddick, Ling is temporarily in the position of his lord, and has his own say in everything in the territory, and Doris and Lavis are in charge of the Mage Tower.

Now the heavy responsibility on the shoulders of the two mages is not a little bit, first of all, they have recently made up for the knowledge of the construction area, learned the skills of how to make the mage tower, and then went to the cold place through the portal to build the mage tower, which is something that Acoster has agreed with the other party from the beginning.

Ling also has to go to Dagger Valley to establish contact with Kogan, after all, they are the prince of the Iron Dwarf Kingdom, and this relationship is impossible to let go.

Finally, as a lord, he traveled to the Northlands, visited Waterdeep and Silvermoon City, and tried to reach a cooperation with Kelburn and Erasdr, only then all the preparations that Acoste had made to deal with the Sage's Catastrophe would be basically complete.

Acoste and they traveled all the way east, and in a few days, they were about to leave the realm of the Land of the Dead, and thus the land of West Hartland.

At this point, the three of them were about to be truly separated, and Salina went straight forward. Take your pet in the direction of the Supreme Forest; Mavi is going to turn to the left and look for a ship to go out to sea. Go to the gathering place of the High Elves, Yongju Island; Acoste, on the other hand, was going to his right. Go to the red-robed mages gathered on the Dragon's Shore.

He had a vague feeling that he could find the mage of the Necromantic faction over there, as well as his retinue, his old rival, the Death Knight Aurora.

The Land of the Dead, as the name suggests, is also the appearance of a loess desert, where the climate scene is abnormally hot and dry, and there are scorching gales all year round, which is not suitable for ordinary creatures to survive in it, and correspondingly. Anyone who can survive here is definitely a sinister, treacherous, vicious, and tenacious creature.

Acoster: They don't know how many sand scorpions the size of a buffalo they killed along the way, and a distant relative of the giant's family, the desert giant.

At the same time, they also met many of their own peers, adventurers, but these adventurers, who were either in small groups or acting alone, had a wary look in their eyes, as if everyone they encountered in the Land of the Dead was their enemy.

That's the nature of the Land of the Dead. Whether it's a monster or a human......

Just like monsters living in such an evil environment have a murderous nature, even if they know through their biological instincts that these three people are not easy to provoke, they still go forward to give the heads of several people in Acoste.

There are also some desert giants who are good at using traps to yin a few people in Acoste, but their little tricks may be useful to ordinary people. But in Mavi's eyes, which has a ranger profession, these crude traps are no better than children's toys......

Legend has it that long ago the Land of Death was a meadow surrounded by greenery with docile animals. Beautiful surroundings, clear streams. It was completely different from the half-elven sword master, and everything in front of them right now.

There are many legends that have caused this desert to be present, and one of them is that two legendary professionals with combat power comparable to demigods came to this paradise to fight a decisive battle......

The protracted war lasted for dozens of days. No one knows what the final outcome will be, but this green plain has been relegated to the wilderness forever......

The second marketable theory is that this is actually the main base of the Lord of Bones Mirko on the main plane of Faerun, and in the deepest part of the desert is the legendary City of Bones, which is a city that is covered in magic and hidden all year round, and travelers walking in the desert cannot see this majestic city, only those unlucky people who accidentally strayed into the city can see the buildings in the city piled up with the bones of countless creatures.

Then they will be part of those bones forever, and they will never be able to leave the city of bones again......

The last theory is that it was made like this after being affected by a powerful arcane experiment by the Nether Empire, and that deep in the desert buried the treasures of the Arcane Empire.

But either way, it is a daily attraction for reckless but brave adventurers to come here to explore and dig for treasure.

Biacoste just smiled, he knew that there was a ruin deep in the yellow sand, and it seemed that an epic piece of equipment was buried inside.

But the monster suppressed inside is also terrifying, a Barlow Flame Demon with a level 20 creature level and a level 6 warrior.

Moreover, this demonic creature is not the reflection of the abyss projected on the main plane, but the main body, and the strength of the two is more than several times different.

Unless he pulls all the Scarlet Frost Flame Adventure Team over, the three of them don't have the slightest chance of defeating each other......

Soon, a small town with a smoking forehead appeared in front of the three half-elf sword saints......

Similarly, TOEFL and the endless adventure market here, there are some speculative paupers who have built a simple town in this place where birds don't, just to become a supply station for adventurers before they enter the land of death, and make a good profit.

In fact, their daily business is indeed good, but only if they don't run into unreasonable adventurers.

"Adventurers, you haven't settled the meal and accommodation fees yet......

A wrinkled, poor old man stood in front of several adventurers, his waist bent, his body trembling uncontrollably, but he still chose to block the way of those adventurers.

Old Fournes was the owner of a tavern and worked part-time as a waiter and cook, but the old man hadn't eaten for about two days.

The Land of the Dead is barren, there is no way to farm, and the only way to open a facility like a tavern is the occasional merchant......

But the merchants who came to such places were all profiteers who wanted to seek violence, and with the money for food and lodging that he could receive but could not receive most of the time, the meager income of old Ferns was barely enough to feed his young grandson.

As for his son, he has not returned since he entered the depths of the Land of the Dead a long time ago.

Old Fournes didn't want to stay in this hellish place for a long time, but where could he go with an old boy under the age of 6? (To be continued.) )