Chapter 258: An Unsolvable Situation!

The situation fell silent. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

The EDC team doesn't want to fight in a teamfight.

Because they can't beat it at all, how can they fight team battles? Now even with more and less fighting, the players of the EDC team have psychological shadows, and there is no way to do it, it is strange that there are no psychological shadows if there are three people shown by a Wayne on the opposite side.

Moreover, this is a pair of real eyes, and the other party avoids it with a bug-like move, hey! This is the most infuriating.

In such a situation, when both sides stabilized their rhythm and developed steadily, the director also shifted the ob perspective to the middle lane, Lin Shengxi confronted the pawn's tricky witch, and the evil little mage opened and closed in this outfit, not afraid of the tricky witch queen in the face.

As long as the pawn dares to play a set of skills with the Shadow Shadow Trace on his face, Lin Shengxi dares to play the E skill with his backhand to distort the space for counter-control.

Back and forth, this tricky enchantress didn't dare to blindly exchange blood.

In the middle lane, without the help of the jungler, it seems that it is difficult to have any big things now, and there is no big problem with the fight between the two meats on the road.

Especially when the centaurs have not yet made a big move, there is almost no threat to Shen.

Looking around, the M3C team has already played a par with the EDC team in the middle lane.

Even each road has some advantages.

Going down, not to mention.

Getting the advantage, Jiang Yifan is like a nightmare, grabbing the wheel mother, unwilling to let go, as long as you dare to come up to make up for the knife, Wayne will dare to go up to change blood, and the equipment is getting better and better Wayne.

Q skill dodge raid up the sudden shot of the basic attack, still a little painful.

Not long after, the blood vial brought out by the wheel mother was eaten a lot.

The M3C team is not afraid of delaying the late stage, your EDC team can't stabilize in the early stage, and if you want to drag it to the later stage, we will accompany you to drag it to the later stage, and see who is afraid of whom in the later stage.

The situation is clear at a glance.

The M3C team with the evil little mage and Wayne is equivalent to two nuclear bombs in the late stage.

But the EDC team has a reason to drag it out, if they don't drag it out, they will be completely defeated in the middle of the game, they don't have any point to defeat the opponent, drag, find an opportunity, and use the strong cooperation of the team battle, maybe they can play a perfect team fight.

dragged and dragged it, and the third little dragon was taken down by the M3C team.

Snowman Nunu, a hero with strong dragon control, in this game, because of the disadvantage of his teammates, he was unable to exert his dragon control ability.

Basically, the player who chooses Nunu as a hero will have a lot of actions to control the dragon and snatch the opponent's buff.

In this game, the factory director can't invade the opponent's wild area and steal the opponent's buff, because the M3C team is the dominant side, and he is a snowman Nunu, who invades the wild area and is easy to be caught by the opponent.

Send a few more waves of heads, and the EDC team still wants to turn the tables?

There are no doors!

The factory director was able to use his game experience and e-sports IQ to figure out the rebirth time of the opponent's blue buff, but he didn't dare to go to the field now, which allowed the evil little mage to get several blue buffs, and the more he played online, the more he played.

No tools are allowed during the game.

That is to say, tgp assistants,LOL boxes are unusable,Their own functions can't be used.,These things belong to the category of cheating.,On the real e-sports game,The rebirth of all buffs.,The rebirth of wild monsters.,The cooldown time of the opponent's summoner's skills depends on the player's personal calculation.怂

The EDC team is responsible for this kind of task, and it is the factory manager and Meiko.

Of course, the M3C team also has people who calculate this kind of thing.

Playing a game is not only about technique, but also about many, many details.

More often than not, details determine success or failure, rather than technology determines success or failure, in the past, in the LPL division, which team had better technology and easier to dominate the league, now it is different.

While the technique is in place, the players are not allowed to make mistakes in details and tactics.

As a result, when the LPL division arrived in the S6 season, most of the teams began to follow the operation policy, and compared with the previous pure fighting tactics, the operation of the LPL division was also on the right track.

Jiang Yifan remembers that in the S6 season, the three teams representing the LPL division have good attainments in operational strategy.

From here, you can see the importance of the game League of Legends, the operation of the subsequent development and the details.

The M3C team actually has a useful operation tactic, but the effect is not very outstanding compared to the EDC team.

The operation of the five of them is because they have been in the high rank for a long time, and they naturally play the operation, which is a subconscious strategy.

Jiang Yifan has always wanted to integrate the operation of the M3C team and become a tactic that can really be used at any time, but the effect has not yet been played.

Always use the tactics of four guarantees and one guarantee, how can you go far?

A strong team always overlaps with multiple tactics, and when a set of midfield routines is used, you can change a set of midfield routines, and the operation ideas in the game can also change at any time due to the battle situation.

It's a pity that this set of the EDC team was set by the heroes of the M3C team, and Koro's play directly affected the final result of the game.

If the follow-up people's ultimate move is put in place, the EDC team will have an impact phase.

But if it is not put away, the team battle of the EDC team will be torn apart, and it is impossible for the tricky demon queen to take the lead in starting the group, and he will really go up and never return, so there is only one person in the EDC team who wants to start a group.

That's Koro's Shadow of War.

It is impossible for Meiko's Soul Lock Warden to be a group opening position, his group opening methods are too soft and not tough enough.

Moreover, the strongest part of the Soul Lock Warden is to protect his teammates and rescue his teammates, and it is indeed very difficult for you to let a support hero with such a positioning forcibly turn on the group effect.

In addition to difficulties, the Soul Lock Warden will also die because of his own group, which makes him go deep into the hinterland and put him in a dangerous situation.

The soul lock warden of the auxiliary headwind bureau can't be very good in terms of equipment, and the meat is not where the meat goes, and one set will kill people in seconds.

Even if you let Meiko Hook pull the evil little mage.

How can this little mage get out in seconds?

Lin Shengxi can support the team battle for at least 3 seconds, and his outfit is not stable.

In other words, the Soul Lock Warden wants to start a group, unless his hook pulls another core figure of the M3C team, Jiang Yifan's Wayne, he can become a hero who opens a group.

Is it possible?

The probability of meiko pulling to Wayne is very low.

Any hero with displacement can easily dodge the Soul Lock Warden's Q skill.

Because his forward swing is too long.

Of course, the powerful Soul Lock Warden can use his prediction ability to pull the opponent, but Jiang Yifan can slow down his vision and can see the trajectory of the hook step by step.

When the hook flew halfway through, Jiang Yifan used his Q skill to dodge the surprise attack.

The probability of Meiko hooking Wayne, in Jiang Yifan's eyes, is infinitely close to 0%. (To be continued.) )